by tomot » Sun Sep 21, 2008 9:01 pm
When I started out several weeks ago with the posting of my Simple Glazing Tool plugin, I had no idea at that time, it would have developed 3 other window related plugin. I then felt it was a bit greedy to have these plugins each occupy valuable space in the Plugins menu, which in my particular case is running off the monitor at the moment. Hence I PM'ed Jim Foltz and asked him if he would show me how to assemble these rubies into one menu, with 4 sub-menus. I'm happy and grateful to Jim for providing the new Window Tools plugin menu. And showing me how to Write my methods in a way that they are re-usable, for future projects. The installation is as follows: 1. Unzip WindowTools.zip into the following directory: C:\Program Files\Google\Google SketchUp 6\Plugins If your using Vista it will be the following directory: C:\Program Files (x86)\Google\Google SketchUp 6\Plugins The new WindowTools folder, should also be placed in the those respective directories. 2. Open SU: Under the Plugins menu there will now be a new menu item: Window Tools Click Window Tools, to open a submenu, showing 4 window tool titles, Glass, Frame, Trim, Mullions. 3. Goto: View>Toolbars>Window Tools, if you want to have run Window Tools directly from the new 4 tool icon bar. 4. Changing the default glass color: Open any Ruby script in Notepad, or a dedicated script editor. Look for the following 2 lines: in draw_frame.rb and draw_glass.rb - Code: Select all
base.material=Sketchup::Color.new(163,204,204) #change RGB Color number here base.material.alpha = 0.6 #change opacity number here
Open the Material Dialog set the color picker to RGB and choose & insert your new glass color numbers. Do a Save As, using the same file name and .rb extension. 5. Revisons: Single Glass is now the default. Glass now has a vertical and horizontal offset, so it can also be used in railings, where one may want a space between adjoining elements. Trim has been removed from Glass and Frame, Hence Trim can be added readily also to the interior of a window opening. I hope you like the new changes and find these tools useful.
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by pilou » Sun Sep 21, 2008 10:07 pm
Can you post an image of what the plug is capable?
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by Ton Baeten » Sun Sep 21, 2008 11:29 pm
tomot,
Thank for your efforts. Nice to see that you integrated the 3 previous plugins into one. A simple question: I already installed your 3 plugins. Should I delete them before installing your new overall 'Windows Tool'. I think that might be wise, but you don't mention that all. Please fill me in.
greetings, Ton
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by tomot » Mon Sep 22, 2008 12:09 am
Pilou wrote:Can you post an image of what the plug is capable?
yes see: viewtopic.php?f=180&t=12758
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by tomot » Mon Sep 22, 2008 12:13 am
Ton Baeten wrote:tomot, Should I delete them before installing your new overall 'Windows Tool'. I think that might be wise, but you don't mention that all. Please fill me in.
It does not matter when you un-install them before or after, and thanks for the reminder
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by pilou » Mon Sep 22, 2008 12:17 am
Thx and bravo for the plug! 
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by tomot » Mon Sep 22, 2008 3:46 am
Here is what prompted my adventure into Ruby and Windows Tools. At that time I had created the simple glazing tool, only for my own use. Attached is a picture of my design of a Residence for a Client, that I photo shopped into the landscape. This House is currently now under construction.
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by kobus » Mon Sep 22, 2008 11:57 am
great plugin, thanks !
you should be interested in the future. you will spend the rest of your life there
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by seasdes » Mon Sep 22, 2008 1:32 pm
Thank you for the plugin Tomot. I do not seem to be able to get it to work as I am anticipating.
Is it supposed to cut a double wall?
Do you have an idiots guide as how to use it.
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by tomot » Mon Sep 22, 2008 3:44 pm
seasdes wrote:Thank you for the plugin Tomot. I do not seem to be able to get it to work as I am anticipating.
Is it supposed to cut a double wall?
Do you have an idiots guide as how to use it.
Seasdes
please check my post viewtopic.php?f=180&t=12072No, It does not cut double walls. It uses the same principles that are used in construction everyday, you need determine where your wall openings are first, before you install the window.
