thea-lightroom

Field mapping in Thea Render is a new proprietary technique that evaluates consistently the lighting than cannot be reached easily by Final Gathering. It is something that developers invested most of the time in the passed months and have brought it from a simple idea to life. Combined with an improved, adaptive, Final Gathering, the whole evaluation becomes robust even for the most difficult cases.

In addition, with a new implementation for walkthrough animations, the Adaptive BSD will consider all the frames at once and flickering is removed.

See this sample animation.