SubD examples and models

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Re: SubD examples and models

Postby thomthom » Fri Oct 13, 2017 2:11 pm

Yea, it would be too complex to code understanding of such asymmetric mesh I'm afraid.
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Re: SubD examples and models

Postby vanpi » Wed Oct 18, 2017 8:36 pm

I saw a lesson on modeling a car rim in a blender. I decided to repeat it in a SketchUp.
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Re: SubD examples and models

Postby HornOxx » Wed Oct 18, 2017 8:59 pm

:thumb: :thumb: Congratulations! - this is a clean and accurate work, a very complex shape and nice as well! :D
could you please show the raw geometry as well?
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Re: SubD examples and models

Postby vanpi » Wed Oct 18, 2017 9:11 pm

Timelapse video of modeling : https://youtu.be/VFQd16gp2e0
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Re: SubD examples and models

Postby HornOxx » Thu Oct 19, 2017 3:33 am

vanpi wrote:Timelapse video of modeling...
:thumb: :thumb: :D & Thanks!
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Re: SubD examples and models

Postby thomthom » Sun Oct 22, 2017 3:20 pm

vanpi wrote:I saw a lesson on modeling a car rim in a blender. I decided to repeat it in a SketchUp.

Very nice! I'm happy to hear that workflow from other software packages could be transferred into SketchUp.
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Re: SubD examples and models

Postby optimaforever » Sun Oct 22, 2017 4:43 pm

Really cool timelapse!
I see you have the same issues as me with autofolds and mirrors (delete, remirror, redelete, reremirror, etc.). And to flatten faces you use scale?
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Re: SubD examples and models

Postby HornOxx » Fri Oct 27, 2017 4:55 pm

An old and popular German board game
"Mensch ärgere Dich nicht"
A not so complicated SubD task - I know ;) just a little Saturday afternoon exercise
(below I share the step by step model of the cube at least)
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Re: SubD examples and models

Postby thomthom » Fri Oct 27, 2017 5:58 pm

We call it "Ludo" :D
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Re: SubD examples and models

Postby HornOxx » Fri Oct 27, 2017 6:04 pm

:D thanks fpr that info Thomas & sorry for the German claim - I thought it was like this
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Re: SubD examples and models

Postby thomthom » Fri Oct 27, 2017 6:19 pm

I don't doubt it's of German origin. But I found it amusing that the titles were so different :D
Though... I don't quite "get" the German name...
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Re: SubD examples and models

Postby faust07 » Fri Oct 27, 2017 11:27 pm

Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.
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Re: SubD examples and models

Postby L i am » Sat Oct 28, 2017 2:13 am

panixia wrote:just a silly mushroom for now.. :)
i've a bunch of nice test model from beta which way are too heavy for sharing here i don't know if thomthom is setting a gallery or something for that.. :?:

silly mushroom.JPG


Hi panixia, are those mushrooms 'infected'
:fro:
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Re: SubD examples and models

Postby panixia » Sat Oct 28, 2017 4:22 am

L i am wrote:Hi panixia, are those mushrooms 'infected'
:fro:

:roflmao: :roflmao: :roflmao:
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Re: SubD examples and models

Postby HornOxx » Sat Oct 28, 2017 10:41 am

thomthom wrote:I don't doubt it's of German origin. But I found it amusing that the titles were so different :D Though... I don't quite "get" the German name...
there is always something to learn :) actually, Ludo found its way to here over England (named "Ludo" there as well) and came from India original. Our tiltle "Mensch ärgere Dich nicht" means slomething like ""People don't tease you" or "Man, don´t get annoyed/enraged" which is a funny title because the man on the box cover is very annoyed obviously :D
faust07 wrote:Again a very nice illustration! The virtual representation makes me want to play the game "brett"-hard and real again.
Thank you Faust and yes you're right - now the right season for this kind of games is starting! - very real, analog "Brett" hard
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Re: SubD examples and models

Postby boofredlay » Tue Oct 31, 2017 7:44 pm

A quickie SubD pumpkin on Halloween.
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Re: SubD examples and models

Postby HornOxx » Tue Oct 31, 2017 8:08 pm

:P Great SubD-scetch Eric - and just in time !!
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Re: SubD examples and models

Postby alsomar » Sun Nov 05, 2017 10:21 pm

Hello pals :)
I've modeled an abstract shape made with SUbD and Vertex Tools. Then I've played a little with that shape to get a tunnel. Here's the process:

Here you can see some standart views of the original shape.


