[Plugin] Snap to Unit

[Plugin] Snap to Unit

Postby alz » Thu Nov 12, 2009 3:25 pm

Handy item that'll snap anything selected to the nearest unit described in Model Info, Units, Enable Length Snapping.
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Last edited by thomthom on Tue Dec 08, 2009 9:50 pm, edited 1 time in total.
Reason: Just cleaning up and organizing the Plugin forum. Correcting [Plugin] tag

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Re: [Plugin] Snap to Unit

Postby derei » Mon Mar 07, 2011 2:25 am

What this plugin exactly does? I'm not sure that I understand from description. Can you post a movie, or a better detailed explanation?
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Re: [Plugin] Snap to Unit

Postby alz » Mon Mar 14, 2011 2:13 pm

I don't have a video of it, but it's fairly simple.

It takes whatever object(s) you have selected and moves them to the nearest "grid" setting. The grid settings are found in: Model Info: "Units". To turn on the grid also check "Enable Length Snapping" in Model Info.

The action uses the origin point (local axis) of the object as the snap-to-location.
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Re: [Plugin] Snap to Unit

Postby derei » Mon Mar 14, 2011 2:37 pm

alz wrote:It takes whatever object(s) you have selected and moves them to the nearest "grid" setting. .

So, if I have snapping set at 1cm and I have an object situated at 10,5cm from origin, it will be snapped to 100? (I assume that my "grid" cell is 1cm, right?)
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