[Plugin] FollowMe and keep (v0.04 update 20090210)

[Plugin] FollowMe and keep (v0.04 update 20090210)

Postby wikii » Sat Feb 07, 2009 3:57 pm

FollowMe and keep the dirction of profiles.

Tip:construction point in selection will be treated as the align_point!

v0.04 20090210
1 if path started at a vertex of profile,the vertex will be treated as align point.
2 auto reverse face to get directviewing result.

v0.03 20090209
1 start at nearest vertex when path is closed
2 fix some bugs



v0.02 20090208
1 perfect ending;
2 autosmooth.
11
Last edited by wikii on Tue Feb 10, 2009 12:24 pm, edited 13 times in total.

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Re: [Plugin]FollowMe and keep

Postby sepo » Sat Feb 07, 2009 4:02 pm

Wow that was quick...I will give it a whirl... Thank you.
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Re: [Plugin]FollowMe and keep

Postby pilou » Sat Feb 07, 2009 4:07 pm

Terrible!!! :fro:

PS Is it only for pro version? Because I see nothing on the Plugins menus free V6, V7 :o
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Last edited by pilou on Sat Feb 07, 2009 4:20 pm, edited 2 times in total.
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Re: [Plugin]FollowMe and keep

Postby sepo » Sat Feb 07, 2009 4:16 pm

I dropped Fak.rbs into plugins folder but it does not show up.
1

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Re: [Plugin]FollowMe and keep

Postby remus » Sat Feb 07, 2009 4:16 pm

not sure if im doing something wrong but i cant see it in the plugins menu...
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Re: [Plugin]FollowMe and keep

Postby sepo » Sat Feb 07, 2009 4:21 pm

Tried on the other comp... same thing.
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Re: [Plugin]FollowMe and keep

Postby wikii » Sat Feb 07, 2009 4:22 pm

remus wrote:not sure if im doing something wrong but i cant see it in the plugins menu...



open fak.skp,
follow the text in the each page.
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Re: [Plugin]FollowMe and keep

Postby Jean-Franco » Sat Feb 07, 2009 4:24 pm

could you help me ?
I don't see any FAK command in the plugins menu after extracting the FAK.rbs file in my Plugins directory.
0
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Re: [Plugin]FollowMe and keep

Postby sepo » Sat Feb 07, 2009 4:24 pm

It does not show in plugins.
0

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Re: [Plugin]FollowMe and keep

Postby remus » Sat Feb 07, 2009 4:32 pm

Wikii, if its any use this is what i get when i try and load it from the ruby console:
Code: Select all
load "FAK.rbs"
Error: #<SyntaxError: (eval):131:in `load': C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/FAK.rbs:1: no .<digit> floating literal anymore; put 0 before dot
RBS1.0
     ^
C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/FAK.rbs:1: syntax error
RBS1.0
      ^
C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/FAK.rbs:1: Invalid char `\030' in expression>
(eval):131
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Re: [Plugin]FollowMe and keep (Fixed)

Postby wikii » Sat Feb 07, 2009 4:37 pm

Sorry , I did't test it without Sutool.

I have posted the fixed version,please download it again.

:oops:
0

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Re: [Plugin]FollowMe and keep (Fixed)

Postby Jean-Franco » Sat Feb 07, 2009 4:43 pm

Yes ! now it works !
thank you.
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Re: [Plugin]FollowMe and keep (Fixed)

Postby pilou » Sat Feb 07, 2009 4:45 pm

Works! :bounce:
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Re: [Plugin]FollowMe and keep (Fixed)

Postby remus » Sat Feb 07, 2009 4:45 pm

Works like a charm, thanks very much :thumb:
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Re: [Plugin]FollowMe and keep (Fixed)

Postby Jean-Franco » Sat Feb 07, 2009 4:48 pm

in scene3 we have this at the end for the smallest surface.
FAK_test_scene3.jpg
0
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Re: [Plugin]FollowMe and keep (Fixed)

Postby pilou » Sat Feb 07, 2009 4:50 pm

Seems last at the end are false! ;)
Not a big deal than you can erase it but... perfection is needed :roll:
0
Last edited by pilou on Sat Feb 07, 2009 4:52 pm, edited 1 time in total.
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Re: [Plugin]FollowMe and keep (Fixed)

Postby wikii » Sat Feb 07, 2009 4:52 pm

Pilou wrote:Seems last at the end are false! ;)


You can add a hori line at the end of curve to avoid it.
0

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Re: [Plugin]FollowMe and keep (Fixed)

