General discussion on Thea Render for SketchUp
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by fabrice » Wed Apr 24, 2019 3:45 pm
Hello, Does anyone know how to get a procedural texture pretty much like this? Thank you in advance and good day to all! Fabrice
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by majid » Sat May 04, 2019 7:59 am
Will give it a try I guess it could be possible by: 1- Noise map, adjusted 2- Combination of Niose and ramp map.
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by majid » Sat May 04, 2019 3:37 pm
Here is my test, exactly not what you want but will give it another go
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by majid » Sat May 04, 2019 3:47 pm
This one is pretty much better i guess. Also May scale it to approach the desired map.
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by fabrice » Sun May 05, 2019 11:51 am
Thanks a lot Majid I will try this ! Il will say you the result
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by majid » Sun May 05, 2019 9:21 pm
So seeing forward to see from you.
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by ntxdave » Mon May 06, 2019 4:10 am
I tried to find the TextureLab software but do not think I found the correct thing. Would you mind sharing some info or a link to it?
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by majid » Mon May 06, 2019 8:33 am
If you are using version 1.5 just double click the material to open up the Thea material lab. V2.x includes all material lab features by default.
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by ntxdave » Mon May 06, 2019 3:11 pm
Is that V-Ray or some other rendering software? I do not have/use V-Ray.
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by majid » Mon May 06, 2019 8:13 pm
This is obviously Thea. In Thea material lab you can recall texture lab from left side , the second from top icon as I highlighted in screen snapshot.
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by ntxdave » Mon May 06, 2019 10:30 pm
Thanks for the response. That explains why I could not find it I use Twilight Render. That sure looks like an interesting tool. 
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by majid » Tue May 07, 2019 5:12 am
I am pretty sure that Twilight is capable of generating such textures as it has even stronger procedural texture library. let me give it a go this evening.
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