[Plugin] YZ + X v1.0

[Plugin] YZ + X v1.0

Postby Chris Fullmer » Sun Nov 29, 2009 10:43 pm

This is from a request here:

This script is highly specialized, I don't recommend downloading and installing it unless you know you need it. Which you probably don't. :)

This script lets you pick 2 vertices. It then takes the YZ coordinates from the first vertex and the X coordinate from the 2nd vertex and use those 2 points to create a new point, and it adds a construction point in that location.

Plugins > Chris Fullmer Tools > YZ + X. Select the first point, then the 2nd. It will add a construction point. This plugin does not work right if the model axis has been altered. So reset the model axis first - sorry!

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Re: [Plugin] YZ + X v1.0

Postby Mael » Sun Nov 29, 2009 10:55 pm

Thank you so much for creating this plugin for me! I was having no luck creating this plugin myself or finding a similar one on the web. You really have saved me a great deal of time, assuming this plugin works as intended ;P I can't thank you enough!

Nvm I found the problem. Thanks again :D


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