Takes a selection of groups/components and scales and rotates them based on their centerpoint, the world axis, their axis location, or the component base
Downloads: 22458[ Version Updated: 2014-10-15 08:11:08 ]
Takes the YZ coordinates from the first vertex and the X coordinate from the 2nd vertex and use those 2 points to create a new point, and it adds a construction point in that location
Downloads: 2154[ Version Updated: 2014-10-15 08:21:15 ]