Integrated Thea Render for 3dsMax

Now for a limted time, 20% discount! 

Thea for 3dsMax incorporates all the capabilities of Thea Render inside 3D Studio and adopts an easy workflow for the user which makes the process of switching to the new render engine as easy as it can get. All Thea functionality gets fully integrated into 3dsmax through this plug-in as a new render engine. All possibilities of Thea material system are here, while access to Thea Material editor is kept, for user convenience. All lights types, render configuration settings, darkroom or render channels can be created or configured inside host application.

All kinds of geometry are supported, including deformable meshes, geometric modifiers, renderable splines, compound objects or particle flow systems. Animation is also supported, as well as instances and external references. Render jobs can be sent through backburner without special considerations.

Fully integrated interactive render (IR) engine. Can be used as floating window or as an extended viewport. Any changes on materials, lights or cameras are reflected instantly on the IR viewport. Geometry changes and object creation and deletion are considered as well. The IR can be used to preview exposure, DOF or any tonemap settings applied from darkroom tab.


Let's not forget however that the similarly integrated Thea for SketchUp Plugin is still at the same, 20% discount, too. If ever, this is the highest time for SketchUp users to head over Thea and at least give it a try!