[Plugin] SU2POV 3.5

[Plugin] SU2POV 3.5

Postby Didier Bur » Mon Aug 30, 2010 10:18 pm

Hi,
Version 3.5 of SU2POV is out.
New in this release:
-HDRI lighting
-Save/restore all settings by scene.
hdri.jpg



Download it here:
http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=425
Have fun !
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Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
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Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Tue Aug 31, 2010 2:17 am

great mr.bur, waiting for this one :berserk:
but one question, is it available on SU 6, because the ver 3.4 wasn't able to export on SU 6, will try it though.. ;)

regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Tue Aug 31, 2010 3:20 am

here we go, first problem:



what i did, is delete all the first set of plugins, whic is ver 3.3 and copy the new one, and when i reestart i got that message and the povray toolbar is not loaded. :(
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Tue Aug 31, 2010 7:52 pm

Hi vidy,
There's a bug in the Zip (wrong folders structure) :oops:
Please uninstall previous version completely, download and install the version 3.5 that has been updated on my site.
Sorry for the inconvenience.
Best regards,
0
Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
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Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Wed Sep 01, 2010 1:57 am

ow.. thanks didier.. will try and give a report on it. thank you for your hard work :bounce:
oh please dont said sorry, it is us that always give you trouble for this and that haha.. :roll:


regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Wed Sep 01, 2010 5:27 am

ok i've been try it, no problem when its loading now, but when i hit render, i got this message on ruby console:

Error: #<LocalJumpError: unexpected break>
(eval):3795:in `ocr_query_exportas'
(eval):3860:in `ocr_pov'
C:/Program Files/Google/Google SketchUp 6/Plugins/su2pov35Toolbar.rb:50
C:/Program Files/Google/Google SketchUp 6/Plugins/su2pov35Toolbar.rb:50:in `call'

FYI: im using SU 6 here, is it have to be installed on SU 7 and above? thanks didier

regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Wed Sep 01, 2010 9:05 pm

Hi vidy,

The "unexpected break" occurs theorically when you hit the cancel button of the "Save as" dialog that should pop up when hitting "Render!". Did you see this dialog ? It asks for a pov file name to export. Thus you can save as many version of you model as you want.
Thanks for reporting bugs...
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Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
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Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Thu Sep 02, 2010 4:24 am

dear didier,

actually i didn't see any dialog box popped up, its just seems like there is nothing happen, until i check on ruby console dialog, and I've got those messages, that's why i'm asked about the version problem, since it running well at SU 7.

regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Thu Sep 02, 2010 9:48 am

Hi,
I've installed it on SU6 and also got the bug.
The "UI.savepanel" method doesn't work the same way in SU7 API than in SU6 :cry:
So version 3.5 is for SU7 or higher...
Regards,
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Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
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Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Thu Sep 02, 2010 10:23 am

thanks for your confirmation didier. ;)


best regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby solodown » Fri Oct 29, 2010 11:46 am

Loading File su2pov35Toolbar.rb
private method `split' called for nil:NilClass
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solodown 
 

Re: [PLUGIN] SU2POV 3.5

Postby pugz1983 » Fri Oct 29, 2010 12:38 pm

Hi Didier,

I realy like your plugins, but please excuse me for asking but what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model. Or am I missing something. Is there a special reason for developing this app? Can SU2POW do something the others can't?

Greetz Twan
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pugz1983 
 

Re: [PLUGIN] SU2POV 3.5

Postby Khai » Fri Oct 29, 2010 2:47 pm

pugz1983 wrote:Hi Didier,

I realy like your plugins, but please excuse me for asking but what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model. Or am I missing something. Is there a special reason for developing this app? Can SU2POW do something the others can't?

Greetz Twan


POVRay is free, widely respected and hugely powerful.

and because you can never have enough render engines.
0

Khai 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Sat Oct 30, 2010 10:47 am

Hi,
what is the reason behind SU2POV? I mean, aren't there enough render app to render a SU scene/model

su2pov is old, first version was published in 2005 and was one of the first exporter to a render app. There was not lots of them at that time (I mean free, and ascii format). Tomasz developed su2kt a year later, based on su2pov, and since then I've written su2sf among others. Su2pov was like a test program for me and made me learn lots of things about Ruby and SketchUp.
Yes there are plenty of render apps around, I'm not blind you know ;) but for high quality renderings, you need a payware (Maxwell, Vray, Podium, etc). Su2pov is just for fun, although you can achieve decent results with it, IMHO.
Best regards,
0
Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
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Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Sat Oct 30, 2010 11:27 pm

dear didier,

i have one request for the new plugin SU2POV 3.5, is it possible with the material preset, we still have the "old like" material editor? i mean, i feel much easier with slider bar to all parameter.. :P

or it is still there, but i don't how to access it :oops:
thanks

regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby solodown » Sun Oct 31, 2010 12:13 pm

solodown wrote:
Loading File su2pov35Toolbar.rb
private method `split' called for nil:NilClass