Postby pilou » Sat Feb 07, 2009 5:03 pm

Yes but it is some tedious ;)
Beauty is go to the end :enlight:

The curious thing is all seems good till the previous module :!:
0
Last edited by pilou on Sat Feb 07, 2009 5:22 pm, edited 1 time in total.
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Re: [Plugin]FollowMe and keep (Fixed)

Postby Jean-Franco » Sat Feb 07, 2009 5:21 pm

I do not understand exactly the difference between the two first scenes.
See below the top view when I selelect parallel projection.
FAK_test_scene1.jpg
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Re: [Plugin]FollowMe and keep (Fixed)

Postby wikii » Sat Feb 07, 2009 5:26 pm

Jean-Franco wrote:I do not understand exactly the difference between the two first scenes.
See below the top view when I selelect parallel projection.
FAK_test_scene1.jpg



In the second scene,there is a construction point at start of the curve.

;)
0

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Re: [Plugin]FollowMe and keep (Fixed)

Postby Jean-Franco » Sat Feb 07, 2009 5:42 pm

Now I got it !
But was not easy to understand or to see your construction point because of the line style you used.
Thank you.
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Re: [Plugin]FollowMe and keep (Fixed)

Postby Ecuadorian » Sat Feb 07, 2009 6:12 pm

Wow, thank you wikii...
So many responses in so little time... This just shows how much we needed this.
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Re: [Plugin]FollowMe and keep (Fixed)

Postby MALAISE » Sat Feb 07, 2009 6:18 pm

Thank you wikii sooo fast : incredible :thumb:
MALAISE
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Re: [Plugin]FollowMe and keep (Fixed)

Postby Ecuadorian » Sat Feb 07, 2009 6:38 pm

Pilou wrote:Seems last at the end are false! ;)
Not a big deal than you can erase it but... perfection is needed :roll:


Actually, it would be really cool to also have a script that orients the profile just like that final face... It could be called "FollowMe Slide", as it would not keep the profile vertical, but instead place it perpendicular to the curve, like in Playground slides, or toboggans.
0

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Re: [Plugin]FollowMe and keep (Fixed)

Postby pilou » Sat Feb 07, 2009 6:38 pm

You can add a hori line at the end of curve to avoid it.

So we must make that ;) (a vertical is more easy to draw in the space)
(bending effect on the right on the smooth view is just perspective !)
Works but curious method :mrgreen:

Another thing : measure of lengh of the "rectangle facet" must be less than the radius of the curve else auto intersections become! ;)
0
Last edited by pilou on Sun Feb 08, 2009 3:09 am, edited 4 times in total.
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Re: [Plugin]FollowMe and keep (Fixed)

Postby dtrarch » Sun Feb 08, 2009 1:55 am

:berserk:Wiki Thank you Thank you :ecstatic:
WOW this is the real missing link in SU fixed at last.
This worked perfect right out of the box.
:berserk:
For Architects developing roadways on non level topography this is a must have tool and for the handrail up sweeping stairs this will be a life saver.
I have begged, offered bribes, and even bathed every day to hopefully have someone put this together with no luck until the Wizard of Code delivered.
An icon would be a helpful addition if not too troubling to add.

Just brilliant and generous.

Thanks more than I can properly express.

dtr Architect
PERFECT.png[/attachment]
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Re: [Plugin]FollowMe and keep (Fixed)

Postby wikii » Sun Feb 08, 2009 2:56 am

Pilou wrote:
You can add a hori line at the end of curve to avoid it.

So we must make that ;)
Works but curious method :mrgreen:



0.02 provide perfect ending and autosmooth.
0

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Re: [Plugin]FollowMe and keep (Fixed)

Postby Ecuadorian » Sun Feb 08, 2009 3:01 am

This should have been a tool in SU from the very beginning, thank you wikii!
0

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Re: [Plugin]FollowMe and keep (update 20090208)

Postby pilou » Sun Feb 08, 2009 3:14 am

0.02 is the version, I had believed that was a parameter :D

But sorry seems you have uploaded a false version! I have always the same result and not your result !
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Re: [Plugin]FollowMe and keep (update 20090208)

Postby wikii » Sun Feb 08, 2009 3:30 am

Pilou wrote:0.02 is the version, I had believed that was a parameter :D

But sorry seems you have uploaded a false version! I have always the same result and not your result !



:oops:

I have uploaded a wrong package.
Sorry for that,please download v0.02 again.
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