[Plugin] Reverse_back_face_v1.9 102910

[Plugin] Reverse_back_face_v1.9 102910

Postby honoluludesktop » Fri Oct 29, 2010 3:49 pm

reverse_back_face_v1.9.zip

Unzip, and place "hdt_folder", and "reverse back face v1.9.rb" into the "plugins" folder. The menu selection is moved to "Tools" > "Reverse back faces". The plugin reverses the back face, and its texture in the exterior, or interior view of a model.

This plugin is the result of Chris Fullmer's code and Tomasz's plugin

10/15/2010 - v 1.0 Beta, first release.
10/30/2010 - v 1.2 Beta, add "edit component" message.
11/22/2010 - v 1.7 Not required to explode model.
11/26/2010 - v 1.8 Retain last scanning rate.
12/19/2010 - v 1.9 Improve menu locations.


Test model with front and back faces.

Test model with back faces reversed.
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Last edited by honoluludesktop on Wed Jun 01, 2011 10:37 pm, edited 15 times in total.
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Re: [Plugin] Reverse_back_face_v1.0 Beta

Postby DIEGO-RODRIGUEZ » Fri Oct 29, 2010 6:26 pm

thanks for this tool.
I ask a question.

for what served reverse the faces?
for mi:
It useful, if the sides do not have material , > see all face the same color.
and
in the vray render engine.

has more advantage?
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Re: [Plugin] Reverse_back_face_v1.0 Beta

Postby honoluludesktop » Fri Oct 29, 2010 8:41 pm

Diego, I work with many Cad applications, and use this plugin whenever imported Cad files have their faces reversed. I don't recall off hand, but I have read reasons that others have for wanting the correct face orientation in their models.
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Re: [Plugin] Reverse_back_face_v1.1 Beta

Postby kc10 » Sat Nov 06, 2010 3:05 pm

hi sir nice work. can i use this plugin for interior also? or its more applicable for architectural only. thanks.
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Re: [Plugin] Reverse_back_face_v1.1 Beta

Postby honoluludesktop » Sat Nov 06, 2010 3:37 pm

Yes, it is designed to flip the front face towards the viewer.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby honoluludesktop » Mon Nov 22, 2010 5:37 pm

Major upgrade. Reverse back face no longer requires exploding, or manually "edit(ing) component(s)", or groups.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby pilou » Mon Nov 22, 2010 6:13 pm

Does this plug makes also a reorient faces when these are not all in the same side in a same object?
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby honoluludesktop » Mon Nov 22, 2010 9:41 pm

No, it only reverses the back face of surfaces facing the camera.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby tfdesign » Thu Dec 09, 2010 5:15 pm

This plugin, unfortunately, doesn't appear to work on my Mac. Can anyone else equipped a Mac, repeat?

A real shame, because I am suffering from flipped normal overload. :cry:
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby Rich O Brien » Thu Dec 09, 2010 5:18 pm

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There's a frontroom and a backroom....reverse faces
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby tfdesign » Thu Dec 09, 2010 5:41 pm

Oh thanks Rich! You're a star! :enlight: :D
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby Zacchia » Thu Dec 09, 2010 7:46 pm

Hi honoluludesktop
Thanks for this plugin, it works fine :D
I just miss a icon on the button
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby honoluludesktop » Thu Dec 09, 2010 10:55 pm

Oops. Post deleted, see below.
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Last edited by honoluludesktop on Fri Dec 10, 2010 1:28 am, edited 1 time in total.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby honoluludesktop » Fri Dec 10, 2010 1:26 am

Sorry, wrong icon. Correct icons here. Because I am constantly working on the program, I made a mistake about which version, and its required support file is currently posted.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby Zacchia » Fri Dec 10, 2010 8:01 am

Now it is fine!! Thanks again.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby Krisidious » Fri Dec 10, 2010 8:05 am

installed... thank you.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby honoluludesktop » Tue Dec 21, 2010 4:37 pm

Update improves user interface, and relocates menus. The application will recall the last selected scanning accuracy factor.
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby Zacchia » Tue Dec 21, 2010 4:55 pm

Thanks!
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Error Loading File reverse_back_face

Postby maxosmedia » Tue Dec 21, 2010 8:11 pm

Error Loading File reverse_back_face_v1.9.rb
can't convert nil into String

SU8, Mac OS X 10.6
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Re: [Plugin] Reverse_back_face_v1.7 102910

Postby honoluludesktop » Tue Dec 21, 2010 8:20 pm

The app. won't even load? Let me download my own file and try to load it.
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby honoluludesktop » Tue Dec 21, 2010 8:35 pm

Shoots, it down loads, installs, and runs OK on my PC. I will have to get help before I can find out what the problem is with running the code on a Mac. Just to make sure, can you verify that the plugin will not even load? If it loads then fails to run, can you open the Ruby Console, run the app, and post any error message? If message too long, the top 5-6 lines should be enough.
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby honoluludesktop » Wed Dec 22, 2010 1:48 am

OK, fixed here, thanks to jim.
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby darkbass » Wed Jun 01, 2011 8:52 pm

thanks
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby pbacot » Wed Jun 15, 2011 1:34 am

maxosmedia wrote:Error Loading File reverse_back_face_v1.9.rb
can't convert nil into String

SU8, Mac OS X 10.6
honoluludesktop wrote:OK, fixed here, thanks to jim.


Sorry, I just downloaded and still get the error message on Mac OSX 10.6 SU8 Pro.

I have been trying to sort faces on welded follow me elements. Half the faces are backwards. Orient faces always flips some wrong ones forward. Front face tool is slow and still doesn't catch them all. These are welded surfaces but each face in the softened shape has to be changed separately. Fortunately most of the rendering so far hasn't mattered for some reason.
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby driven » Wed Jun 15, 2011 1:49 am

@pbacot,

does orient faces work properly if you turn on hidden geometry first?

it did in v7 on a mac...

john
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby pbacot » Wed Jun 15, 2011 2:59 am

Yes it does work better, but I still have other nearby faces flipping backwards for no apparent reason. I think there is just a lot of geometry on this molding (yep, more than necessary but it looks nice in the detail renderings, which was my main goal). I think in this case I need to separate more of the geometry, then these routines should work better.

Peter
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby honoluludesktop » Wed Jun 15, 2011 3:10 am

1. Do you have the folder "hdt_folder" in the "plugins" folder?
2. Did you select the appropriate scanning accuracy? If you have small faces, you may need to select "high".
3. Are your faces too small? Sometimes this is a sketchup problem. The workaround is to scale the part up, reverse, then back down.

At times, the plugin is not 100% accurate. Sometimes there are one or two faces that must be manually reversed. Can you pose a screen capture of the reversed model with problem faces?
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby pbacot » Wed Jun 15, 2011 3:35 am

Honolulu,

No, it doesn't load. Just gives the error message above. The Hdt folder is there.

Peter
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby honoluludesktop » Wed Jun 15, 2011 10:51 am

placot, Please verify that you have installed v1.9. I will post a special version of Reverse_back_face to step through the plugin to see where it crashes.

Others, If you can get the plugin to run by turning on "hidden geometry", first open the ruby console, then run the plugin. If you get a error message in the ruby console, post a screen print of it here.

Thanks, hdt
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Re: [Plugin] Reverse_back_face_v1.9 102910

Postby pbacot » Wed Jun 15, 2011 6:29 pm

Yes, sir. It is v. 1.9. and hdt folder is in the plugins folder. Thanks, Peter
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