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WebGL Cubic Panorama    v0.33

  • Overview
  • Documentation
  • Release Notes

This plugin generates a 360 degrees panorama using the Three.js library. It is useful when showcasing interiors on the web.

To see your panorama, go to the output folder and open the html file with a modern browser.

forum post

forum post

WebGL Cubic Panorama

This plugin generates a 360 degrees panorama using the Three.js library. It is useful when showcasing interiors on the web. To see your panorama, go to the output folder and open the html file with a modern browser.

Usage

Plugins > Panorama > Make Panorama

This generates the panorama files. After the plugin is done, you can go to the output folder and open the html document. It requires a modern browser. (not IE < 11) Click and drag to look around.

Plugins > Panorama > Scenes to Panorama

This generates a panorama for every scene( provided that 'include in animation' is ticked) and adds navigation links.

Plugins > Panorama > Save current camera scenes

Saves six scenes that the plugin would use as textures for the cubic panorama. I haven't found a way to undo adding scenes to the model, so be careful and save before using this command.

Plugins > Panorama > Change Output Folder

Changes output folder and resets the file numbers.

Plugins > Panorama > Embed output in html

Makes all scripts inline, encodes images in base64 and embeds them in html. Use this option to embed images in a previously generated panorama.

Plugins > Panorama > Options

Plugin configuration

Title: the title shown in the panorama html document.

Renderer: Canvas is more compatible, WebGL is faster. Despite this configuration you can still choose the renderer interactively. yourfile.html?canv is canvas & yourfile.html?webgl is, well, WebGL.

If you want to test the software renderer, you can get it here. Use yourfile.html?soft. (you must uncomment line 16 in template2.html for this to work).

Ask for a new folder: requests a new folder with every panorama.

FOV: the field of view for the panorama.

Output Folder: the output folder for the panorama.

Jpg Compression: the level of compression for the six jpg textures.

Write images: if set to no, then no images are written. Useful when you make changes to the template and you want to regenerate the html and js files only.

Embed images: if set to yes, all the output is embedded in the html file (except the three.js library which is accessed from the internet).

Please comment with any suggestions.

Release Notes for RamTools_Panorama

v0.33

added option to embed images and scripts in html

v0.32

changed the tags in html template so it's easier to customize. panorama now has zoom

v0.31

added support for SU8 added option to skip image writing.

v0.3

added option to save your scenes for easier rendering. can't be undone, so be careful and save before using. output html now should work properly on some mobiles(this hasn't been tested)

v0.2

added support for multiple scenes. added toolbar. split the template html, css and js. otherwise, modifying several panoramas became tedious.

v0.1

test version.