Speed Modelling Challenge #6 Castles

Speed Modelling Challenge #6 Castles

Postby remus » Fri Jan 02, 2009 9:54 pm

Castles

-30 mins max modelling time
-unlimited prep time (thinking, sketching, browsing the internet etc. NO MODELLING!)
-I will ask people to judge the models on time taken to model, quality of the model and originality of the idea.
-Please try and keep your submission to one post in this topic, i.e. make a post and use it for all your prep work as well, just edit it each time you need to add stuff.
-Multiple entries are also allowed, keep it sensible though.
-Please provide a wire frame shot of your model when you post.

Deadline is 16th of January.
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Re: Speed Modelling Challenge #6 Castles

Postby psylo » Sat Jan 03, 2009 4:11 pm

First attempt :)
~30 min modelling

castle sketch 600x.png

castle wireframe 600x.png

090103 castle 600x.jpg
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Re: Speed Modelling Challenge #6 Castles

Postby remus » Sat Jan 03, 2009 4:53 pm

:lol: nice one.
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Re: Speed Modelling Challenge #6 Castles

Postby Vercors » Sat Jan 03, 2009 5:16 pm

Hmm... a question...
Am I allowed to use SU tree components?
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Re: Speed Modelling Challenge #6 Castles

Postby remus » Sat Jan 03, 2009 5:20 pm

Not really ;)
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Re: Speed Modelling Challenge #6 Castles

Postby •BTM » Sat Jan 03, 2009 10:31 pm

Lego Castle, done in 15 minutes
legocastle2.jpg

legocastle.jpg

Colourful, don't you think? :fro:
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Last edited by •BTM on Thu Jan 08, 2009 3:31 pm, edited 2 times in total.

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Re: Speed Modelling Challenge #6 Castles

Postby boofredlay » Sat Jan 03, 2009 11:40 pm

Brilliant. I think I like the wireframe better than the color :thumb:
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Re: Speed Modelling Challenge #6 Castles

Postby •BTM » Sun Jan 04, 2009 4:01 am

a small question; in the rules it says
judge the models on time taken to model, quality of the model and originality of the idea.

Does this mean that if there are 2 models that I think are just as good and original as one another, the one made in less time should get my vote?

Modelling times were never included in the voting poll before...
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Re: Speed Modelling Challenge #6 Castles

Postby remus » Sun Jan 04, 2009 9:37 am

Yes, thats right. The reasoning being this is a speed modelling challenge, therefore more speed is good.

This has always been there, though. From the first challenge:
I will ask people to judge the models on time taken to model, quality of the model and originality of the idea.
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Re: Speed Modelling Challenge #6 Castles

Postby •BTM » Sun Jan 04, 2009 3:45 pm

So, if it's one of the rules, why is modeling time not mentioned in the voting threads?
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Re: Speed Modelling Challenge #6 Castles

Postby remus » Sun Jan 04, 2009 8:04 pm

Fair point, i'll make sure to include it in subsequent voting threads.
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Re: Speed Modelling Challenge #6 Castles

Postby remus » Sun Jan 04, 2009 11:14 pm

Pretty pleased with this one, although the geometry is a little messed up around the door.

smc 6.jpg


smc 6 wire.jpg


Lots of thanks to jim for his randomise TIN plugin, very useful for getting half decent water :thumb:
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Re: Speed Modelling Challenge #6 Castles

Postby Ton Baeten » Mon Jan 05, 2009 1:03 am

Remus,

This 'Speed Modelling Challenge' is a very nice and interesting topic.
Apart from that, I would also like to learn something out of it. Some contributions are quite easy to understand and on others I would love to see a little more elaboration.
As an example: Fred's Christmas-tree was my favorite for nr 5 and I would really like to know how he modelled that in no more than 30 minutes. I am just very curious, eager to learn and would like to know how it was done.I tried to do it myself and it took me a bit more than 2 hours to come to something close to his tree. Where and how did he find those 1,5 hours? Oké, he probably has hi-pro SU skills, might have a more powerfull computer and good knowledge of all kind of rubies, but still... I would love to learn how to gain speed in my SU modelling-procedures, also out of this "challenge".
Don't read this as if I would have any doubts about given modelling time, I really believe in the honesty of all participants.

In fact: it would be nice to turn the results of this Speed Modelling Challange into sustainable "How to speed up your SU skills"-tutorials, available for review. I am very well aware that this approach will take more time than just a SU-model in 30 minutes from all participants. Still, I believe it will add very valuable info to our forums.

Just some thoughts,
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greetings,
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Re: Speed Modelling Challenge #6 Castles

Postby Click Draw » Mon Jan 05, 2009 3:35 am

Well....30 mins sure ain't alot of time but here is my not to scale castle. Looks more like a fort but there wasn't enough time to do a center tower. Never the less, it was fun trying! Next....
Cheers,
Jeff
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Re: Speed Modelling Challenge #6 Castles

Postby boofredlay » Mon Jan 05, 2009 5:43 am

Man, these are looking great.

Ton, I will make a tut of the Christmas Tree. You will not believe how easy it was.

Edit: Ok Ton, I uploaded a tutorial here.
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Re: Speed Modelling Challenge #6 Castles

Postby FenS » Mon Jan 05, 2009 9:29 am

Ton Baeten wrote:... I would love to learn how to gain speed in my SU modelling-procedures, also out of this "challenge"...


Same here!
I really love the castle from Click Draw, that would be the one that i would like to draw but in half an hour i would only have one wall :-)
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Re: Speed Modelling Challenge #6 Castles

Postby kwistenbiebel » Mon Jan 05, 2009 11:20 am

Ok,
I think I got a tiny eenyweeny carried away here :oops: :oops: .

Damn Challenges! :P

What I had after about 30 minutes was this....nothing much.... I was happy with that footbridge, but the castle was a laugh:



After that....
I got appetite to do some more.

About 3.5 hours and a dozen Bug splats (Fix it Google :evil: !!) later:



[EDIT]: ADDED MORE VIEWPOINTS:

Sketchup viewport :


Rendered output:






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Last edited by kwistenbiebel on Mon Jan 05, 2009 7:05 pm, edited 14 times in total.

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Re: Speed Modelling Challenge #6 Castles

Postby plot-paris » Mon Jan 05, 2009 11:27 am

kwistenbiebel, that is a beautiful model! how the fragile bridge spans all the way to the castle, supported only by these crooked poles... fantastic scene!
and of course the render of your big model is stunning.
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Re: Speed Modelling Challenge #6 Castles

Postby kwistenbiebel » Mon Jan 05, 2009 6:19 pm

Thanks :),

I added some extra viewpoints in my above post.
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Re: Speed Modelling Challenge #6 Castles

Postby modelhead » Mon Jan 05, 2009 7:22 pm

Gotta love it!!...nice job Kwist!!
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Re: Speed Modelling Challenge #6 Castles

Postby Click Draw » Mon Jan 05, 2009 8:38 pm

Kwist.....The "King" of the castle! Awesome job sir.
Cheers,
Jeff
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Re: Speed Modelling Challenge #6 Castles

Postby sepo » Mon Jan 05, 2009 8:49 pm

Looking really good.... :thumb:
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Re: Speed Modelling Challenge #6 Castles

Postby Vercors » Mon Jan 05, 2009 9:06 pm




I hope you can read it.
The sign says "my home is my castle"

Time needed for the Caravans: 9 Min
Time needed for the Sign: 8 Min
Time needed for the Banana skin: Another 5 Min
Time needed for the Grass (Copying and so on): ca. 8 Min
Time I couldn't model because it lagged as hell: around 40 Minutes
Another 10 Minutes to make photos and to save. :roll:
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Re: Speed Modelling Challenge #6 Castles

Postby david_h » Tue Jan 06, 2009 12:12 am

Castling.
castling.jpg
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Re: Speed Modelling Challenge #6 Castles

Postby EarthMover » Tue Jan 06, 2009 2:22 am

Here's my entry. Inspired by the ancient Japanese castles as seen here - http://www.teachenglishinasia.net/asiab ... se-castles

Modeling took every bit of 30 minutes. I hope using rubies is okay. Jim's "follow this" tool was invaluable for getting this done in time. I simply extruded and offset a pyramid of boxes, then drew out a quick profile which I copied to a corner of each box. I selected the bottom face and ran follow this. Then just clicked on each profile and BAM instant building. Windows are simple rectangles that I used JPP to push in all at once. I quickly made the other roof details by extruding a line on the Z and drawing a quick shape which I extruded into the building. I wish I could've done more on the very top roof, but I ran out of time. Render was done in Vue 6.







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Last edited by EarthMover on Wed Jan 07, 2009 3:24 am, edited 2 times in total.
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Re: Speed Modelling Challenge #6 Castles

Postby •BTM » Tue Jan 06, 2009 3:25 am

Nice job! Where can I get the "follow this" tool?
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Re: Speed Modelling Challenge #6 Castles

Postby EarthMover » Tue Jan 06, 2009 3:32 am

BTM - The link for "follow this" is http://sketchuptips.blogspot.com/2008/0 ... -this.html
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Re: Speed Modelling Challenge #6 Castles

Postby boofredlay » Tue Jan 06, 2009 3:52 am

Great job Adam, and thanks for the link. I did not know about that plugin.
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Re: Speed Modelling Challenge #6 Castles

Postby huyvuvn » Tue Jan 06, 2009 8:18 am

remus wrote:Pretty pleased with this one, although the geometry is a little messed up around the door.

smc 6.jpg


smc 6 wire.jpg


Lots of thanks to jim for his randomise TIN plugin, very useful for getting half decent water :thumb:


hi there . where can I download "randomise TIN plugin" of jim ?

thanks
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Re: Speed Modelling Challenge #6 Castles

Postby Gaieus » Tue Jan 06, 2009 8:30 am

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