by andybot » Mon Feb 11, 2019 4:11 pm
Do we have a subforum yet!?  I want to discuss pros and cons of obj vs. dae format import. Nice intro video you linked Solo, glad to see they are finally taking seriously the UI compatibility with other software
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andybot
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by Pixero » Wed Feb 13, 2019 1:36 pm
I just bought Chip Walters Blender video course and so far I'm enjoying it. Much info in a short time so I'm sure I have to go back to remember everything. Recommended. Right now there is a reduced price also.
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by chippwalters » Tue Feb 26, 2019 4:42 pm
Hey all, As many of you may know, I have a course that takes you from modeling in SketchUp to rendering and animating using EEVEE (Blender's realtime photorealistic renderer) in Blender. It's at https://gum.co/EEVEEAlso, here's one of the lessons from the course which may get some of you started. It's on IMPORTING from SketchUp to Blender while keeping the proper scale units.
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by pilou » Tue Feb 26, 2019 7:19 pm
Don't know if it's indispensable...because collada format seems working... (i see that Premium SKetchucation members has a cool reduction)
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by nlipovac » Tue Feb 26, 2019 8:20 pm
BlendUp is no longer available.
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by Khai » Tue Feb 26, 2019 8:21 pm
the main problem is, DAE is a poorly supported format.
no no! hear me out!
there's plenty of apps that write DAE.. but damn few that read it.
but there's plenty that do read OBJ - it's the almost universal 3D format..
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by chippwalters » Wed Feb 27, 2019 1:53 am
pilou wrote:Don't know if it's indispensable...because collada format seems working... (i see that Premium SKetchucation members has a cool
Awhile back, I bought that, then tried to contact the author-- all with no results. It's dead for sure. Even if it did work, it wouldn't work in 2.8 as they now use Collections instead of Layers.
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by ntxdave » Wed Feb 27, 2019 2:20 am
So what is the best way to move my models to Blender 2.8?
I tried .dae and only parts showed up. I also tried fbx but got a message in Blener 2.8 that it did not support fbx.
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by chippwalters » Wed Feb 27, 2019 12:46 pm
ntxdave wrote:So what is the best way to move my models to Blender 2.8?
I tried .dae and only parts showed up. I also tried fbx but got a message in Blener 2.8 that it did not support fbx.
See my YouTube video above. It walks you through all the settings.
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by rv1974 » Wed Feb 27, 2019 1:49 pm
@chipp, are they planning to add skp to supported import formats?
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by andybot » Wed Feb 27, 2019 2:44 pm
ntxdave wrote:So what is the best way to move my models to Blender 2.8?
I tried .dae and only parts showed up. I also tried fbx but got a message in Blener 2.8 that it did not support fbx.
I've been consistently using .obj export for years with good results. I find duplicate faces and lots of other problems with .dae You can use AutoDesk's FBX converter to convert to a different FBX format that will import correctly. I forget the details as I use it infrequently, but it is possible.
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by solo » Wed Feb 27, 2019 3:21 pm
andybot wrote:Do we have a subforum yet!?  I want to discuss pros and cons of obj vs. dae format import. Nice intro video you linked Solo, glad to see they are finally taking seriously the UI compatibility with other software
We are still waiting for Rich O'Brien to create the subforum, I do not have admin rights to do it.
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by andybot » Wed Feb 27, 2019 4:42 pm
solo wrote:We are still waiting for Rich O'Brien to create the subforum, I do not have admin rights to do it.
Sounds like some more changes coming to Sketchucation than just an additional subforum viewtopic.php?p=646088#p646088Rich O Brien wrote:OK, we'll get you guys a Blender forum for SketchUp users up and running.
We are doing some server upgrades at the moment as we need to move to a newer php version. So give us a day or 2 to get something set up.
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by chippwalters » Wed Feb 27, 2019 10:56 pm
rv1974 wrote:@chipp, are they planning to add skp to supported import formats?
Haven't heard anything about that. I sorta doubt it. Of course someone could always write a plugin, but going from SU to Blender isn't that hard using .OBJ (IMO).
Last edited by chippwalters on Fri Apr 26, 2019 9:29 am, edited 1 time in total.
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by fossa » Wed Feb 27, 2019 11:21 pm
Looking forward to the new Blender sub-forum. The 2.8 UI overhaul is unbelievable. Kudos all around for the blender devs that worked on that. Can't wait for more Blender topics.... In response to some threads above about DAE vs OBJ. I've been having good luck with DAE imports from SU. It places all objects in an "empty" and scales the empty to the correct units. Haven't had any problems with duplicate faces. Now I'm just trying to figure out how to deal with "empty" object types in Blender. 
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by pbacot » Thu Feb 28, 2019 12:37 am
I've also used the Blender skp importer add-on, but it only works up to 2.79 and then you can open in 2.8.
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by Khai » Mon Mar 04, 2019 10:04 am
Thinking, while we're waiting, could we make clearly labeled threads (think "blenducation : having issues importing....") to go on with, with the labels making it easy to round em up and move them when the forums active?
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by chippwalters » Fri Apr 26, 2019 9:30 am
I guess this never happened. 
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