by Chris Fullmer » Mon Apr 08, 2013 5:33 am
I like that first one you posted a lot Frenchy! Great style, color, and modeling.
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by yorik1984 » Mon Jun 03, 2013 7:37 pm

robo- thomthom 
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by david_h » Mon Jun 03, 2013 8:01 pm
Very very nice. You know. ..I was hoping that someday I too would have a post on this "Most Impressive" page as well. I guess this is it. 
If I make it look easy...It is probably easy
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by pugz1983 » Thu Jun 06, 2013 3:17 pm
Hi Everybody,
I would like to submit this model made by SketchNL. In my opinion this one belongs here in this topic.
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by pilou » Wed Sep 25, 2013 1:41 am
By ixlrlxi Render V Ray 

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by Daniel » Thu Sep 26, 2013 6:01 pm
The latest from our resident sunglass-wearing frog, Tadema, should be included in this gallery. 04.jpg
My avatar is an anachronism.
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by Bryan K » Sat Sep 28, 2013 8:30 am
Wow. Another 10 years I might be that good.  (ok, maybe 5)
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by mokchi » Tue Nov 26, 2013 10:05 am
ken28875 wrote:DesertRaven wrote: Hi Ken that looks very impressive. Can you give us a rough run down of how you created this masterpiece in SU? Can you even move around in that massive scene how many tris? How is this structured (Components, groups)? What plug ins did you use most and what were the biggest challenges using SU to create this?
>> Hi Olav/ DesertRaven, Thanks for you nice comment. I really appreciate that you are interested and ask questions about the process. If you want to see the different steps, please check out this thread: http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=27030%26amp;start=30Basically, I started with basic shapes (cubes, cylinders, etc.) and slowly added details. The file is actually not that big, about 41MB. The model has 1,808,844 faces (tris and quads), or maybe a little bit more. I used groups as well as lots of components for repetitive elements. It took me about 3 weeks, working a few hours each night to finish the starship. The plugins mostly used were: - Tools on Surface - Basic tool set (Line, Arc, Circle, Push, Pull, scale, etc.) - TIG's Extrusion Tools - Joint Push Pull/NUL Transformation Hope this helps. If you have more questions, please feel free to ask. Best, _KN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Sketchup for Sci-Fi Art: http://forums.sketchucation.com/viewtopic.php?f=81%26amp;t=27030%26amp;p=337096#p337096Sketchup for Fantasy Art: http://forums.sketchucation.com/viewtopic.php?f=81%26amp;t=27028%26amp;start=120My interview with Nomer: http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.htmlMy interview with Sketchupartists.org: http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
I am David , from Hong Kong, I just want to know if I add a quadro K4000 card that can let me make complex SU models like yours?? I am now working on 80-100M models but I felt very slow. My Computer config. CPU : xeon E4650 x 2, supermicro workstation motherboard, 32G ECC RAM , SSD samsung 840 pro 256G, GTX 660 . I want to import 3ds files into sketchup for rendering. Please help!!! Thanks in advance!
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by Marian » Tue Nov 26, 2013 7:02 pm
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by JAWSnAZ » Fri Jan 03, 2014 2:16 pm
Beautiful work! So many people told me the SketchUp wasn't a "REAL" 3d program. Obviously they have no idea what they are talking about. Glad I didn't listen.
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by sonder » Sat Jan 11, 2014 7:16 pm
JAWSnAZ wrote:Beautiful work! So many people told me the SketchUp wasn't a "REAL" 3d program. Obviously they have no idea what they are talking about. Glad I didn't listen.
I've heard that many times as well. Always makes me laugh.
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by gilles » Sat Jan 11, 2014 7:57 pm
JAWSnAZ wrote:Beautiful work! So many people told me the SketchUp wasn't a "REAL" 3d program. Obviously they have no idea what they are talking about. Glad I didn't listen.
SU is a 3D program no doubt, but I think they mean ORGANIC and then they are right, sorry to tell but those space ships are boxy things and SU deal well with this. 
" c'est curieux chez les marins ce besoin de faire des phrases "
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by pilou » Wed Jan 15, 2014 3:30 pm
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by rtd » Sat Jan 18, 2014 11:29 pm
The images here are indeed impressive.
It would be great if the poster/creator included the name of the renderer used as well as the plugins used, and, if there was any post-processing.
This information is provided for a few of the images but it would be nice if this info was a normal part of the presentation.
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by pilou » Wed Jan 22, 2014 7:12 pm
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by Bryan K » Mon Feb 24, 2014 2:44 am
*sigh*
One day. One day...
Incredible work!
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by alexandre sk » Thu Apr 24, 2014 8:13 am
fantastic works.
I think all this can show there is NO LIMIT for sketchup, at least on non-organic and non-animated models.
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by GussNemo » Sat May 03, 2014 10:26 pm
While scrolling through this thread, and drooling at the wonderful models and scenes I saw, I saw several people tell how they were told some did not like Sketchup. Or thought it not a real 3D program. As I read those posts, I thought of people who produce wonderful scenes using other 3D programs, and how some say the same thing about those programs.
And I have to wonder if the reason some don't like Sketchup, or other 3D programs, is that it isn't their cup of tea. That is, they don't have the aptitude to use the 3D program. I've read posts on other sites where people said they were unable to use this or that program because they couldn't grasp the concept of using the program. So every type of 3D program is not for everyone.
A bad program is a bad program, regardless of the skill level of the user. But simply because one finds a 3D program unusable does not mean it's a bad program. It just means they should try another program until they find the one which gives them the desired results.
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by pilou » Tue May 20, 2014 12:06 pm
Not sure the finished work was published ? By Karanak Zoom of course! 
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by pbacot » Tue May 20, 2014 5:19 pm
Karanak's work is beautiful. Way beyond a lot of stuff that makes it into the movies.
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by alexandre sk » Tue May 20, 2014 9:45 pm
wow, this really is top material
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by Bryan K » Thu Jun 12, 2014 1:34 am
You have got to be kidding. Wow.
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by baz » Thu Jun 12, 2014 2:29 am
Pilou wrote:Not sure the finished work was published ? By Karanak Zoom of course!
I'm pretty sure this is for a competition for 'Star Citizen', an amazing new crowd funded space sim. I think the winners have just been announced, I'll check...
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by Meitheal » Mon Jul 14, 2014 11:08 pm
Seriously impressive models and very seriously impressive talent out there. I thought i had made great progress in recent weeks but I know realise just how little i know .
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by pilou » Thu Oct 09, 2014 1:24 am
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by Jaroff » Thu Dec 18, 2014 7:40 pm
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by hellnbak » Fri Jan 02, 2015 12:06 am
Jaroff wrote:Sketchup pro + octane render Best Regards.
When I click on the photos all I get is a white square with an x in the upper left corner
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by pilou » Fri Jan 02, 2015 2:37 am
When I click on the photos all I get is a white square with an x in the upper left corner
Seems a little bug of the forum Right click on the image /Open on a new tab works fine 
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by Mike Amos » Wed Jun 03, 2015 10:26 am
I smell ad linking and spam nearby.
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by baz » Wed Jun 03, 2015 10:39 am
Mike Amos wrote:I smell ad linking and spam nearby.
So it is, perhaps worse, I clicked that Audi link to check, and it took an age to get back here to make this post. With browser hopping about loading numerous urls. Time for a virus check...
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