Y a-t-il une solution à mon problème ?
0

solodown 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Sun Oct 31, 2010 11:43 pm

Hi,
@vidy: sorry, but the old material editor has been deleted... (it was windows-only).
@solodown: il me faudrait le message d'erreur en entier (avec le numéro de ligne où ça plante). merci.
0
Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
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Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby solodown » Mon Nov 01, 2010 1:32 pm

C'est la seule information qu'il me donne à l'ouverture de sketchup dans la fenêtre load error :
Code: Select all
Error Loading File su2pov35Toolbar.rb
private method `split' called for nil:NilClass
0

solodown 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Tue Nov 02, 2010 2:31 am

Hi didier,

with this new plug-in 3.5, is there a way i can attach bump image on the texture?


thanks,
vd
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Tue Nov 02, 2010 5:50 pm

Hi,
is there a way i can attach bump image on the texture?

If you mean attach another image (than the one of the texture) for the bump effect, the answer is no, but you can do this editing the pov-ray material manually.
regards
0
Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
User avatar
Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Tue Nov 02, 2010 6:05 pm

@solodown:

Je suppose que tu es sur Mac ?
essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):
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Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
User avatar
Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Wed Nov 03, 2010 12:36 am

Didier Bur wrote:If you mean attach another image (than the one of the texture) for the bump effect, the answer is no, but you can do this editing the pov-ray material manually.
regards


actually i want to add the same image, but with normal map or black and white version..
any tips about edit it manually as you describe above? thanks

regards,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Wed Nov 03, 2010 10:38 am

0
Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
User avatar
Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Wed Nov 03, 2010 10:57 am

thanks for your response didier, but that technique kind of make me nervous, since im not good at programming.. :oops:

what i want to confirm from you, is there any possibility to add an external image texture in your material "surface effect" dialog box? (something that we can browse it independently) :)

thanks,
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby Didier Bur » Wed Nov 03, 2010 2:27 pm

is there any possibility to add an external image texture in your material "surface effect" dialog box

Not in this version, maybe in a next release...
0
Didier Bur
Ecole Nationale Supérieure d'Architecture de Nancy (F)
http://rld.crai.archi.fr/rubylibrarydepot/
User avatar
Didier Bur 
 

Re: [PLUGIN] SU2POV 3.5

Postby solodown » Wed Nov 03, 2010 4:46 pm

Didier Bur wrote:@solodown:

Je suppose que tu es sur Mac ?
essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):


Merci ^^

Mais ça n'a pas l'air de fonctionner, je mets Render !, save puis rien ne se passe
0

solodown 
 

Re: [PLUGIN] SU2POV 3.5

Postby vidy » Thu Nov 04, 2010 12:06 am

Didier Bur wrote:
is there any possibility to add an external image texture in your material "surface effect" dialog box

Not in this version, maybe in a next release...


Woow.. it will be awesome feature mr. bur, thanks.. :ecstatic:
0
still so much to learn..

vidy 
 

Re: [PLUGIN] SU2POV 3.5

Postby lichinho » Fri Jan 28, 2011 12:24 pm

solodown wrote:
Didier Bur wrote:@solodown:

Je suppose que tu es sur Mac ?
essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):


Merci ^^

Mais ça n'a pas l'air de fonctionner, je mets Render !, save puis rien ne se passe



Merci pour cette version pour mac.

Elle tourne en effet sur mac. Le fichier pov est creé. POV n'est pas lancé automatiquement, mais pour moi tant mieux, car je peux lancer MegaPOV manuellement.

Pour moi, c'est suffisant. Cependant, le plugin essaye de créer des fichiers dans un sous-directoire mais en utilisant le séparateur "\" comme en windows, et pas "/". Le résult est que "\" vient à faire part du nom du fichier.
Si, par exemple, le nom du sketch est "sketch",
en lieu de créer un fichier "sketch.pov" dans une directoire "sketch", un fichier avec le nom "sketch\sketch.pov" est créé et le directoire "sketch" reste vide. C'est pas grave, mais quelque chose à rectifier peut-être dans une nouvelle version.

Merci beaucoup!
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lichinho 
 

Re: [PLUGIN] SU2POV 3.5

Postby xWarcox » Wed Apr 06, 2011 9:38 pm

gracias ... en español por que mi ingles no es tan bueno ...
los mejores renders los he optenido con Pov-Ray .. gracias al Su2Pov
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xWarcox 
 

Re: [PLUGIN] SU2POV 3.5

Postby juniormiranda » Fri May 13, 2011 10:18 pm

Didier Bur wrote:@solodown:

Je suppose que tu es sur Mac ?
essaies avec le fichier attaché ci-dessous (à dezipper dans le dossier Plugins):


Please, the file doesn't work for me. I had the same problem:


Error Loading File su2pov35Toolbar.rb
private method `split' called for nil:NilClass

skp 8.0.3161
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juniormiranda 
 

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