Making Landscapes

Making Landscapes

Postby Sandoval1 » Wed May 17, 2017 11:36 pm

Hello everyone
I wanted to know how could i make some rocks, stone cliffs, nice organic terrains, and trees for a nice Landscape. What free plug-ins do you guys recomend? And what are the best and simplest techniques that i could do?
Currently i'm using this plugins for other type of Organic Modelling
- Curviloft by Fredo6
- Weld by TIG
- Mirror by TIG
- Joint/Push Pull by Fredo6
- Round Corner by Fredo6.
Thank you


Re: Making Landscapes

Postby solo » Thu May 18, 2017 12:21 am

I'd seriously suggest Artisan, SubD, FFD, Erode to the list.

If you see a toilet in your dreams do not use it.
User avatar
Global Moderator

Re: Making Landscapes

Postby Sandoval1 » Thu May 18, 2017 2:36 am

solo wrote:I'd seriously suggest Artisan, SubD, FFD, Erode to the list.

Is Artisan and SubD really necessary? i don't have money to buy it, and also i can't find FFD Tool anywhere after i installed in the system preferences?


Re: Making Landscapes

Postby filibis » Thu May 18, 2017 7:10 am

filibis wrote:Here are free alternative plugins: Sculpt Tools, Bezier Surface, Curviloft
User avatar

Re: Making Landscapes

Postby HornOxx » Thu May 18, 2017 7:13 am

Sandoval1 wrote:... and also i can't find FFD Tool anywhere after i installed in the system preferences?

hmm - I´m not sure if this is what you mean here :
to run Fredo6`s plugins, such as FredoTools etc., it is necessary to install his LibFredo as well!
LibFredo itself i not a plugin to use within SU but it makes all other Fredo6 plugins work!

Regarding landscapes: Start with simple Landscapes, than you could try to exercise with Sandbox tools and play and experiment with the Erode plugin and CurfiLoft - all this cool stuff is native SU or free at least.
After you've gathered some experience and done exercises, you'll be able to focus your questions better and we can respond to that more accurately.
As someone here in the forum has noticed correctly - there are countless video tutorials, done by cool SU-"colleagues", which are worth looking at - many of them deal with landscapes as well...
I recommend to use special tools like Artisan and SubD first and only if you are experienced and sure with SU base geometry modeling.
As in your other / previous post - SubD is cool for an antique oil lamp but must not be absolutely necessary for a landscape. - So all theese things should not me mixed :o but better one Step or theme
after the other :D And: in my opinion even texturing should wait until modeling works...

never trust a skinny cook
User avatar

Re: Making Landscapes

Postby pilou » Thu May 18, 2017 1:37 pm

and also i can't find FFD

FFD is on the Right Click when you select something who is "Grouped"! :ugeek:
(One Group = Yes, one Group of 2 groups = Yes, 2 Groups alone selected = No ! )
Frenchy Pilou
Is beautiful that please without concept!
My Little site :)
User avatar
Top SketchUcator

Re: Making Landscapes

Postby McGyVer » Mon Nov 20, 2017 3:31 am

You could also try a program called Sculptris
It's a separate program from SketchUp, and only exports in OBJ format, but if you get TIG's OBJ Importer, you can bring whatever you sculpt there over to SU, provided you don't make it too high poly.
I recently sculpted a rock formation that a structure was supposed to sit on and was very surprised I was able to bring it over to SU because it was higher poly then I thought would work.
Also, if you have problems importing using OBJ, you can try using Blender to convert the OBJs to DAE, which sometimes works better for certain models.
User avatar

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago

Ad Machine 


Return to Organic Modelling

Who is online

Users browsing this forum: No registered users and 0 guests