living room render

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living room render

Postby amorp » Sat Sep 24, 2011 1:19 pm

Hi all,
post my new renders,comments for improvement welcome as always:)this is was the file with invisible background through windows,although when i was hiding glass material, i could see landscape in render, the issue was in painting landscape image on front face of arc surface,since it was on back face,it caused white surface after rendering
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amorp 
 

Re: living room render

Postby majid » Sun Sep 25, 2011 11:43 am

verry nice design and render, I like it too much. :thumb: :thumb:
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Re: living room render

Postby amorp » Sun Sep 25, 2011 12:32 pm

Thanks,i tried to make something different from modern - minimalistic(sometimes pretty cold)
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Re: living room render

Postby japc » Sun Sep 25, 2011 2:38 pm

Great renders!
I think that you can tune a little bit more the background. In the first picture it looks like the horizon line of the background doesn´t match with the room.
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Re: living room render

Postby amorp » Sun Sep 25, 2011 6:29 pm

Thank you,you think in first picture- trees should be higher?i mean to rise horizon line?
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Re: living room render

Postby japc » Sun Sep 25, 2011 8:12 pm

I get the feeling that the room is floating. I think the picture might be a little more integrated with the background if the focal points become coincident as possible.
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Re: living room render

Postby amorp » Sun Sep 25, 2011 8:31 pm

Thank you very much for your kind explanation,so it would be better if i would rise slightly background line?it is not too much high to coincide with room horizon line?
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Re: living room render

Postby japc » Sun Sep 25, 2011 9:36 pm

I think it would be better for the final result retouch the backgroud ... but it's up to you to decide. You should do what you think it looks better.
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Re: living room render

Postby amorp » Mon Sep 26, 2011 6:08 am

Yes,of course,it's my decision,thanks a lot :)
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Re: living room render

Postby valerostudio » Tue Sep 27, 2011 1:30 pm

How long was the cook time on each of these?
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Re: living room render

Postby amorp » Tue Sep 27, 2011 2:39 pm

You mean whole the work?it's my design too, so it was kind of"wasting" time on planning decisions or you mean render production?Let's say 35-40 hours all together - planning,modelling,textures mapping,render testing and render production+ Photoshop
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