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by tomot » Mon Sep 22, 2008 7:16 pm
One should not assume that the Glass Tool or Mullion Tool is capable of defining a rectangular opening only. The opening can be any configuration. As long as the size of the 3 point rectangle is large enough to cover the entire irregular opening. The same holds true for the Mullions. Just make sure those tools are setback sufficiently from the face.
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by rv1974 » Tue Sep 23, 2008 5:25 am
Hi Tomot! Can you switch to "cut window" gluing components not groups as the result? There's Didier Bur's ruby to cut thick wall. Even more you could unite 2 scripts.
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by tomot » Tue Sep 23, 2008 4:21 pm
rv1974 wrote:Hi Tomot! Can you switch to "cut window" gluing components not groups as the result? There's Didier Bur's ruby to cut thick wall. Even more you could unite 2 scripts.
I'm sorry I don't understand your comments. and can you be more specific: what are the exact names of the scripts you are taking about?
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by rcossoli » Wed Sep 24, 2008 1:52 am
Tanks!!!, I find it very useful, I'm going to try
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by rv1974 » Wed Sep 24, 2008 5:25 am
tomot wrote:rv1974 wrote:Hi Tomot! Can you switch to "cut window" gluing components not groups as the result? There's Didier Bur's ruby to cut thick wall. Even more you could unite 2 scripts.
I'm sorry I don't understand your comments. and can you be more specific: what are the exact names of the scripts you are taking about?
--- Hi! Your tools produce groups not components. Correct? Components instead of groups are better idea IMHO. Components with "cut opening" and "glue to any plane" (to cut a single plane-wall) would be the best. (See components-architecture- windows for instance).
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by tomot » Wed Sep 24, 2008 3:43 pm
rv1974 wrote:Your tools produce groups not components. Correct? Components instead of groups are better idea IMHO. Components with "cut opening" and "glue to any plane" (to cut a single plane-wall) would be the best. (See components-architecture- windows for instance).
You have 5 choices available to you: use existing components, make your own components, use Windowizer, use Window Tools, design your own Ruby. In addition once you have made a window with Window Tools, you simply select all the groups right click and make your own component. You can quickly make any number of different windows, and save each as a component. But, if you prefer to use only a "single wall plane" then simply use Windowizer. The reason why I made Window Tools is explained here. viewtopic.php?f=180&t=12072I have been in Residential design and construction for 39 years, during that time, I have never considered designing a 3d envelope using single planes for my Clients.
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by cyan.archnet » Thu Sep 25, 2008 2:20 am
Hats off to you for this plugin!, thanks!!
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by agrazdi » Thu Sep 25, 2008 2:44 am
Are you planning to extend it to draw doors ?
Thanks
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by tomot » Thu Sep 25, 2008 3:49 pm
agrazdi wrote:Are you planning to extend it to draw doors ?
Thanks
agrazdi
Yes, I'm working on this project, however I'm still unclear as to how many types of doors, should be included. probably: single, double, and sliding. at present I have only single door with right and left hand option.
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by honoluludesktop » Thu Sep 25, 2008 6:08 pm
How about adding a pair of bifolds.
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by herodes » Thu Sep 25, 2008 6:11 pm
tomot wrote:Yes, I'm working on this project, however I'm still unclear as to how many types of doors, should be included. probably: single, double, and sliding. at present I have only single door with right and left hand option.
I am pretty sure you have visited this,... but just in case http://en.wikipedia.org/wiki/Door
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by pommes » Mon Sep 29, 2008 4:50 pm
hi,is your plugin ok for mac users too?Thanks.
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by tomot » Mon Sep 29, 2008 6:34 pm
pommes wrote:hi,is your plugin ok for mac users too?Thanks.
I have no idea about that, perhaps someone that uses SU on the MAc will let us know.
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by Edson » Tue May 08, 2012 9:30 pm
I am not sure what is happening to me has to do with the fact that I am a mac user but none of your tools offer parameters for creating frames. to be sure, mullions will always be contained within a frame, right?
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by Truongtom » Wed Jan 02, 2013 4:03 pm
Thank you very much
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by Tandem » Sat Jun 14, 2014 11:17 am
Thank you very much for a great plugin.
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