Inner bevel with a bit of a trick

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inner-bevelThe Follow me tool is one of the most powerful, native tools in SketchUp. There are some little tricks that can make life much easier. Making an inner bevel on a cabinet door's face may seem to be problematic first. Where to place the profile? How to avoid problems, like having to temporarily hide faces?

This tutorial shows an easy "trick" we can use and, despite the warning of possible errors, everything works out just perfect!

Internal & External Components

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Internal and external components in SketchUp

It is a very often overlooked fact that in SketchUp, the program makes dif­fer­ence between internal components (that you create "on the fly" while making a model) and external components (that you import either from the 3D Warehouse or your hard drive or internal components that you reload with any other component on your hard drive).

True that during a "normal" (or rather "average") workflow, most users do not realize these differences but sometimes they can either cause surpris­es and serious issues or - if you are aware of them - you can turn these differences to your advantage.

How to model a Teardrop Lamp in SketchUp

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modeling a teardrop lamp

If you struggle with making complicated models like this TearDrop Lamp then this 4 minute screencast is just what you need.

You will learn how to apply several common techniques in SketchUp along with using various plugins to speed up the modeling process.

This tutorial is aimed at Intermediate SketchUp Users who are familiar with array modifiers, scaling handles and component instances. Along with installing SketchUp plugins and extensions.

Adding Ivy in PhotoShop

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adding ivy in photoshop

Using image editors like PhotoShop or GIMP to add elements can dramatically reduce render times and help to keep your SketchUp scenes more navigable.

In this tutorial you will learn how a masked image can quickly add an extra dimension to your SketchUp renders.

This method requires you to be familiar with PhotoShop or GIMP and be able to apply masks and perform various brightness corrections.

Texturing an Arch #2

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archIn this tutorial, we shall go through setp-by-step, how to distort a material to follow a curve. The example will be an arch but it can of course be anything. In this tutorial, we use two plugins (note that both need some additional plugin libraries installed):

ThomThom's UV Toolkit 2

and Freo6's FredoScale.

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