by Bryan K » Sat Sep 01, 2018 10:20 am
And that should do it. Next I'll try a render this weekend.
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by hepf » Thu Feb 21, 2019 9:22 am
Nice, but I have some doubts. Airships are very sensitive to wind, so, unless they are in a closed hangar, they should always face the wind, held by the nose. The nose crane should be on rails, to move around to keep the ship facing the wind, and the land structures should be drawn so as not to interfere with the movement ...
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by Bryan K » Thu Feb 21, 2019 9:33 pm
hepf wrote:Nice, but I have some doubts. Airships are very sensitive to wind, so, unless they are in a closed hangar, they should always face the wind, held by the nose. The nose crane should be on rails, to move around to keep the ship facing the wind, and the land structures should be drawn so as not to interfere with the movement ...
It's not easy to see, but there are aft, port and starboard docking cranes as well. 
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by tuna1957 » Fri Feb 22, 2019 4:36 am
Missed this one somehow. Turned out great Bryan. 
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by L i am » Fri Feb 22, 2019 4:55 am
Yes nice result Bryan, lot of work as well  Was thinking if you did a render with an environment such as a sky dome with the surface of the balloon being reflective? I think that would look amazing........jus a thought.
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by Bryan K » Fri Feb 22, 2019 9:32 pm
L i am wrote:Yes nice result Bryan, lot of work as well  Was thinking if you did a render with an environment such as a sky dome with the surface of the balloon being reflective? I think that would look amazing........jus a thought.
I in fact posted a render around the same time in the main gallery. Here it is again.
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by HornOxx » Fri Feb 22, 2019 10:47 pm
Bryan K wrote:... I posted a render ...in the main gallery
... which ended up just perfect! 
never trust a skinny cook
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by Bryan K » Sat Feb 23, 2019 3:20 am
Thanks everyone!
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by Daniel » Thu Mar 07, 2019 4:22 pm
Oh, the humanity! (sorry, somebody had to say it) Fantastic scene, Bryan. But have to admit I liked the first terminal better, the one that mimicked the shape of the airship.
My avatar is an anachronism.
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by Bryan K » Thu Mar 07, 2019 9:16 pm
Thanks Daniel!
I liked the first terminal better as well, but decided to try to stay closer to the original design.
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