SketchUp Modeling Challenge - or Suggestions :)

Share or learn with the Pros

SketchUp Modeling Challenge - or Suggestions :)

Postby maxhouserocks » Sun Dec 16, 2018 3:19 am

How would you model this?

Just wondering what would be the best way to approach this geometry in SU with plugins or without.

I ended up buying it from this fine modeler but the geometry was a bit heavy for our needs.
https://www.turbosquid.com/3d-models/max-harper-pendant-light/1141093

How would YOU model something similar to this? I am asking because we are usually tasked without cranking out complex products for projects that we never rally have time to do properly. I would love to learn different methods utilizing different tools if possible that would improve our product design efforts.

Thanks,
Bob
0
User avatar
maxhouserocks 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby Box » Sun Dec 16, 2018 4:31 am

So many options, depending on what tools you have, what you are familiar with and what the desired result should be. To replicate the above I would use Vertex Tools and SUbD.
But here is a simple version using a besier curve and curviloft.
6
User avatar
Box 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby ntxdave » Sun Dec 16, 2018 5:22 am

Very good @Box. I had thought it something similar but had not tried it. :thumb:

Would be another good example to add to your Tips and Tricks thread.
0
User avatar
ntxdave 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby Box » Sun Dec 16, 2018 6:19 am

Here's a slightly different version using that same method but with little arcs to make the shapes flow together and given some thickness.
2
User avatar
Box 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby HornOxx » Sun Dec 16, 2018 11:13 am

ntxdave wrote:Very good @Box. I had thought it something similar but had not tried it. :thumb:
Would be another good example to add to your Tips and Tricks thread.

Yes,very very good @Box :thumb: Did you add thickness to the entire surface all at once or a segment at a time? - I ask, because this opreation is often a very shaky affair for me
0
never trust a skinny cook
User avatar
HornOxx 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby rv1974 » Sun Dec 16, 2018 11:14 am

the only shortcoming is the inner grooves. The original ones have variable profile (soft on equator and a bit sharper on top\bottom). The model on gif have constant sharp V-shaped ones.
Maybe Subd+FDD would be a better choice?
0

rv1974 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby Box » Sun Dec 16, 2018 11:24 am

HornOxx wrote: Did you add thickness to the entire surface all at once or a segment at a time? - I ask, because this opreation is often a very shaky affair for me


On the thickened version I changed the original group to a component before doing the radial array, then just added the thickness to one and the rest followed.
1
User avatar
Box 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby Box » Sun Dec 16, 2018 11:28 am

rv1974 wrote:the only shortcoming is the inner grooves. The original ones have variable profile (soft on equator and a bit sharper on top\bottom). The model on gif have constant sharp V-shaped ones.
Maybe Subd+FDD would be a better choice?


I mentioned that If I was trying to replicate it I would probably use SUbD and Vertex tools, what I show is a concept to give ideas of one possible way to move forward.
If you look at the rendered version you'll notice I added small arcs in the joins too help smooth out the shape, which I also mentioned.
0
User avatar
Box 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby maxhouserocks » Thu Dec 20, 2018 5:04 pm

Fantastic. Thank you so much!!
I ended up doing it this way but would love to see the "SUbD and Vertex tools" method also. that is what i would really like to get better at for furniture, etc.

I did not include the smooth arc transition between bumpouts just to save time and polys.
https://3dwarehouse.sketchup.com/model/ ... h-Lighting


If anyone has some free time on their hands and would like to show a quadface solution, please feel free!! Complicated furniture has been a thorn in our side when trying to bang out architectural projects quickly for clients that never understand that these things they want us to "plop in there" dont just appear out of the ether!

thanks again,
bob
0
User avatar
maxhouserocks 
 

Re: SketchUp Modeling Challenge - or Suggestions :)

Postby Payen » Thu Jan 24, 2019 4:40 am

so cool
0

Payen 
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 



 

Return to SketchUp Tutorials

Who is online

Users browsing this forum: No registered users and 1 guest

Visit our sponsors: