by boofredlay » Fri Feb 11, 2011 5:12 am
After overwhelming requests (ok just one) I have put this tutorial together for the Silly Lizard. I have learned some new things about subdivision modeling so this could be better however I am very pleased with my results, especially with the short amount of time this took to make. I spent maybe 2 hours on this prior to rendering.
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by Krisidious » Fri Feb 11, 2011 6:06 am
sweeet...
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by jenujacob » Fri Feb 11, 2011 6:31 am
awesome!!! thanks boooo.. cant wait for artisan to release already!!!!!!!!! when will u get with the rest of the body??? 
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by Jim » Sun Feb 13, 2011 7:04 pm
Re: Quads This post by Solo included a great video on the basics of subdivision modelling and explains a little why quads are better for subd modelling than other shapes. I found it very informative, anyway. viewtopic.php?f=18&t=33894
Hi
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by agamemnus » Mon Feb 14, 2011 8:49 am
Interesting...
*faints*
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by boofredlay » Mon Feb 14, 2011 11:29 pm
Ah yes I remember that Jim. Thanks for re-posting it.
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by Vicspa » Mon Feb 14, 2011 11:52 pm
Keep'em coming Boofredlay, every bit helps till we can play with the plugin.
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by dylan » Sat Feb 19, 2011 7:23 pm
Great tutorial Eric 
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by Booman » Tue Apr 05, 2011 8:22 pm
Awesome tutorial! looks so easy!
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by boofredlay » Tue Apr 05, 2011 10:32 pm
Thanks.
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by deanlegg » Wed Apr 13, 2011 5:10 pm
Hey Eric thats great, how do you do the eyeballs Its got me stumped Cheers
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by Booman » Wed Apr 13, 2011 5:25 pm
Man, when I get $40 saved up, I'm going to purchase this plugin! I'm looking forward to creating characters for in-game use (Unity, UDK)
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by boofredlay » Thu Apr 14, 2011 3:09 am
I did this eyeball tut for the fish but it works just fine for the alligator too, same technique.
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by appage21 » Sun May 22, 2011 2:44 am
oh nice tutorial, i cant wait to get to my laptop so i can get started on this. i love making animals and this lizard looks cool
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by boofredlay » Sun May 22, 2011 5:26 am
Thanks. And please post your progress as we would love to see it as well.
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