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Let's get better at design together!


  • Rayscaper Alpha - A new rendering extension for SketchUp

    Rayscaper Alpha for SketchUp

    We are excited to see the release of Rayscaper for SketchUp into public alpha-testing. If you want to partake just download and install and give it a test.

    Still very earlier in development but already a robust and performative CPU based rendering solution made for SketchUp users. Easily add HDRIs and PBR materials from Polyhaven or load your own PBR materials.

    Download

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  • Import and Optimize 3D models in SketchUp with FluidImporter Pro

    Import and Optimize 3D models in SketchUp with FluidImporter Pro

    FluidImporter Pro is a SketchUp extension that quickly imports many different 3d model file formats into SketchUp.

    Need to import models at blazing fast speeds from Blender into SketchUp? Got a high polygon OBJ file you need to poly-reduce? Or maybe a Rhino file to you need to remesh?

    Read more...  
  • 1-Click Renderings with AmbientOcclusion

    Ambient Occlusion base render in SketchUp

    Creating compelling images in SketchUp using the latest AmbientOcclusion extension for SketchUp. One-click rendering or delve deeper for realism.

    If you are new to rendering in SketchUp or need a tool that integrates with SketchUp and is quick and easy then give it a try!

    Download Trial

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  • 7 Tips to get started with SketchUp Free

    Whether you’re a hobbyist wanting to use SketchUp for personal projects or a design professional wanting to try SketchUp Free before investing in SketchUp Pro, Go2School created a video to help you get started.

    In the video, they show you how to access the web-based SketchUp Free, the right way to use the drawing, editing & navigation tools, and how to avoid the things that often trip up self-taught SketchUp users.

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  • SketchPlus Released

    SketchPlus for SketchUp

    SketchPlus for SketchUp is an extension that adds a large number of easy-to-use tools, many of which are inspired by existing popular free plugins or are commonly found in other 3D modeling applications.

    Read on for all the details of SketchPlus or give it free 15 day trial.

    Free Trial

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  • New VR Plugin for SketchUp

    Simlab SketchUp VR Plugin

    SimLab Soft just released the new VR plugin for SketchUp, it allows the creation of interactive VR experiences from inside SketchUp, and to share them with others in one click.

    Read more...  
  • How to get started with FluidRay

    FluidRay for SketchUp

    Looking to try out some rendering in SketchUp. If you are new to rendering then FluidRay offers a forgiving and intuitive UI with powerful PBR based materials.

    Drag and drop, sliders, live reload and support for Rhino, 3DS Max and more. Make beautiful images of your designs in just a few clicks. FluidRay for SketchUp makes rendering easier than ever.

    Free Trial

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  • AI-Powered Interactive 3D Models from your SketchUp files

    Ambient Occlusion for SketchUp

    Bring together clients, co-workers, and collaborators around interactive 3D models for better, faster design decisions in augmented and virtual reality.

    Learn more

     
  • Vray for SketchUp 3.6 Released

    Vray for SketchUp 3.6 Released

    Chaos Group has released V-Ray 3.6 for SketchUp, the latest update to their professional rendering plugin. Built on Chaos Group’s industry-leading technology, V-Ray 3.6 for SketchUp simplifies the design process for architects and designers, offering photorealistic visuals and easy-to-use controls from concept to construction.

    Read more...  
  • SketchFX Ex for SketchUp Review

    SketchFX Ex for SketchUp

    Ever find yourself exporting static images from SketchUp and post-processing in PhotoShop? With SketchFX Ex for SketchUp, you can achieve the same result directly within the SketchUp viewport.

    Using the same layering approach as PhotoShop, SketchFX utilises a smart approach to stacking effects. The outcome has near infinite possibilities. But is it any good?

    Read more...

The "Align view" method

Although it only provides the basic options, often the fastest and easiest way to align the tools is to orbit into a viewing angle where it auto-aligns itself to any of the major planes. Below you can see that when we are in top view and looking down to the red/green plane, the Rotate tool will display in blue (as it's now perpendicular to the blue axis).

top-view

Likewise, it is red when we are in front (or back) view and green when we are in either of the side views.

front-view

side-view

If we are "tricky" enough, we can even find an angle where all three (or at least two) "views" come in automatically and when hovering over empty space in different parts of the model window, we can get any of the alignments with the Rotate or Protractor tools.

all-views

Unfortunately, this method is often hard to use though as there is often some geometry in the way and the tools can easily be "distracted" and infer to the geometry instead of the SketchUp space though once you get the proper alignment anywhere, you can press the Shift key to lock the tool (Shift is a general tool for locking inferences) and now you can move it elsewhere - it will keep its alignment.

This "align vew" method can be used with the Circle, Polygon and Rectangle tools as well.

The "Align to object" method

What is a "drawback in the above method, can be utilized in this one however. Once the Rotate tool is hovering over any geometry (face), it tries to "align itself" to that face. This way, we can not only align to the major planes as above but to slanting faces, too. When a face is aligned to these planes, we shall still see the coloured protractor of the tool but on other faces, it will turn black.

align-object

Of course, you can also use the Shift key inference locking now - so get the alignment from any geometry, press the Shift key and only then click with the Rotate tool to start the rotation.

This "align to object" method can also be used with the Circle and Polygon tools though not with the Rectangle tool.

The "Click-drag" method

Seemingly a bit convoluted method but with a little bit of practising, anyone can easily align the Rotate tool in any arbitrary directions even if there is not geometry to infer with (say you draw a face on the ground plane and want to rotate it into a vertical position). The method goes this way:

  1. Preselect the geometry you want to rotate (this is more important with this method than with any of the above).
  2. Select the Rotate (or Protractor) tool and click on a point that is on the desired axis of rotation. Do not release the left mouse button!
  3. Now while still holding the left mouse button, start dragging the cursor in any direction you want. It can be an opposite endpoint (you can snap to), an edge on the geometry, a guide line - anything.
  4. You will notice that the protractor aligns itself perpendicular to the direction you are dragging the cursor. Now release the left mouse button; the tool is "stuck" in the position you forced it to.
  5. Start rotating as normally.

Some screenshots of different orientations of the Rotate tool - and different inference methods (edges, guide) used.

click-drag-1

click-drag-2

click-drag-3

Now there is certainly no need to lock the tool with the Shift key any more as it is auto-locked already.

This "Click-drag" method cannot be used with any of the Circle, Polygon or Rectangle tools.


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