Then I've copied and rotated the shape. That's how I get the first ring of the tunnel.


Here's a couple of iso views of the first ring.



I've copied the ring several times using symmetries to create the tunnel.



Once the tunnel is created, the space generated is pretty nice. These two pics were taken inside the tunnel. The second one is subdivided with SUbD.



Finally, here's an animation through the tunnel.
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Re: SubD examples and models

Postby HornOxx » Mon Nov 06, 2017 6:37 am

:thumb: :shock: - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
(no idea how you made the curved origin geometry, so this fits together as a loop ? :) )
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Re: SubD examples and models

Postby alsomar » Mon Nov 06, 2017 9:52 am

HornOxx wrote::thumb: :shock: - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
(no idea how you made the curved origin geometry, so this fits together as a loop ? :) )


Thank you for your kind words :)
I'm attaching some pics of how I made the curved geometry.






Here's a gif of how I twisted the curved shape using Vertex Tools.


Once I got the shape, I made a symmetry, so the beginning and the end of the shape can fit in. If you need any other explanation, please ask :)
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Re: SubD examples and models

Postby HornOxx » Mon Nov 06, 2017 10:39 am

AUAAA ! :D So much "simplicity" is too complicated for me ;)
I always forget that the effect of vertex tools can be extended to any range
Thanks !!
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Re: SubD examples and models

Postby thomthom » Mon Nov 06, 2017 11:30 am

Thank you very much for this detailed breakdown of your workflow.
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Re: SubD examples and models

Postby alsomar » Mon Nov 06, 2017 11:39 am

thomthom wrote:Thank you very much for this detailed breakdown of your workflow.

It's my pleasure! Thank you for your kind words :)
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Re: SubD examples and models

Postby Rich O Brien » Mon Nov 06, 2017 11:49 am

DNeFEg5XkAY2JlT.jpg


Forgot to post this doodle
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Re: SubD examples and models

Postby HornOxx » Mon Nov 06, 2017 7:43 pm

Rich O Brien wrote:...forgot to post this doodle
:puke: I love these nasty doodle guys - but you better change the street side :D
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Re: SubD examples and models

Postby cuttingedge » Tue Nov 07, 2017 3:48 am

alsomar wrote:Here's a gif of how I twisted the curved shape using Vertex Tools.




really impressive! but did the quads break-up after twisting / deformation?
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Re: SubD examples and models

Postby alsomar » Tue Nov 07, 2017 8:01 am

cuttingedge wrote:did the quads break-up after twisting / deformation?


Vertex Tools is a quad-friendly extension so it keeps the quads after the twist or any other further operation. It's a great tool!
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Re: SubD examples and models

Postby Box » Sun Nov 12, 2017 4:51 pm

Just for fun. About 10 minutes including the render.
Tig's Fracture, SUbD and MSPhysics, Twilght2.
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Re: SubD examples and models

Postby HornOxx » Sun Nov 12, 2017 5:45 pm

WOW !! :thumb: ... and even if it would have taken a 100 minutes, such a great result!!
(you are using a great tool chain - is Tig´s Fracture creating "SubDable" parts out of the box ( :-P ) instantly or is there still some fine tuning necessary?)
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Re: SubD examples and models

Postby Box » Mon Nov 13, 2017 1:37 am

Thanks HornOxx.
No tweaking necessary, not for this at least.
It doesn't form quads but they aren't needed for something this random.
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