by JQL » Fri Sep 26, 2014 10:54 am
Breathtaking...
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JQL
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by Krisidious » Fri Sep 26, 2014 7:18 pm
I have no idea what I would do with it... But I like it.
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by pep75 » Fri Sep 26, 2014 8:17 pm
One of the best plugins for Sketchup in years!!
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by smuncky » Fri Sep 26, 2014 9:10 pm
wow! this is touching into rhino territory.
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by hdpv » Sat Sep 27, 2014 3:07 am
Thank all! it's the same a game 
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by Box » Sun Sep 28, 2014 8:31 pm
It's a great plugin but it has the annoying persistent toolbar problem. Could you look at adjusting it for your next update. TIG wrote: If an author has made his tool's loading code 'unfriendly' it will always open its toolbar, even if you last exited with that toolbar closed... For example if a plugin has the overly simple code: tb.show Which always opens the toolbar, irrespective of your wishes ! To open a toolbar only if the user previously exited with it open [OR it's the first time it's used, e.g. a new installation] the loader code needs adjusting to read something like: tb.show if tb.get_last_state.abs == 1 # TB_VISIBLE/NEVER Which is the code used by the SketchUcation toolbar...
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Box
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by Stinkie » Sun Sep 28, 2014 9:21 pm
Wow. 
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by hdpv » Mon Sep 29, 2014 2:19 am
Box wrote:It's a great plugin but it has the annoying persistent toolbar problem. Could you look at adjusting it for your next update. TIG wrote: If an author has made his tool's loading code 'unfriendly' it will always open its toolbar, even if you last exited with that toolbar closed... For example if a plugin has the overly simple code: tb.show Which always opens the toolbar, irrespective of your wishes ! To open a toolbar only if the user previously exited with it open [OR it's the first time it's used, e.g. a new installation] the loader code needs adjusting to read something like: tb.show if tb.get_last_state.abs == 1 # TB_VISIBLE/NEVER Which is the code used by the SketchUcation toolbar...
maybe on Mac,on Win is no problem I fix for next update,
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by Box » Mon Sep 29, 2014 7:25 am
I don't have a mac.
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by hdpv » Mon Sep 29, 2014 8:00 am
i don't know this error,but this code is OK "tb.show if tb.get_last_state.abs == 1"
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by Box » Mon Sep 29, 2014 8:28 am
I know nothing about coding so I gave you a quote from Tig when the issue came up before. I just wanted to point out that your Plugin's toolbar was always popping up whether open or closed previously. I've just installed and tested your Slice plugin and it doesn't do it, so that suggest there is a difference in the code.
I don't mean this as a criticism, simply a bug fix.
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Box
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by hdpv » Mon Sep 29, 2014 9:19 am
no difference in the code.I use Sketchup 2014,win64 this bug fix is no expect. 
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by HornOxx » Fri Oct 24, 2014 11:51 am
hi HDPV, first thank you for this great tool! I have used it for some time and it worked great so far, but since a few days I get the message that I should do an update as soon as I use the plugin (please see screenshot). This is the only plugin that causes this error by now. I run SketchUp 2013 Pro and SketchUp 8 Free on Win7 64bit. I get this message on both versions.
any help is appreciated - thank you
never trust a skinny cook
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by hdpv » Fri Oct 24, 2014 12:13 pm
Sorry HornOxx, This trial is expired.
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hdpv
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by Dave R » Fri Oct 24, 2014 12:20 pm
hdpv wrote:Sorry HornOxx, This trial is expired.
Could you change the wording in the message? That message doesn't indicate at all that the trial period has expired and that the user needs to pay up or discontinue the plugin. Perhaps you could change the message to something like, "Thank you for trying S4u_Transformer. The trial period has ended. Please go to [your website] to purchase the a license."
Etaoin Shrdlu
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(THERE'S NO PLACE LIKE)
G28 X0.0 Y0.0 Z0.0
M30
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by HornOxx » Fri Oct 24, 2014 12:36 pm
Sorry - how embarrassing to me!!  I didn´t even notice that this is a purchase-plugin. Regards to All
never trust a skinny cook
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by hdpv » Fri Oct 24, 2014 4:13 pm
Thanks Dave!
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by Berserk » Fri Jul 14, 2017 7:39 am
This is incredible
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by pipinek » Sun Jun 16, 2019 12:13 am
To the Author (S4U).
Should it be any discount, upgrade price for the v1 users? If yes how can one apply it?
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by hdpv » Mon Jun 17, 2019 8:49 am
Hi Now,the update is free. Mail to me if you purchased it.
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by rv1974 » Thu Oct 31, 2019 11:38 am
Hdpv, Say I have multiple components, some of them have scale -1 (=mirrored) on some axis, some do not. Is there way to take only those with scale -1 and flip it to 1? Thank you
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by hdpv » Mon Nov 04, 2019 9:08 am
Hi rv1974! s4u Transformer can't do it. You try this code: sel=Sketchup.active_model.selection axis=[0,5,10] s=sel.group_by{|e| e.transformation.to_a[axis.z]>0}.values[0] # you can change axis.x or axis.y sel.clear sel.add s
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by rv1974 » Mon Nov 04, 2019 9:59 am
Hdpv thanks for reply! I tried the code- nothing happens. what am I doing wrong? ------- Error: #<TypeError: wrong argument type (expected Sketchup::Entity or Array of Sketchup::Entity)> <main>:4:in `add' <main>:4:in `<main>' SketchUp:1:in `eval'
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by hdpv » Tue Nov 05, 2019 8:21 am
First,You select all components.
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by rv1974 » Tue Nov 05, 2019 2:51 pm
IDK I select all and ... no magic happens Sometimes I have no reply in Ruby console, sometimes diffrent errors. In any case nothing flips to original
sel=Sketchup.active_model.selection axis=[0,5,10] s=sel.group_by{|e| e.transformation.to_a[axis.z]>0}.values[0] # you can change axis.x or axis.y sel.clear sel.add s Error: #<TypeError: wrong argument type (expected Sketchup::Entity or Array of Sketchup::Entity)> <main>:4:in `add' <main>:4:in `<main>' SketchUp:1:in `eval'
or
Error: #<TypeError: wrong argument type (expected Sketchup::Entity or Array of Sketchup::Entity)> <main>:4:in `add' <main>:4:in `<main>' SketchUp:1:in `eval' Error: #<SyntaxError: <main>: syntax error, unexpected ':', expecting end-of-input Error: #<TypeError: wrong argument ... ^> SketchUp:1:in `eval'
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rv1974
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by hdpv » Wed Nov 06, 2019 10:44 am
Hi You change axis.z to axis.x sel=Sketchup.active_model.selection axis=[0,5,10] s=sel.group_by{|e| e.transformation.to_a[axis.x]>0}.values[0] # you can change axis.x or axis.y sel.clear sel.add s After,you use s4uTransformer with center origin and ratio scale x_axis: -1
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by rv1974 » Wed Nov 06, 2019 1:42 pm
 Wow! You are my hero! You see 3ds Max hates negative scale entities and it causes huge PITA. May I humbly ask you to shape it as .rb? And if you could merge with 'Reset Transformer' as one new script it'd be amazing. Many thanks for assistance.
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