How do I import terrain

How do I import terrain

Postby Roger » Tue Aug 21, 2012 7:51 am

I am having a problem getting SU to import GE terrain and also to get SU to find its way to the 3DWH. I don't know how to set the paths in SU to communicate with either of these resources. I have looked at the tuts, but they assume you already have the proper paths set. So where do I start?
0

Roger 
 

Re: How do I import terrain

Postby sdmitch » Tue Aug 21, 2012 4:11 pm

Roger, I dont remember ever haveing to set up "paths" to Google Earth or 3DWarehouse. At most you only needed to be logged in using your Goggle ID and password. Normally, if you are not already logged in and click on either "Add location" or "Get Models" on the Google toolbar, the login window would pop-up. Perhaps some screen-shots of what when you attempt these actions would help solve the mystery.
0
Nothing is worthless, it can always be used as a bad example.

http://sdmitch.blogspot.com/
User avatar
sdmitch 
PluginStore Author
PluginStore Author
 

Re: How do I import terrain

Postby Roger » Wed Aug 22, 2012 12:49 am

sdmitch wrote:Roger, I dont remember ever haveing to set up "paths" to Google Earth or 3DWarehouse. At most you only needed to be logged in using your Goggle ID and password. Normally, if you are not already logged in and click on either "Add location" or "Get Models" on the Google toolbar, the login window would pop-up. Perhaps some screen-shots of what when you attempt these actions would help solve the mystery.


suquestion.jpg

Here are the dialogs I get from "set location" and "3D warehouse". It does not tell you much. Hope this helps.
0

Roger 
 

Re: How do I import terrain

Postby Gaieus » Wed Aug 22, 2012 12:55 am

What you have to make sure is to let SU communicate with the Internet. Under the firewall settings (or what) there is a possibility to allow or disallow certain apps.

SU needs internet connection to communicate with the 3D Warehouse (upload/download), the maps servers (location and street view imagery for texturing), for building maker - I think that's all.

You only need to log in to your Google account if you want to upload something to the 3D Warehouse (and maybe for BM, too).
0
User avatar
Gaieus 
 

Re: How do I import terrain

Postby Roger » Thu Aug 23, 2012 12:32 am

Gaieus wrote:What you have to make sure is to let SU communicate with the Internet. Under the firewall settings (or what) there is a possibility to allow or disallow certain apps.

SU needs internet connection to communicate with the 3D Warehouse (upload/download), the maps servers (location and street view imagery for texturing), for building maker - I think that's all.

You only need to log in to your Google account if you want to upload something to the 3D Warehouse (and maybe for BM, too).


Thanks to all. I now have my firewall settings straightened out.
0

Roger 
 

Re: How do I import terrain

Postby Gaieus » Thu Aug 23, 2012 11:18 am

And do the dialogs work now?
0
User avatar
Gaieus 
 

Re: How do I import terrain

Postby Roger » Thu Aug 23, 2012 3:53 pm

Yes, Gai thanks for pointing me in the right direction. Always good to have someone who can interpret the oracles that live in the dialog boxes.
0

Roger 
 

Re: How do I import terrain

Postby Roger » Thu Aug 23, 2012 4:03 pm

After all this I find that either the vertical resolution is not great enough or suddenly my property has become much flatter.
0

Roger 
 

Re: How do I import terrain

Postby Gaieus » Thu Aug 23, 2012 9:11 pm

The terrain (geometrical) resolution is also just as approximate as the snapshot image detailed. In some places, it's okay while it's better in others.

Are you sure you are toggling between (flat) snapshot and (3D) terrain though?
0
User avatar
Gaieus 
 

Re: How do I import terrain

Postby Roger » Fri Aug 24, 2012 8:13 am

Gaieus wrote:The terrain (geometrical) resolution is also just as approximate as the snapshot image detailed. In some places, it's okay while it's better in others.

Are you sure you are toggling between (flat) snapshot and (3D) terrain though?

The overall hill I live on shows, but the mound on my second lot show dead flat. Its just a matter of distance between contour lines. I need to get a smale scale topo map of the area. Or I may try to expand my experiments with 123dCatch to capturing topography.
0

Roger 
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 



 

Return to Google Earth

Who is online

Users browsing this forum: No registered users and 1 guest

Visit our sponsors: