by raduteo » Mon Apr 06, 2009 7:29 pm
Last edited by raduteo on Tue Nov 03, 2009 3:26 pm, edited 2 times in total.
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by marked001 » Mon Apr 06, 2009 7:35 pm
wow... from what i can make out...these look awesome..i love trains.... are these all modelled in sketchup?
what would be great, if you'r enot going to texture them right away... would be if you could do a line overlay of the renderings so we can make out all the detail you've got in there.
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by Daniel » Mon Apr 06, 2009 8:37 pm
Those look fantastic, Radu!
My avatar is an anachronism.
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by spider74 » Mon Apr 06, 2009 9:19 pm
excellent....it even looks so good in white..i luv it the way it is
co.clare ireland
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by rcossoli » Mon Apr 06, 2009 10:53 pm
wow impressive job of modeling 
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by Marian » Mon Apr 06, 2009 11:22 pm
Really good work prietene. 
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by stefanq » Tue Apr 07, 2009 6:31 am
Bravo Radu! Hai ca ne-am mai inmultit... 
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by MALAISE » Tue Apr 07, 2009 10:09 am
Almost real models ! Great work, Radu.  MALAISE
La Connaissance n'a de valeur que partagée
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by solo » Tue Apr 07, 2009 10:13 am
Fantastic models mate. Marked001 has a great idea, line overlay would make it 'pop'! I'd like to dirty one up, throw some graffitti and dirt maps. 
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by raduteo » Tue Apr 07, 2009 11:51 am
are these all modelled in sketchup?
Well yes, otherwise why would I be posting on this forum, thanks. How do you achieve line overlay, I'm thinking export the 2D image of the model and overlay it onto the rendering in Photoshop? Also, here you can see the models real life counterpart: http://cfr.stfp.net/?class=E6http://cfr.stfp.net/?class=D6http://cfr.stfp.net/?class=DMSi salut baietii, ce bine imi pare ca sunt si romani in situri cu un scop nu numai hi5. 
Since I'm near ready to texture.. be prepared to answer some of my stupid questions regarding texturing.. 
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by solo » Tue Apr 07, 2009 11:55 am
How do you achieve line overlay, I'm thinking export the 2D image of the model and overlay it onto the rendering in Photoshop?
yes.
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by modelhead » Tue Apr 07, 2009 12:03 pm
That is so impressive. Great showing!
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by raduteo » Tue Apr 07, 2009 12:47 pm
Thank you! I got something alittle better than line overlay.. I hope. The Sulzer 12LDA28 2100 HP Engine fade-in. 
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by stefanq » Tue Apr 07, 2009 12:51 pm
Radu, what rendering engine are you using?
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by raduteo » Tue Apr 07, 2009 1:01 pm
..the latest version of Podium, but the image is edited in Photoshop regardless.
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by sepo » Tue Apr 07, 2009 1:37 pm
great models. I thought renders look Podium 
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by raduteo » Tue Apr 07, 2009 3:42 pm
Well then.. thank you for making a simple to use yet powerful rendering tool!
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by david_h » Tue Apr 07, 2009 4:41 pm
Those are incredible! What with all the tanks, Railroad Engines, cartoon characters & cars. . .where do you guys find the time to do all of this amazing stuff??? Is this for some kind of Museum or historical Diarama commission? If you say this is all just for fun I am going to be sooooo jealous. 
If I make it look easy. . .then it probably is.
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by raduteo » Tue Apr 07, 2009 5:02 pm
Thank you kindly!
Well, originally I modeled these engines in hope that I can convert them for use in Microsot Train Simulator and/or Rail Simulator hence why I kept them under 50,000 polys (that's the graphics engine limit per model) I think the average work-hours per locomotive is 18-20.. I did two in one week.. and I've been postpoing the texture because the game requires a square UV texture map..
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by marked001 » Tue Apr 07, 2009 6:02 pm
raduteo wrote:are these all modelled in sketchup?
Well yes, otherwise why would I be posting on this forum, thanks. How do you achieve line overlay, I'm thinking export the 2D image of the model and overlay it onto the rendering in Photoshop?
haha...you'd be surprised what is posted and not modelled in sketchup  as far as the overlay.. .yes, very simple.. export the 3d..overlay in pshop.. go into layers/blending mode and set it to multiply and the white goes away.
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by raduteo » Tue Apr 14, 2009 7:11 pm
First one textured, it was an absolute pain, took me about 15-18 hours just to texture and I'm glad it's done. :] 

And in a more "realistic" setting, the station is from GW, as always critics/comments are always welcome, ejoy! 
Last edited by raduteo on Tue Nov 03, 2009 3:27 pm, edited 1 time in total.
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by remus » Tue Apr 14, 2009 7:15 pm
 Very nice!
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by raduteo » Tue Apr 14, 2009 7:15 pm
Thank you! :]
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by marked001 » Tue Apr 14, 2009 7:44 pm
these look awesome, radu! how did you create the textures? photos or by hand?
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by raduteo » Tue Apr 14, 2009 7:47 pm
Thank you, the textures are originally from photos (70%) and the rest I had to cook up myself. I'm hoping the others will look a bit better though.
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by ely862me » Tue Apr 14, 2009 9:33 pm
 amazing Bine ai venit pe forum amice!(Welcome on forum buddy!) Elisei
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by Marian » Wed Apr 15, 2009 12:13 am
WoooooooooooooooooooW Bravo, un model f bine lucrat, l-ai facut sa-l bagi intr-un joc ceva, sau numai de placere?
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by EduardoNL » Wed Apr 15, 2009 12:24 am
Holy cow! What comments / critics? Render looks perfect to me! 2  up!
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by •BTM » Wed Apr 15, 2009 1:17 am
 These are great! What are you making them for?
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by dolphus » Wed Apr 15, 2009 5:14 am
really very good well done please show us more of your locos thanks for sharing 
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