Lobby: Updated

Lobby: Updated

Postby Bryan K » Fri Jun 18, 2021 10:57 pm

I've been wanting to do a lobby, but interior light scenes take forever on my old laptop.

So I did one anyway. :lol:

Model from the warehosue. Raylectron Render.
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Last edited by Bryan K on Sun Jun 20, 2021 6:58 am, edited 1 time in total.
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Re: Lobby

Postby L i am » Sat Jun 19, 2021 7:55 am

Nice work Bryan :thumb: I cant get my head around you raytracing with a a laptop that alone is amazing. Your image is quite convincing but is let down by the bamboo and the horrible native SU soil material. You may know of Sketchup texture club but here is the Link:https://www.sketchuptextureclub.com/ if you are not it is worth a look. Smaller textures are free. But for $15 AU per annum you can download unlimited high quality PBR textures.
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Last edited by L i am on Sat Jun 19, 2021 11:29 am, edited 1 time in total.

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Re: Lobby

Postby Bryan K » Sat Jun 19, 2021 10:07 am

Thanks L i am!

Yeah, trees, foliage, some ground textures and lights kill my laptop. What's worse, I have to wait for hours to see how bad it is.

Raylectron is great, but it's my laptop that's the limiting factor at this time. Hopefully I can buy an upgrade later this year, but even a used, base, workstation class laptop, which is what I need, is over $1000.

Thanks for the link. I'll check that out. :thumb:
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Last edited by Bryan K on Sat Jun 19, 2021 11:41 pm, edited 1 time in total.
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Re: Lobby

Postby Bryan K » Sat Jun 19, 2021 11:40 pm

Update coming and it already looks far better. Thanks again L i am. :thumb:
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Re: Lobby: Updated

Postby Bryan K » Sun Jun 20, 2021 6:59 am

Here is the update.
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Re: Lobby: Updated

Postby L i am » Sun Jun 20, 2021 7:17 am

Good textures make a difference, don't they ;)
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Re: Lobby: Updated

Postby Bryan K » Sun Jun 20, 2021 8:09 am

L i am wrote:Good textures make a difference, don't they ;)


They do indeed. :thumb:

I also used real rock models for the plant pots. Better plants, better texture on the pot as well as rebuilding the pot (far too few segments for the circles, so added more and then rounded the base) and real 3d instead of just texture made a big difference.

Thanks again for the suggestions. It really raised the quality. :thumb:
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