If you input 0 into the spacing value then your system will freeze for obvious reasons.
Whereas imputing 0 should mean no spacing. Not place an infinite number of items.
[FR] Spacing = 0Moderator: jiminy-billy-bob
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Re: [FR] Spacing = 0There's a frontroom and a backroom....reverse faces
Re: [FR] Spacing = 0The spacing is the distance between the insertion points. It doesn't have anything to do with the actual size of the objects.
You would like it to be the shortest distance between two objects, right? That's not how it's designed, and I'm not sure it would be very intuitive. But I'm listening ![]()
Re: [FR] Spacing = 0
Hehe, yeah I need to put some safe guards here.
Re: [FR] Spacing = 0I wanted to only space along one axis.
I presumed inputting 0 would kill the axis I didn't want spacing on. But it did the opposite and killed Windows. There's a frontroom and a backroom....reverse faces
Re: [FR] Spacing = 0Oh, you want only one row? Then put a gigantic number in the axes you don't want. (Any number bigger than the size of your surface)
Re: [FR] Spacing = 0Exactly...
One jittered row along X I'll keep experimenting away. There's a frontroom and a backroom....reverse faces
Re: [FR] Spacing = 0The jitter is a percentage of the spacing. So if there is no spacing, how could we set the jitter?
But maybe I could add a max_rows/max_columns parameter.
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