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Let's get better at design together!
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Speed up your renderings and visualisations
Read more...ViewSelect for SketchUp analyses your model and replicates the visible geometries or hides the invisible ones, cutting down rendering time while keeping your scene looking perfect.
No more wasting resources on geometry you will never see—just faster, cleaner, and smoother results.
Perfect for pros who want maximum performance with zero hassle!
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25% off PlaceMaker for February
Read more...PlaceMaker lets you kick off your 3D projects in SketchUp and Revit by easily adding Google Earth data, high-res aerials from Nearmap and Hexagon, and detailed 3D models.
PlaceMaker subscriptions and renewals will be 25% OFF during the month of February.
PlaceMaker gives you everything from terrains to roads and buildings, making it simple to create detailed cityscapes in minutes. Jump into instant 3D modeling and revolutionize your design work.
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Lightbeans for SketchUp Released
Read more...Lightbeans.com catalog, North America's largest 3D texture library, is now accessible through a dedicated SketchUp plugin.
The extensive collection of thousands of free, high-resolution 3D textures, featuring real building materials from top manufacturers across the United States and Canada, is already available on Lightbeans.com.
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SketchFx 4.0 for SketchUp Released
Read more...SketchFX 4.0 introduces new features and improvements. From the new Style Transfer effect to Improved GUI there's lots to consider.
Looking to add fast visualization effects and animation to SketchUp?
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Rayscaper Alpha - A new rendering extension for SketchUp
Read more...We are excited to see the release of Rayscaper for SketchUp into public alpha-testing. If you want to partake just download and install and give it a test.
Still very earlier in development but already a robust and performative CPU based rendering solution made for SketchUp users. Easily add HDRIs and PBR materials from Polyhaven or load your own PBR materials.
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Import and Optimize 3D models in SketchUp with FluidImporter Pro
Read more...FluidImporter Pro is a SketchUp extension that quickly imports many different 3d model file formats into SketchUp.
Need to import models at blazing fast speeds from Blender into SketchUp? Got a high polygon OBJ file you need to poly-reduce? Or maybe a Rhino file to you need to remesh?
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1-Click Renderings with AmbientOcclusion
Creating compelling images in SketchUp using the latest AmbientOcclusion extension for SketchUp. One-click rendering or delve deeper for realism.
If you are new to rendering in SketchUp or need a tool that integrates with SketchUp and is quick and easy then give it a try!
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7 Tips to get started with SketchUp Free
Whether you’re a hobbyist wanting to use SketchUp for personal projects or a design professional wanting to try SketchUp Free before investing in SketchUp Pro, Go2School created a video to help you get started.
In the video, they show you how to access the web-based SketchUp Free, the right way to use the drawing, editing & navigation tools, and how to avoid the things that often trip up self-taught SketchUp users.
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SketchPlus Released
SketchPlus for SketchUp is an extension that adds a large number of easy-to-use tools, many of which are inspired by existing popular free plugins or are commonly found in other 3D modeling applications.
Read on for all the details of SketchPlus or give it free 15 day trial.
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New VR Plugin for SketchUp
Read more...SimLab Soft just released the new VR plugin for SketchUp, it allows the creation of interactive VR experiences from inside SketchUp, and to share them with others in one click.
Model the Base
Draw an 8 segment circle with a radius of 150mm.
PushPull to a height of 250mm.
Select top edges and move a copy using CTRL + Move constrained downward 200mm.
Type /4 or 4/ into the VCB to perform an array.
Select every 2nd loop and use the Scale tool to perform a uniform scale about centre by 1.2(holding CTRL will invoke 'Uniform about Centre' mode).
Offset the top face by 50mm.
Offset the bottom face by 50mm.
Select the top and bottom faces and move downwards 50mm.
If you have the Vertex Tools plugin select alternate vertices on the top and bottom loops. Move them upward 55mm. If you don't have Vertex Tools them you can move each point individually using the Move tool.
Scale all 4 vertices by 1.1 holding Shift and dragging on the handle indicated(alternatively you can select the loops and perform the scaling).
Select the opposite vertices in the middle loop and move these upwards 80mm.
Select all (CTRL + A) and group it either via the context-menu or the Edit menu. The Entity Info box indicates that it is a Solid Volume, meaning it has no holes or contains no internal geometry. You will need this solid for the next step
Construct the trunk
Move a copy upward 290mm using CTRL + Move.
With the Move tool still active rotate the top group 45 degrees.
Select both groups and move copies upwards 580mm.
Type 14* or *14 in the VCB so you array another 13 copies upwards.
Select all and use Outer Shell to combine all groups into one solid group.
To taper the trunk use FredoScale's Taper tool and perform a 'Uniform about Centre' tapering (tap CTRL to invoke 'about centre'). Enter 0.65 and the taper value.
Finally use FredoScales Bending tool to deform the trunk.
Alternatively use Vertex Tools with a Cosine Falloff and manipulate it to your liking.
The final result should look something like this.
At times SketchUp will struggle to form faces when the geometry is extremely small. If you run into this problem during the bending process just undo (CTRL + Z) and scale your object by a factor of 10.
Once you have successfully performed the process then scale by a factor of 0.1 to return the object to its original size.