[Plugin] QuadFaceToolsRe: [Plugin] QuadFaceToolsThank you Oxer for your answer. I edited the file "core.rb" and translated with Notepade ++ for windows. I used google translation to translate so I will have to rework the texts in French.
Re: [Plugin] QuadFaceToolsHey there genious, im just wondering if u know why i cant get a "floating" menu i tried all i know and i can only use quad Tools from the main menu "Tools"
Re: [Plugin] QuadFaceToolsHi!
Recently I discovered Connect tool to be very useful. However, if I set number of Segments to 1 and "Pinch" to any value, position of connecting segment doesn't change - it sticks to the middle, regardless. I thought about a little improvement for this plugin so that Pinch would also apply to single connecting segment, altering its position along edges. This would help a looot! And push SketchUp more towards poly-modelling which I personally miss soo much. An illustration of the case: Re: [Plugin] QuadFaceToolsWhat about kind of "collapse edge" feature? There's a nice sub-tool "remove loops" but as stated, is removes entire loop (screenshot on the left, original quad-mesh on the right). The mesh in the middle shows how I imagine "collapse edge" would work. Only the selected edges are removed and ends are connected to surrouding quad corners.
[Plugin] QuadFaceTools - Remove Triangulation removes facesWhen using "Remove Triangulation" on the below selected quads, then the triangulating edges are removed not only from planar quads, but also from non-planar quads.
Selected Quads: After executing the "Remove Triangulation" command - it looks like a Swiss cheese ![]() Is there are way to avoid this? Re: [Plugin] QuadFaceTools - Remove Triangulation removes fa
You just want to remove triangulations on planar quads? use Fixit101 script.
Re: [Plugin] QuadFaceToolsHello Thomthom!
Perhaps has it already been discussed, but I often misclick on the Live mesh analysis button instead of connect edges tool button. Not a big deal, you'll say, but as Livemesh doesn't work with Undo, I usually need several clicks to undo it manually. I quasi never use Live mesh analysis because I model cleanly most of the time. But I guess some people use it. Now my question is; is it possible to remove it from the toolbar? or make it unclickable or invisible? Alla Fredo6, make a customizable QFT toolbar? Some functions would still be accessible from the menus... I realize I never use the UV mapping tools, nor build corners/ends. and they eat some real estate on my screen.
Re: [Plugin] QuadFaceTools
Also the "Merge Faces" from "TT cleanup3" does the trick. - which seems the same in FixIt101. But it would be nice if the function in QFT would work as well. Re: [Plugin] QuadFaceTools
I guess QFT remove triangulation’s use is different... If you want to regenerate the missing planes, you could use « make surfaces » script.
Re: [Plugin] QuadFaceToolsI am not looking for a work around. The intent of the post is to report a misbehaviour of the QFT function "Remove Triangulation".
To reproduce the issue I have attached a sketchup file. The below animated gif shows how to reproduce it. Re: [Plugin] QuadFaceToolsAprende a pronunciar
I would appreciate your help since when I install the quadface tools plugin the plugin toolbar does not appear. I have installed it in sketchup 2018 and 2019 Re: [Plugin] QuadFaceTools
Right-click an icon on the toolbar zone and check if the QuadFace Tools is checked on.
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