Subdivide and smooth

Subdivide and smooth

Postby paulverheul » Sat Oct 09, 2010 3:05 pm

Hi there,

I'm working on a model of a sailing boat (see attachment). The thing is, I need to smooth the lines (too much corners right now). Will the subdivide and smooth plugin be able to do this? I'd like to know before buying it...

Tnx,

Paul
4

paulverheul 
 

Re: Subdivide and smooth

Postby numbthumb » Sat Oct 09, 2010 3:20 pm

Hi, Paul
I don´t see any attachments :?
But I assume that SDS is worth buying in any case ;)
0
Comfortably numb...
User avatar
numbthumb 
Top SketchUcator
 

Re: Subdivide and smooth

Postby pilou » Sat Oct 09, 2010 4:11 pm

Else you have a very basic but can be useful
Subdivide free plug by Rick Wilson at Smustard
0
Frenchy Pilou
Is beautiful that please without concept!
Speedy Galerie
User avatar
pilou 
Top SketchUcator
 

Re: Subdivide and smooth

Postby Krisidious » Sat Oct 09, 2010 11:41 pm

I recently purchased Rick's SDS and it is an excellent addition to your arsenal. it's very powerful. and I've had great fun taking simplistic models and tuning them up.

here's a video of it in action

http://www.smustard.com/script/SubdivideAndSmooth

AC3d has a 14day trial and has excellent subdivide and smooth... I recently purchased it also. more for it's UVW mapping and it's ability to reverse subdivide and smooth. LOD modeling.

http://www.inivis.com/
0
By: Kristoff Rand
Home Designer
Unique House Plans
User avatar
Krisidious 
 

Re: Subdivide and smooth

Postby pilou » Sun Oct 10, 2010 12:47 am

You have also this free one Mesh Lab for any format (except SKP :), but there is Collada and many other)
But you must exit from SU :roll:
0
Frenchy Pilou
Is beautiful that please without concept!
Speedy Galerie
User avatar
pilou 
Top SketchUcator
 

Re: Subdivide and smooth

Postby Krisidious » Wed Oct 13, 2010 12:27 am

Coen Naninck wrote:
Krisidious wrote:I recently purchased Rick's SDS

That would be Dale's SDS, a.k.a. Whaat.


Doh! Sorry Dale's...
0
By: Kristoff Rand
Home Designer
Unique House Plans
User avatar
Krisidious 
 

Re: Subdivide and smooth

Postby fuzzion » Mon Nov 01, 2010 6:23 am

Free Sketchup Loop Subdivision Smooth Plugin (not SDS, but similar)

http://www.guitar-list.com/download-sof ... oth-plugin

EDITED by moderator for clarity.
0
"Only the dead have seen the end of war" - Plato
User avatar
fuzzion 
 

Tension and spherical mesh

Postby misterdemo » Wed Mar 02, 2011 5:04 pm

Is there a way to use this concept to subdivide the mesh without making it spherical, simply remove the tension that pushes the mesh as a sphere. This will help when calculating radiosity in Renderlights, a simple room with subdivided mesh will just look much better on the radiosity engine.

RL4SU_http://www.renderlights.com/?page_id=665
0

misterdemo 
 

Re: Subdivide and smooth

Postby gulcanocali » Thu Mar 03, 2011 12:40 pm

Hi misterdemo,

I am not sure I understood your problem exactly, but I have a feeling that the "upsample" feature in Tgi3D SU Amorph may help with what you are after. You simply select the region you want to subdivide and click "upsample". Upsample increases the resolution of the selected surface, while preserving hard curved and linear edges, and smoothness of the interpolated surface.

Take a look at the video below, see if it helps.


The free Training Edition of Tgi3D SU Amorph does include this option but the number of faces in the mesh is limited, you can work in smaller chunks of the mesh.
0
Gulcan Ocali
Product Manager
www.Tgi3D.com

gulcanocali 
Premium Member
Premium Member
 

Re: Subdivide and smooth

Postby mitcorb » Thu Mar 03, 2011 1:31 pm

@misterdemo: One of the buttons in the SDS/Artisan plugin is Subdivide Selection. So, yes, you can subdivide only, or Smooth Selection, smooth only.

And, all due respect to tgi3d, another excellent application.
0
I take the slow, deliberate approach in my aimless wandering.
User avatar
mitcorb 
Top SketchUcator
 

Re: Subdivide and smooth

Postby misterdemo » Fri Mar 18, 2011 11:12 am

Smooth subdivision is well implemented in SU, but how to subdivide the mesh on a organized manner, without pushing or modifying the mesh. The test on the image is done in 3d studio max, is a simple and common tool to add extra geometry. Notice some shading differences in the radiosity levels from both models.
0

misterdemo 
 

Re: Subdivide and smooth

Postby gulcanocali » Fri Mar 18, 2011 6:29 pm

Hi misterdemo,

Is this what you are looking for? This is done by clicking the Tgi3D SU AMorph's "upsample" command a few times depending on the level of detail you want.

upsample.jpg


Free Training version of Tgi3D SU Amorph will probably not be enough for this unless you want to work in smaller portions each time, but you can download the 30-Day Trial version of Tgi3D SU PHOTOSCAN (another plugin) to try the "upsample" command without vertex limitation. Tgi3D SU PhotoScan includes ALL the capabilities in Tgi3D SU Amorph (and additional features for creating accurate 3D models from photographs.)
0
Gulcan Ocali
Product Manager
www.Tgi3D.com

gulcanocali 
Premium Member
Premium Member
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 



 

Return to Plugins

Who is online

Users browsing this forum: altauber, Google Bot and 9 guests

Visit our sponsors: