SketchUp 2019 release

General discussion related to SketchUp Pro and Make

Your opinion on posts / posting about the latest release of SketchUp.

Poll ended at Fri Dec 07, 2018 3:10 pm

I'm new to SketchUp and am unsure when new releases are due.
1
1%
I'm sticking to version 8 free for commercial use.
3
3%
I'm using an earlier version of SketchUp and am not in the market to upgrade.
2
2%
I'm using SketchUp Free (online) and should always be up to date.
0
No votes
I'm using SketchUp Shop (online) and should always be up to date.
3
3%
I'm a little disappointed with SketchUp's updates over the last years and am somewhat reserved thus.
52
55%
I've moved to other 3D software am just checking in here from time to time.
3
3%
I'm too busy to wonder about the latest release.
8
9%
I'm excited but am just not making a fuss about it.
16
17%
I'm bound by NDA's and dare not be in the same neighbourhood as discussions about new releases.
6
6%
 
Total votes : 94

Re: SketchUp 2019 release

Postby pbacot » Thu Feb 07, 2019 2:33 am

Yes it has nothing to do with what I have. I am a lucky one who may be upgraded for $120 a year indefinitely(and I have recurring payment).

But for new people they've obviously hidden it. I've seen the first page that listed Classic at the top with the others. And then later I "navigated" the second page from their site and it was gone. Seems like bait and switch, but really they are just hiding it for some reason. Why should I look at the bottom of the page for offerings on a "Buy" page, when originally it was at the top? Apparently they don't like to sell it like that, but they will. Maybe someone lost the argument in the office, but they got to hold on to it a little longer.
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Re: SketchUp 2019 release

Postby WEB » Thu Feb 07, 2019 3:08 am

Could not be more disappointed.
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Re: SketchUp 2019 release

Postby caecarvalho » Thu Feb 07, 2019 3:18 am

Well, there's a lot to say about this "new" release. The sketchup team (sorry for the guys that work there,I know that there are very brilliant people in the team and I really don't think it's their fault), managed to deliver an update that is worst than 2016, 2017 and 2018. Now you want to check what's new in sketchup 2019 and you get a video about new subscription models! Really great! Not to mention that we got almost no updates for the 2018 version during the maintenance period. I'm happy that they still kept the "classic", otherwise I'd be leaving SU right away. SU is still a great tool, but as someone said in this thread, mainly because of the amazing guys that are producing great extension/plugins. Sorry for the rant, I don't write very often in this forum, but I'm in the SU wave for more than 10 years.
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Re: SketchUp 2019 release

Postby Gus R » Thu Feb 07, 2019 4:06 am

You can still download down to version 2017 here.

https://www.sketchup.com/download/all

It includes 2017 Pro which defaults to Make after the 30 day trial period is up.

Download it now before Trimble sells Sketchup to Blackwater.
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Re: SketchUp 2019 release

Postby Box » Thu Feb 07, 2019 4:10 am

Gus R wrote:It includes 2017 Pro which defaults to Make after the 30 day trial period is up.

Once again No, if you want 2017 Make then download the Make version as it will start with a 30 day trial of Pro and revert to Make at the end.
Downloading the pro version will give you a 30 day trial and then stop working unless you add a license.
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Re: SketchUp 2019 release

Postby Gus R » Thu Feb 07, 2019 4:15 am

Box wrote:
Gus R wrote:It includes 2017 Pro which defaults to Make after the 30 day trial period is up.

Once again No, if you want 2017 Make then download the Make version as it will start with a 30 day trial of Pro and revert to Make at the end.
Downloading the pro version will give you a 30 day trial and then stop working unless you add a license.


It includes the Pro trial or as the EULA indicates:

2.6.1 SketchUp Make

If you choose to download SketchUp Make for a Trial Period, you will also be given access to SketchUp Pro functionality for the Trial Period for your evaluation purposes. Upon expiration of the Trial Period, the Software will automatically revert to SketchUp Make functionality only and the additional SketchUp Pro functionality will become inoperable.


Installed it and it had the Pro trial for 30 days and then reverted to Make.
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Re: SketchUp 2019 release

Postby Box » Thu Feb 07, 2019 4:19 am

The wording of your post is suggesting that people download the Pro version as both the Pro and Make versions are included in your link.
So I'm pointing out that you should download the make version not the pro version if you want to have make after 30 days.
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Re: SketchUp 2019 release

Postby Gus R » Thu Feb 07, 2019 4:23 am

Box wrote:The wording of your post is suggesting that people download the Pro version as both the Pro and Make versions are included in your link.
So I'm pointing out that you should download the make version not the pro version if you want to have make after 30 days.


Actually, actually. Yes, download the Make install which includes a Pro trial for 30 days which loses functionality after 30 days.
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Re: SketchUp 2019 release

Postby genma saotome » Thu Feb 07, 2019 6:57 am

Over the last dozen or so years I have created 7,100 models in Sketchup Make. As you may have guessed the vast majority are rather simple... variations on length and width for the most part, but also many very complex models such as large steam era passenger train stations -- for example http://www.elvastower.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=93302. I've never had any need for SU Pro and there is no way I would entrust so many models to Trimble's cloud storage.

Which is to say I'm using SU 2016 and have no need / intention of using anything new from Trimble.

My question for the future is this: What happens when I have to build a new PC? Maybe this year, certainly before the end of the 2020. I have the installer from 2016... will it install and produce a working copy of SU Make or is this licensing stuff Trimble is talking about right now going to prevent that?
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Re: SketchUp 2019 release

Postby L i am » Thu Feb 07, 2019 7:31 am

I know this is a big question.......... I think I am over Sketchup and have been feeling more and more that way and I saw SU 2019 comming and it was not so much of a suprise. I am looking at C4D as Solo suggested and Blender (Ugh, that interface) and perhaps others. I mainly do Architecural, Interiors, exteriors and Built Landscapes ( Hobby but slowly transiioning int proffessional use.
Am not being lazy, and am watching Blender tutorials and looking at C4D which looks interesting. Am looking for a perspective from an SU guy who transitioned to another modeller as to other options or perhaps to expand on the capabilities and learning curve of C4D.
Any assistance would be greatfully recieved :thumb:
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Re: SketchUp 2019 release

Postby chippwalters » Thu Feb 07, 2019 7:36 am

L i am wrote:<snip> and Blender (Ugh, that interface) and perhaps others. </snip>


You really need to take a look at Blender 2.8. Brand new interface created by top UI designers. Left-click to select. Navigation controls are **EXACTLY* like SU (orbit, pan, zoom). Imports textures from SketchUp files (use OBJ export). Superior rendering with realtime render EEVEE (google it, amazing!)

There are many many users switching from Modo, Maya and others to the free version of Blender 2.8. You can even just use Blender to render and animate your SketchUp files. Cool beans :-)
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Re: SketchUp 2019 release

Postby L i am » Thu Feb 07, 2019 8:32 am

Hi Chipp, just downloaded it. I had a play (actually did a short course in 2005 for blender) the UI was nasty. Navigating is very Sketchup now, so no learning curve on that aspect. It think trimble will live to regret the Accountant heavy trajectory that will alienate many users. The cost of SU plus render engine plus plugins,$$$ and for a modeller that cannot handle heavy poly models utilising a single thread. In my opinion this is the biginning of the end for sketchup.
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Re: SketchUp 2019 release

Postby rv1974 » Thu Feb 07, 2019 8:47 am

Chipp, if you are in contact with Blender management try to convince them to deliver even deeper a-la SU mimesis ( on-the-fly dimentions input, material eye dropper+bucket, double click to edit, component concept, etc etc). User base will swell exponentially.
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Re: SketchUp 2019 release

Postby Khai » Thu Feb 07, 2019 9:19 am

Part of the problem is, the only pressing need to update (sorry this is not an upgrade) is to maintain the ability to use the latest killer extensions.

Funnily enough, I've actually been dumping a lot of extensions in favour of doing it manually.....

Gonna have a long think today about my sketchup future. Looking more and more like I'm moving on.
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Re: SketchUp 2019 release

Postby Stinkie » Thu Feb 07, 2019 9:23 am

chippwalters wrote:You really need to take a look at Blender 2.8.(...)


I should too. 2.8 looks tasty. :thumb:
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Re: SketchUp 2019 release

Postby numerobis » Thu Feb 07, 2019 10:35 am

pbacot wrote:but really they are just hiding it for some reason. Why should I look at the bottom of the page for offerings on a "Buy" page, when originally it was at the top?

Yes, they're clearly hiding it to lure people into their subscription. The name change to classic plus the tiny writing below the three main options... And you can see that people are falling for it by some comments in the forums. I think there are already many users who bought the Pro subscription because they thought this would be the only option now (who don't read the forums). And next year Trimble will tell us, that it has been accepted very well and so many customers have switched to subscription...
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Re: SketchUp 2019 release

Postby JakeMM » Thu Feb 07, 2019 12:14 pm

Randy Hutniak wrote:SU 2019 is out; check the Trimble website.
Subscription based...now at twice the annual Service and Maintenance cost. I guess it was bound to happen.

Now I have to purchase it before my 2018 ends so I can 'Train' the students I have. No discount for Accredited Trainers as far as I can tell. I did apply for the Teacher's edition $0.00 and where it asks for the School Name I put Accredited Trainer as per SU website! haha lets see what they say ;)


Although it’s twice the yearly cost for us (if we switch to the new subscription method), it’s actually a lot more accessible for people starting out with SketchUp. An interior designer friend who’s just starting out, has been trying to build up the initial payment of 600 to get started with SketchUp Pro. Now she can start for 240.

Yes she’ll pay more money in the long run, but it’ll be 4 or 5 years before the subscription method ends up being the more expensive option in comparison to 600 + 120 a year...

Yes it’s a pain for the loyal SketchUp users, but everyone seems to miss how this will bring more people into SketchUp!
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Re: SketchUp 2019 release

Postby chippwalters » Thu Feb 07, 2019 1:11 pm

rv1974 wrote:Chipp, if you are in contact with Blender management try to convince them to deliver even deeper a-la SU mimesis ( on-the-fly dimentions input, material eye dropper+bucket, double click to edit, component concept, etc etc). User base will swell exponentially.


Some of what you ask for can be implemented with plugins called "addons" in Blender. I've had lengthy discussions with top devs on how to use the knife tool as a line tool (that's what it really is) and how to do Push/Pull. He believes it's imminently doable. In fact there was a PP addon for 2.79 but it got pulled when they switched boolean engines. Blender already has a very robust and intuitive beveling/filleting engine, and Joint-push-pull just works by selecting the polys you want moved and extruding them out (but not in).

You can display on the fly the dimensions of lines, angles, etc. There's a setting for that, but you can't parametrically edit them easily. Once you learn now to Snap when moving, it gets like you are sorta working the SU way.

There's the plugin Archipack now available for 2.8 which makes short work of floorplans, adding windows and doors with accurate dimensions. Haven't yet spent a lot of time with it, but there are some decent tutes out there on it.

The biggest challenge for SU to Blender is you really have to think in a different modeling paradigm. At first, at least for me, it was difficult. But I started to 'get it' and now it's second nature and I'm now even faster than I was in SU-- which I think is saying something for me as I built the whole Alamo reconstruction in a few short months with historical accuracy for Experience Real History: The Alamo. I also created a full Hyperloop user concept for Elon Musk entirely in SU. There was an article about it at Fast Company.

I really like SU's sketchy line renders. I'm working on creating a tutorial to do the same in Blender (see my chippwalters twitter account for preview if you like).

Because Blender renders significantly more polys and much faster than SU, poly count isn't as big a concern unless you're doing game models. There are many types of modeling that can be done: Sculpting (with billions of polys), SubDivision surfaces (with better workflow than SU), and my favorite: non-destructive boolean modeling. I just finished a secret investor project and the non-destructive Boolean workflow saved my butt as it was super easy to go back an change stuff.

Here's a really good example of it (not my video, but sweet none the less!) Check it out. You won't believe how simple the originating shapes are that created this box. Non-destructive modeling in Blender allows you to go back in and change every fillet, wall thickness, opening, pin size, etc in a matter of seconds. Cool beans.



Also I'll share with you a really cool addon our team created lately. There's the free version which works in 2.79 and will be released for 2.8 this week that has most of the features of the PRO. The PRO version allows you to make your own INSERTS (components in SU language) libraries called KPACKS. One of the best things about Blender is it has a far superior boolean engine than SU and realtime crazy fast. KPACKS are now being sold in many Blender stores. You can buy them and use the Free version to insert them. With over 100K Blender users, we hear KPACK authors are doing pretty well. We also help them advert on kit-ops.com

This quick tute shows at the beginning how fast you can populate a scene with INSERTS (just as you can with components) but even better, it cuts windows and doors ALL THE WAY THROUGH WALLS, unlike SU. Check it out:

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Re: SketchUp 2019 release

Postby nlipovac » Thu Feb 07, 2019 2:47 pm

Love that new OpenGL stuff in Blender. I hoped for that and some UV editor in this 2019 SU version.
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Re: SketchUp 2019 release

Postby sketch3d.de » Thu Feb 07, 2019 3:02 pm

genma saotome wrote:Which is to say I'm using SU 2016 and have no need / intention of using anything new from Trimble.

...What happens when I have to build a new PC? Maybe this year, certainly before the end of the 2020. I have the installer from 2016... will it install and produce a working copy of SU Make or is this licensing stuff Trimble is talking about right now going to prevent that?

why not use the last Make version 2017?

No license data needed to run SU Make, therefore no product activation contacting the Trimble license server required.
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Re: SketchUp 2019 release

Postby Glenn at home » Thu Feb 07, 2019 5:11 pm

nlipovac wrote:Love that new OpenGL stuff in Blender. I hoped for that and some UV editor in this 2019 SU version.


It would have been great for SU to have included a nice Ambient Occlusion engine. Something like the AO from Fluid Interactive. I did buy it around Christmas and it's pretty nice.
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Re: SketchUp 2019 release

Postby david_h » Thu Feb 07, 2019 5:30 pm

I have just started to look at this update stuff that I got, but from what I am reading, I am not sensing a lot of love here. not thrilled at all about the subscription stuff, including the huge jump in $$. :o for the different levels. I have to do more homework, but I dunno. It maybe time to . . ya know. . .move on.

Feeling a bit down right now. I've been using SU since @last days. I'm not the wizard at it that you guys are, but I didn't need to be. Im going to have to give this some thought. . .

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Re: SketchUp 2019 release

Postby david. » Thu Feb 07, 2019 7:12 pm

Dave R wrote:
ntxdave wrote:
david. wrote:This release just confirms that the SketchUp team gives little regard to a significant portion of their customer base.


I might be wrong, please correct me if I am, but I do not think anyone from the SketchUp team looks at the comments in this forum. :(



Yes. You're wrong. SketchUp team members do look at this forum.

And to david, it's unfortunate that you haven't gotten to know the SketchUp team members. If you did, you'd know that your conclusion is as far from the truth as it is possible to get.


I'm referring to the SU team members that are making the business model/development decisions. I'm not referring to members that are just taking orders from above. With that said, I don't buy software to get to know the team. I buy software because I think it provides the appropriate value vs cost. I don't know any of the team members of the other high end application that I have. Somehow, without me knowing them, they perform above and beyond my expectations 95% of the time.

In all honesty, you have confirmation bias. You are so invested in SU that you can't provide an objective opinion about the direction/quality of SU. I can't recall a single objectively negative comment from you regarding SU. Frankly, I feel used by the SU team. I effectively paid them to implement a subscription based business model, dashes, and some bug fixes (most of which never applied to me).

I haven't installed/activated 2019 yet because of the wacky license activation stipulation that I only have 60 days to install/activate 2018 on another PC. My other high end software has a simple 2 PC limit on activation forever. If I need to move my license to a new PC (eg, I have a PC crash or I would like to update to new hardware), then all I need to do is give them a call to deactivate the old key then activate the new key on my new system. I could easily run multiple versions on 2 PC's as long as the hardware supports that. With SU, I have to be very aware of the implications of installing on another PC.
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Re: SketchUp 2019 release

Postby Khai » Thu Feb 07, 2019 7:17 pm

"Yes. You're wrong. SketchUp team members do look at this forum."

then how did they get it so wrong on what their users want and expect? not just here, but on their own forum, facebook, youtube....

to quote :

"is this an early april fools?"
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Re: SketchUp 2019 release

Postby andybot » Thu Feb 07, 2019 9:36 pm

chippwalters wrote:The biggest challenge for SU to Blender is you really have to think in a different modeling paradigm. At first, at least for me, it was difficult. But I started to 'get it' and now it's second nature and I'm now even faster than I was in SU-- which I think is saying something for me as I built the whole Alamo reconstruction in a few short months with historical accuracy for Experience Real History: The Alamo. I also created a full Hyperloop user concept for Elon Musk entirely in SU. There was an article about it at Fast Company.


I made the jump to Blender back in 2012 when I was running into a wall trying to get smooth walk-through animations rendered in Sketchup (not to mention poly-count limitations.) I think the one significant update to SU since then was going to 64-bit, everything else has been basically maintenance (for my needs. I don't use Layout. I'm a 20+ year veteran of ACAD, where I've always had control over lineweights and linetypes)

I am so glad I held off renewing my maintenance this year, as it looks like I will be staying with 2018 and older versions for the foreseeable future. I love using Sketchup and am immensely grateful for the plugin developers, but am done with giving Trimble my money.
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Re: SketchUp 2019 release

Postby Gus R » Fri Feb 08, 2019 1:40 am

According to the features chart of the various 2019 Sketchup versions the only versions that allow extensibility with ruby are Sketchup Pro ($299/year), Studio ($1,999/year), and I can assume Classic ($695).

Am I reading this correctly? Sketchup Shop and their goofy browser based Sketchup Free are not checked off.

This will have an impact on creators of either free or pay plugins which you can read here:

https://forums.sketchup.com/t/version-2019-failed-to-obtain-license/87426/4

I find the hoopla about dashed lines curious. I'm still using Autocad 2000 for my work and it has dozens of linetypes that have been available for over 20 years now.

It seems as though Trimble has for whatever reason decided to kill off the original Sketchup culture including both the free versions and the pay versions and have gone the way of subscriptions and a free version that requires an internet connection.
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Re: SketchUp 2019 release

Postby Dave R » Fri Feb 08, 2019 1:52 am

Curerntly only the desktop version of SketchUp is capable of utilizing extensions however the team have indicated that they are working on ways to change that for the web-based versions. There are claims by people who don't have facts that this would create a huge cut in sales for commercial extensions because the users of the free version won't be able to buy them. What they fail to take into account are the statistics. The vast majority of Make users don't actually use any extensions and of those who do, most will only use free ones. At least one extension author is keeping track of who is using his extensions and sees this same sort of trend. It's the pro users who are the real customers of the "for pay" extensions.

Anecdotally, I had an e-mail from a guy the other day asking if I knew of an extension to do something. When I told him there is one available he whined because it was $5 and he wouldn't pay for it since he was already using SketchUp Make. If his time had any value at all, he wasted more that $5 of his time telling me he wouldn't pay for an extension and expects one for free.

As for dashed lines, people have been demanding dashed lines for years. Every year it shows up in the feature requests. They fulfill a feature request and everyone complains about it. Can't win for losing!
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Re: SketchUp 2019 release

Postby L i am » Fri Feb 08, 2019 2:45 am

Just a thought bubble, might it be a good idea for the Sketchucation executives to consider creating a new forum in sketchucation specialising in transitioning from Sketchup to Blender? This may reinvigorate Sketchucation which has taken a beating since Trimble took over Sketchup. And would be a great help for people transitioning or simply for Skethup users to use the qualities of both programs. It would certainly work for me. Anyway like I said just a though bubble.
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Re: SketchUp 2019 release

Postby solo » Fri Feb 08, 2019 3:14 am

L i am wrote:Just a thought bubble, might it be a good idea for the Sketchucation executives to consider creating a new forum in sketchucation specialising in transitioning from Sketchup to Blender? This may reinvigorate Sketchucation which has taken a beating since Trimble took over Sketchup. And would be a great help for people transitioning or simply for Skethup users to use the qualities of both programs. It would certainly work for me. Anyway like I said just a though bubble.



Rich O'Brien is fluent in Blender, he'd be a good tutor as he comes from SU and understands the issues most SU users have in Blender, I vote he starts the revolution, even I will join.

Hats off and a huge thanks to the plugin authors, they have been keeping SU alive the last few years You know they are listening as a few new importers and poly reducers are on the horizon, too bad we need such tools due to SU's poly limitations.
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Re: SketchUp 2019 release

Postby Gus R » Fri Feb 08, 2019 3:18 am

So Trimble is expecting plugin developers that have provided free plugins for free such as Fredo to continue to develop and make available for a product that carries a minimum price of $299/year for a subscription and is leaning towards $695 for the classic version.

Of course this will have an impact on the very nature of what created Sketchup and put it on the map. It wasn't as much Google or the original creators but it was in fact those plugin creators that made Sketchup a more usable software. Given the age of Sketchup it is nearing that time where it could quite possibly be eligible for becoming an open source program.

When I created the Barcelona chair which was featured in CatchUp it was created with a free version of Sketchup (Sketchup 8) and I used Artisan which was a pay add on. What happens to those future young users that may want to have a hand at such creations once they completely eliminate Sketchup 17 and given Trimble's nature the possibility of seeing DMCA challenges for their software all over the internet?

People may disagree but it is quite obvious that Trimble has changed the entire makeup of the Sketchup community that took nearly 20 years to form and most of it was through people that did not charge for plugins or their work. Including the times I've uploaded free components until I saw things began to change under Trimble ownership.
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