

[Plugin] Bitmap To MeshRe: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 20101.25 million entities?
![]() ![]() Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010with this bmp, i added a few extra pixels along the top and bottom making it an even 125x500px which brought the entities down by 75%..
(make sure to scale the y axis to 25% in order to fix the proportions) dotdotdot
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010No, there is a similar command in Rhino - Mesh Heightfield. I just used your image to test it - the mesh is quite small 33 by 8 by 1,3 mm. I doubt this can be done in SketchUP.
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010And Rhino maps the image as a texture
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Nice one! I can imagine that one day this will be in need.
Welcome to try Thea Render, Thea support | kerkythea.net -team member
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Dedmin, that looks nice.
I did make the heighfield map in SketchUp so I know that part can be done. Here's the mesh from which I made the map. Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Sure - I mean the plugin. Can that plugin make so small mesh from an image without scaling? Looks good Dave
![]() By the way, did You notice that Layout 3 can now paste Excel tables - very handy! Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Jeff, that concentric wave looks great!
Thomas, sorry but I won't be able to get out of Berlin atm. We are preparing to move to a new appartment with my son being only six weeks old, and Munich is 600km from here... ![]() Enjoy your time there - and don't forget that not all of us germs wear leather pants and drink beer until they pass out. ![]() alex Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010
What?! I've been lied to!! ![]() Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010
I'll update it with a tool for placing the mesh in the model, with correction aspect ratio and let you define a height - basically let you draw a bounding box. Maybe even with an option to sample less pixels. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010
Or... Maybe interpolate pixels... Though - the same could be done by the user by just scaling down the image... Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Dedmin, thanks. Since I haven't been able to do it yet, I don't know but I fully expect I'd have to scale the mesh to the right size. Looks like Jeff managed it, though.
As to the excel tables into LO, yes. I did see that. You can't do anything about formatting once it is in, though. Oh well, maybe in LO4. Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010just used an alpha map and deleted the lower part of the mesh, then flattened it. not talking about quality, but at least it looks like some sort of image tracing...
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Wow!
![]() ![]() You keep on amazing me with your plugins, Thomas! You're the man. Thank you very much, _KN Follow Your Dreams.
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010
MMMmmmm, a plugin that makes chocolate bars. I'm hungry now!
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010![]() Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010ThomThom , for your own knowledge, you should get advantages by visiting ImageJ community (OpenSource)http://www.google.fr/url?sa=t&source=web&cd=1&ved=0CBUQFjAA&url=http%3A%2F%2Frsbweb.nih.gov%2Fij%2F&rct=j&q=ImageJ&ei=ujqnTJXjIZGp4AbwxvGjDQ&usg=AFQjCNGnkzWAmC5t2IbtD4C8ayw1R0v7tg&sig2=e2-bW7zDggSXIeVI7vPRbA&cad=rja. They work around scientific pictures, and all the ways to extract informations .
Thank you really very much for all the plugins you give us. MALAISE La Connaissance n'a de valeur que partagée
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Except with very small BMP files, I don't seem to have any luck. Even with a small BMP file it takes a long time to process but that could just be my computer.
Coen's comment though is intriguing. I was thinking this plugin could be a neat way to get line drawings into SketchUp. I made the attached line drawing as a quick test and got the second image as a result. I inverted the image and got the results in the third image. I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder. Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Making Knuckle-Dusters Dave?
There's a frontroom and a backroom....reverse faces
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Maybe I should.
![]() Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010
It's technical possible to read values lower than 250 as 0, but I don't quite get why? Though you can do it in PS (or similar) by adjusting the Levels.) I have an idea of how to make the mesh less spiky though, but it needs some experimenting. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.
Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter. Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010I like that idea
![]() Kind of Footprint or Ink Stamp tool, lots of uses for it too! There's a frontroom and a backroom....reverse faces
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010
The spikes you see if much due to the extreme height of the mesh, and part due to the current triangulation. I'm not sure if making the contrast bigger will reduce then - in either case, Ruby isn't efficient for image manipulation - you'd be just as well off just preparing the image before in an proper image editor.
It'd be an interesting new tool, but I still think it's best if the image is prepared by the user in an editor and made into complete Black and White (not grey scale). Then the tool could read all the white or black and generate a mesh - where it could then afterwards trace the outline and remove the interior lines. After running an curve simplification, like the Douglas-Peucker algorithm, and you could end up with a decent vectorized shape from your raster mask. This would have been so much better if I could read the alpha channel of PNG files. I was a looking at this some time ago, but existing too many third party libraries for my comfort which makes redistribution more complex. The alternative, making a pure standalone ruby PNG interpreter wasn't so easy either, the decompression algorithm wasn't the easiest. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.1.0a) — 30 September 2010Well, it's all voodoo to me so I am glad we have folks like you.
Etaoin Shrdlu
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Re: [Plugin] Bitmap To Mesh (0.2.0b) — 03 October 2010Version 0.2.0b
Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.2.0b) — 03 October 2010Test using sample maps from: http://www.mtgrafix.com/programs/terrain.html Also tried this: http://www.twisteddirt.com/TutorialStuff/dem_02.php Nice terrain shape - but the diffuse texture wasn't so good. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.2.0b) — 03 October 2010308px × 1 047px - that would make the mesh ~500-600K faces?
And the issue with that bitmap is that despite it being a greyscale, it's still not a height map - which is why the mesh doesn't come out looking as what the image illustrate. Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Bitmap To Mesh (0.2.0b) — 03 October 2010Yes, true. I just wanted to test it - the file is 105 MB
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