GML texturizer 2.0

GML texturizer 2.0

Postby kwistenbiebel » Tue Sep 09, 2008 11:58 pm

Hi all,
I am looking for the GML Texturizer, a cool free plugin for sketchup (almost 2years old) that is a great tool to pipet a skewed part of a reference photo and import it as a straightened/aligned texture in Sketchup.

It was/is made by MSU Graphics and Media Lab. Their website seems to be down for quite some time now and I can't seem to find a link anywhere else.

Anyone has an idea where to download the latest version?

Thanks in advance for your help.

Regards,
Kwistenbiebel
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Last edited by kwistenbiebel on Thu Sep 11, 2008 12:37 pm, edited 1 time in total.

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Re: GML texturizer 2.0: can't find it.

Postby pilou » Wed Sep 10, 2008 1:15 am

some dates say 2008 ;)
Last Updated ( Tuesday, 09 September 2008

http://research.graphicon.ru/3d-point-d ... ary-6.html
But your Plug seems the same since 2006 :roll:
contact them ;) vision@graphics.cs.msu.ru
Page of the Author of the plugLast Updated ( Tuesday, 09 September 2008)
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Re: GML texturizer 2.0: can't find it.

Postby kwistenbiebel » Wed Sep 10, 2008 2:15 am

Indeed, that 2006 version seems to be the latest built.
Thank you for that link Frenchy Pilou. You're a walking library of good 3D links. :thumb:
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Re: GML texturizer 2.0: can't find it.

Postby Edson » Wed Sep 10, 2008 12:36 pm

please let us know if you find anything about it.
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Re: GML texturizer 2.0: can't find it.

Postby kwistenbiebel » Thu Sep 11, 2008 12:03 pm

A little update on the use of this plugin:

Thanks Pilou and Juju (by pm) for the assistance to point me in the right direction.
The GML texturizer is actually a useful tool.
Especially when you need to texture the surrounding buildings in your project. For instance from images you shot of the site the project is located on.

It works a bit similar to the default SU photomatch technique. You mark 4 points on the skewed part you want to use from the reference photo. For instance a facade. When you hit 'OK', the texture will be automatically applied to the surface you have selected. The texture will be straightened and alligned.

Here's a screen of the GML screen (it pops up when you hit the GML icon within SU):
On the left the reference image, on the right the corrected straight texture.


When hitting 'apply', the texture will transfer automatically to the selected surface:



I am sure this plugin can be a handy tool for a lot of people.
Ok, you could do a photomatch, but very often the reference photos aren't suited for that, so you want to just pick the facades one by one using the GML texturizer.
This could also be done by using Photoshop, but the GML is handier as it automates the operations for you.


Another tip on using it.
Before clicking the GML icon in Sketchup, import the reference image 'as a texture' in sketchup for the GML texturizer to work properly.

I hope this little explanation can be of use to people.

Cheers,
Kwistenbiebel
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Re: GML texturizer 2.0: can't find it.

Postby Gaieus » Thu Sep 11, 2008 12:10 pm

Also, kwist, have a look at your material browser now. AFAIK (I'm not at my computer now) the plugin creates a copy of the "cropped" image (or something like that) so you may purge the unused parts (if it is possible).

Then there is another nifty application by the same developers: GML undistorter which will eliminate the "barrel distortion" in an image made by wide angle cameras. Positioning and "skewing" textures is not that hard in SU either - even with the native "Positioning in free pin mode" - but this distortion cannot be eliminated once the image is imported with it.
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Re: GML texturizer 2.0

Postby MALAISE » Sun Sep 14, 2008 7:15 am

Thanks Kwistenbiebel for focusing on that point.

I use Undistorder from the same Laboratory, before working on pictures with Photomatch.I did'nt notice they also wrote such a plugin. It's in fact really convenient to add the capabilities of this texturizer.

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Re: GML texturizer 2.0

Postby johnsenior1973 » Sun Sep 14, 2008 8:12 am

That plugin is freaking awesome!
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Re: GML texturizer 2.0

Postby kwistenbiebel » Sun Sep 14, 2008 10:53 am

johnsenior1973 wrote:That plugin is freaking awesome!


Yes, it is one of those plugins that are already out for some time and not getting the attention it deserves....
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Re: GML texturizer 2.0

Postby nomeradona » Mon Sep 15, 2008 4:43 am

2 be honest. this is my first time of seeing it. and looks awesome.
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Re: GML texturizer 2.0

Postby johnsenior1973 » Mon Sep 15, 2008 7:11 am

I remember seeing the website before. I must have written off the plugin as not being worth downloading. Even when I had a look at this thread my first thought was that PS made this plugin redundant.

I actually think that this could be one of the best plugins of all though.
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Re: GML texturizer 2.0

Postby •BTM » Mon Sep 15, 2008 11:57 pm

Great, but is there a way to get a mac version?
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Re: GML texturizer 2.0

Postby Edson » Tue Sep 16, 2008 12:14 am

•BTM wrote:Great, but is there a way to get a mac version?

i am afraid not. the best you can do is to run it on windows under simulation.
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Re: GML texturizer 2.0

Postby l.frisken » Thu Dec 18, 2008 1:26 am

Has anyone found a version that works with sketchup 7
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Re: GML texturizer 2.0

Postby Chris Fullmer » Thu Dec 18, 2008 1:31 am

Have you tried it and it does not work? Almost all plugins that work with 6 work with 7. There are VERY few exceptions.

But if you tried it and doesn't work, then I guess add this one to the list of those that are not compatible... :)

Chris
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Re: GML texturizer 2.0

Postby johnsenior1973 » Thu Dec 18, 2008 1:48 am

It works fine with SU7 for me.

Thinking about this further, have you made sure you've installed GML Text. into SU7, rather than just taking the rubies from the SU6 folder and pasting them into the SU7 folder?
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Re: GML texturizer 2.0

Postby l.frisken » Mon Jan 26, 2009 5:59 am

hmm maybe that was the problem, i'll try and reinstall it
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Re: GML texturizer 2.0

Postby tomislavm » Fri Jan 30, 2009 9:14 am

Thank You!
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Re: GML texturizer 2.0

Postby Vänsterbacken » Wed Dec 02, 2009 2:35 pm

Hi,

Me too is looking for the 2.0 version. Tried in a couple places to find it but I just get sent to the contact pages for two people of MSU.

Does anyone know if this still available for download and if so where?

Thanks,
Stefan
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Re: GML texturizer 2.0

Postby dedmin » Wed Dec 02, 2009 2:49 pm

Some treasure here for Photoshop (not only) users
http://graphics.cs.msu.ru/en/science/research/imageprocessing/matting
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Re: GML texturizer 2.0

Postby Edson » Wed Dec 02, 2009 2:51 pm

i still have a copy of the installer. since it was distributed for free i am assuming there is no problem in posting it here for download.
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Re: GML texturizer 2.0

Postby dtrarch » Wed Dec 02, 2009 6:55 pm

Hi All
Here is the GML Undistorter. :enlight:
GMLUndistorterSetup.zip

Also GML GrowCut clipout plugin for PS and others.
Similar to Fluid Mask and FREE.
Really super for 2d face_me cutouts.
:D
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Re: GML texturizer 2.0

Postby dtrarch » Wed Dec 02, 2009 7:14 pm

Good News :ecstatic:
Just found
GML Texturizer tutorial.(English)
Bad News :mrgreen:
Links to downloads are all in Russian.

dtr
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Re: GML texturizer 2.0

Postby danielito » Wed Jun 09, 2010 10:19 am

Edson wrote:i still have a copy of the installer. since it was distributed for free i am assuming there is no problem in posting it here for download.


Hi
I have installed 1.0 version. But nothing happens?
I have down loaded gmltexturizersetup.exe and I put it in the katalog: C:\Program\Google\Google SketchUp 7\Plugins. And install it in plugins katalog.

I have noticed that it missing an exe file to start the program in the directory.
how to find my 'GML Texturizer' toolbar button i Sketch Up 7.1?

Please guide me!

danielito12345@gmail.com
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Re: GML texturizer 2.0

Postby Gaieus » Wed Jun 09, 2010 10:30 am

Hi Danielito,

When installing the plugin (with the exe file), it offers to install here:

GML1.png

Change that destination folder to SketchUp 7 (with the browse button on the right). It will then find the Plugins folder automatically.

If the toolbar is not activated automatically, find it under View > Toolbars (for some reason, the buttons do not appear for me).
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Re: GML texturizer 2.0

Postby danielito » Wed Jun 09, 2010 10:42 am

Hi

tanks I did it like you said but the buttons do not appear for me to.
how do you start the plug in?


Gaieus wrote:Hi Danielito,

When installing the plugin (with the exe file), it offers to install here:

GML1.png

Change that destination folder to SketchUp 7 (with the browse button on the right). It will then find the Plugins folder automatically.

If the toolbar is not activated automatically, find it under View > Toolbars (for some reason, the buttons do not appear for me).
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Re: GML texturizer 2.0

Postby Gaieus » Wed Jun 09, 2010 11:18 am

Hm. The buttons do not show up for me but also when I press the first button which should launch a window, everything loses focus (as if the window launched) but nothing can be seen.

Really weird.
_______

Update; I also installed it under SU 6. There, I can see the buttons but the same problem happens when I try to launch it.
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Re: GML texturizer 2.0

Postby johnsenior1973 » Wed Jun 09, 2010 1:11 pm

From my experience there seems to be some conflict between GML Text and some image editors. If I have SU and some image editors open at the same time then I have similar problems to Gaieus. The problems will persist even if the image editing program is closed. If I restart SU then the GML Text works fine.
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Re: GML texturizer 2.0

Postby tosiharuk » Wed Jun 09, 2010 5:30 pm

If an icon is changed into .png and a script is rewritten several lines, an icon will appear.
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Re: GML texturizer 2.0

Postby dtrarch » Thu Jun 10, 2010 12:05 am

Hi ALL
Attached zip file has the info above, the edited GML Texturizer.rb and png files (in GML Texurizer folder.)
Works for me OK in SU 7.1 but not tested in other versions.
A really useful plugin and a small (very) payback.
Just install the original exe file and copy the edited folder and rb over the installed version.
FYI: version 2.0 was available as a shareware on the GML website but in Russian only.
This update is for GML Texturizer v1.0

dtr
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