KT fast start 4Architects (Kerkythea render engine)

Re: KT fast start 4Architects (Kerkythea render engine)

Postby notareal » Fri Mar 27, 2009 11:43 am

majid wrote:as some KT masters awared me , my thin frosty material was tricky ,and maybe the only way to make correct material is using "layered materials" ... and also describing "how to make layered materials" was not easy to write , so i made an wink exe tut, that describes how to make a simple layered material ( also it is a thin frosted glass).it is a bit tricky to , but much much more better than what i've described in "fast start" guide.
cheers


Mind to create this in some other format - flash or what ever platform independent.
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby FenS » Fri Mar 27, 2009 11:18 pm

Hi Majid,

some feedback on your tutorial (the pdf-one).
I've downloaded it and i am reading it right now. Couldn't wait and downloaded the mat-scene2 also and opened the matscene2.kzx in KT, but he says that he is missing jpg's in the folder 'c:\Program Files\3d\Kerkythea Rendering System\fast start etc.
Which is correct since i've put the download in another file and unzipped it there, but do i really have to create this folder on my c-drive or can i leave them in another one and point to that one?
(sorry if my question is too sone and the answer is in your tut but i was a little unpatient and wanted to give it a try ;)

Regards,

Fr@
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Sat Mar 28, 2009 11:53 am

many many thanx for feedback and so sorry...
first you must do a right-click over "Diffuse" and select second icon (that is for choosing bitmaps):
missed-bitmap.gif

and then browse for textures:
brows-for-image.gif
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby FenS » Sat Mar 28, 2009 5:14 pm

Okay,
thanks for your reply (and for your tut!), will give it a try
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby hebrides » Sat Mar 28, 2009 5:24 pm

This is very much appreciated. Thanks for your generosity.
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby Antoine » Thu Apr 09, 2009 12:54 am

Thank you so much, this is really nice. :ecstatic:
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby EduardoNL » Sun Apr 12, 2009 12:31 pm

Thanks for the tutorial Majid, much more usefull then the Kerky tutorial on their site...

I've got a problem with the light though.
How can I fix this?
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby Frederik » Sun Apr 12, 2009 1:54 pm

EduardoNL wrote:... much more usefull then the Kerky tutorial on their site...

In what sense...??? :?
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby EduardoNL » Sun Apr 12, 2009 8:46 pm

Frederik wrote:
EduardoNL wrote:... much more usefull then the Kerky tutorial on their site...

In what sense...??? :?


Never mind Frederik, I had an old tutorial. :knockout:
The getting started KT2008 is quite good actually.
Majids tutorials is better suited for a quick start with KT I think.

Could you help me out with my lighting problem?
(as mentioned above)
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby solo » Sun Apr 12, 2009 11:12 pm

Majid, I gave it a go with Vray, unfortunately my quad machine died yesterday so I had to do this with a dual core ;) , like watching paint dry.

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Re: KT fast start 4Architects (Kerkythea render engine)

Postby Frederik » Mon Apr 13, 2009 10:28 am

EduardoNL wrote:Could you help me out with my lighting problem?

Without having the model you've used on hand, it's really difficult to say... :|
It can be the glass material you've used, which is blocking some of the light...
Have you tried applying a sky-portal...??

Also - please remember that you can increase the exposure... ;)

I just quickly played a little with the tone mapping in your render...
Hope you don't mind...
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby Frederik » Mon Apr 13, 2009 10:32 am

Nice render, Pete... :thumb:

In particular I like the sofa and the material you've applied...
Are you planning to make a furniture pack...??
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby solo » Mon Apr 13, 2009 12:21 pm

Thanks.

I doubt I'll be completing the furniture pack at this moment, I hoped my Garden pack would buy me time to continue making model packs but it failed to cover the time I put into making it. With the current financial situation and lack of sustainable work (lots of mini projects that are more hassle than help) and recent failure of my work horse I'm actually considering a break from 3D viz for a while and taking on a day job that pays a consistant wage until things get better. :(
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby Frederik » Mon Apr 13, 2009 4:29 pm

solo wrote:I doubt I'll be completing the furniture pack at this moment, I hoped my Garden pack would buy me time to continue making model packs but it failed to cover the time I put into making it.

Sorry to hear this...
I would have thought that it would sell like "hot bread"...
Personally I've had GREAT use of it already...!

solo wrote:...and recent failure of my work horse I'm actually considering a break from 3D viz for a while...

:shock: I'm shocked to hear this... And really sorry to hear that things have turned this bad... :|
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby thomthom » Mon Apr 13, 2009 4:56 pm

Hope you still will linger around SCF if you should take a break from 3D Viz.
Lets hope for Better Times.
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby alpro » Tue Apr 14, 2009 1:56 pm

I'm sorry to hear that too, I was really looking forward to your furniture pack, I get constant use out of your garden pack and am surprised that more people didn't buy it. I also know about how slow it is, the home improvement field has practicualry came to a halt, the only good thing is that I have some more time to to come to better grips with the apps I use and to try some new ones but that doesn't pay the bills.


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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Wed Oct 20, 2010 11:37 am

hi all mates/friends. it is a while that I've prepared a useful tut for sketchup artists site (James had refined it a bit)
it is a deeper look on material making, true physicall materials.. and promise you afteer 2-3 times repeating the whole steps you'll find it easy, and also if you use tyemplates (at the end of tut) then you'll easily and fast, make your true materials....
here is the original post:
http://www.sketchupartists.org/tutorial ... materials/
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby dtrarch » Wed Oct 20, 2010 3:55 pm

Hi Majid
KT tut +++ :thumb:
What an elegant and generous work.
Thank you so very much.
:D
dtr
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby Vicspa » Wed Oct 20, 2010 4:20 pm

:thumb:
Thanks majid.
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby tomislavm » Thu Oct 21, 2010 7:50 am

Thank You!
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby mojtabata2001 » Tue Jan 24, 2012 8:39 pm

Farsi (Persian) version released :

http://forums.sketchucation.com/viewtop ... 20&t=42800

dedicated to Dear Majid
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby hellnbak » Tue Jan 24, 2012 11:28 pm

So how about a tutorial for car modelers? You never see any render tuts for car modelers :cry:
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby mojtabata2001 » Wed Jan 25, 2012 9:14 am

i wish majid had enough time to make more great tutorials.even about car modeling and rendering :bounce:
i saw his car renders too much and they are great too,of course he is an architect!
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Mon Aug 19, 2013 3:47 am

Dear mates
I am slowley preparing a series of movies on Kt rendering, and named them as Kt fast start series, here is the first one
http://www.youtube.com/watch?v=PDgXWI6Q ... e=youtu.be


Majid
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby notareal » Mon Aug 19, 2013 1:17 pm

Nice work! Thank you for sharing the tutorial video(s).
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Mon Aug 19, 2013 7:41 pm

Thank you and sorry for my accent! ( I guess it's awful ;) )
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Last edited by majid on Sat Aug 24, 2013 5:25 pm, edited 1 time in total.
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby mojtabata2001 » Tue Aug 20, 2013 10:59 am

great news!
i saw the video,awesome :ecstatic:
can't wait for the rest :fro:
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Fri Apr 17, 2015 12:49 pm

I am updating the KT fast start.
This time a tigher approach and smarter arrangement. also it covers more topics and involves some more tips and trick.
Re-writed the whole book from scratch, includes test scenes, extra material libraries ...and planning for a low price. I hope being able to publish it soon.
Here is one of renders I have produced to be used in the book.
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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Sun May 03, 2015 10:37 pm

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Re: KT fast start 4Architects (Kerkythea render engine)

Postby majid » Thu Nov 05, 2015 4:09 am

some new material creation and templates are added
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