[Plugin] Create 3d mesh from construction points... ver 1.3.

[Plugin] Create 3d mesh from construction points... ver 1.3.

Postby kirill2008 » Sun Aug 09, 2009 8:00 pm

This plugin became obsolete but you can find all its functionality in 'Make 3D Mesh' tool of 'LSS Toolbar 2.0' extension. It is still only a beta version though. Find out more at viewtopic.php?f=323&t=47399
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Last edited by kirill2008 on Thu May 16, 2013 6:43 am, edited 4 times in total.

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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby MALAISE » Mon Aug 10, 2009 6:49 am

Thanks for sharing Kirill, quite good plugin specially for GIS and terrain data.
The progress bar suggested by Didier (BUR) is an useful enhancement.
PAM :thumb:
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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby j_forrester » Mon Aug 10, 2009 3:52 pm

Is there a way of creating hard/sharp connections between adjacent points and then use a smoothing tag?
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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby kirill2008 » Tue Aug 11, 2009 6:00 am

You mean to make a kind of NURBS surface or so?
I think it's too sophisticated for me :? but surely it's possible to carry out though ;)
BTW can anyone post a sample ruby code shows how to make subclass of SU Point3d class?
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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby RunnerPack » Tue Aug 11, 2009 11:57 am

kirill2008 wrote:BTW can anyone post a sample ruby code shows how to make subclass of SU Point3d class?


Code: Select all
class NewPoint < Geom::Point3d

def method_name (param)
#...etc.
end

#...etc.

end


If you just want to add a new method to the existing class, it's as easy as:

Code: Select all
class Geom::Point3d

def new_method_name (param)
#...etc.
end

end


Isn't Ruby great? :thumb:

HTH,
Amos
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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby mitcorb » Tue Aug 11, 2009 4:30 pm

Thanks, kirill:
By the way, you now have two threads for this plugin, version 1.0 and version 1.1
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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby kirill2008 » Wed Aug 12, 2009 12:34 pm

mitcorb wrote:By the way, you now have two threads for this plugin, version 1.0 and version 1.1
mitcorb

OK, I see :? . I'll update the script version within initial thread instead of posting new one next time.
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Re: [Plugin] Create 3d mesh from construction points... ver 1.1

Postby kirill2008 » Thu Aug 13, 2009 4:43 pm

RunnerPack wrote:Isn't Ruby great? :thumb:

I agree! As for me, I'm going to hang Matsumoto's portrait at home. Yukihiro is my hero. The only problem is to find his high resolution photo.
As a newbie to ruby, I must say I'm surprised a lot (almost shocked) that almost everything I code works (more or less).
Thank's for sample code.

Regards.
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Re: [Plugin] Create 3d mesh from construction points... ver 1.2.

Postby kirill2008 » Fri Aug 28, 2009 7:29 pm

It is also possible to use "Draw horizontal contours..." command to draw contours of almost everything including SU components. It is only necessary to explode component, then make a group from exploded faces, then choose "Plugins>>Draw horizontal contours...".

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Re: [Plugin] Create 3d mesh from construction points... ver 1.3.

Postby MALAISE » Sat Aug 29, 2009 7:30 am

You 're welcome Kirill, each time I read your post, you give us new features using your Plugin.

Merci beaucoup ( thanks a lot )

MALAISE
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Re: [Plugin] Create 3d mesh from construction points... ver 1.3.

Postby wwwyoose » Mon Jan 25, 2010 4:43 pm

Hi
I have try on my mac Create 3d mesh from construction points... ver 1.3.
but it dont work what do I wrong.
It stop after first step see this picture
It looks verry good plugin to have what I see,
best Achim
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Re: [Plugin] Create 3d mesh from construction points... ver 1.3.

Postby kirill2008 » Mon Jan 25, 2010 6:22 pm

wwwyoose wrote:Hi
I have try on my mac Create 3d mesh from construction points... ver 1.3.
but it dont work what do I wrong.
It stop after first step see this picture
It looks verry good plugin to have what I see,
best Achim

Most probably you did everything right, but the script did not process the points cloud for any reason. But I need a bit more information to find out what's the problem. So try to open ruby console window (Main Menu>>Window>>Ruby Console) then try to create 3d mesh again. Error code has to appear within ruby console window. Please copy this message and send it to me (you may send a private message or post error code here, or whatever you like), it may help to find the error within the script and fix it.
Note, that the current version can not process non-terrain point clouds correctly. Pnts2mesh.rb can create only terrain-like surfaces yet (only one z value for each xy). I'm thinking about free form points cloud processing, but it is not implemented yet.
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Re: [Plugin] Create 3d mesh from construction points... ver 1.3.

Postby wwwyoose » Thu Jan 28, 2010 8:44 am

Hi

This is what the ruby consol did

Error: #<NoMethodError: undefined method `*' for Point3d(197.735, -80.2246, 141.993):Geom::Point3d>
/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:339:in `create_init_mesh'
/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:501:in `make_relief_mesh'
/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/pnts2mesh.rb:599


Best Achim
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Re: [Plugin] Create 3d mesh from construction points... ver

Postby kirill2008 » Fri Jun 22, 2012 4:58 pm

I decided to make 'pnts2mesh.rb' a part of 'LSS Toolbar'. This project is still under construction, but here you can take a look at how modernized version of 'pnts2mesh.rb' will finally work (skip to 5:30 for 'pnts2mesh.rb' revival demonstration).

For now 'pre-alpha' version of 'LSS Toolbar' is available. Unfortunately it won't work on mac again... I need to find out how to adapt web-dialogs for 'Safari'. It'll take some time...
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