Magnum 50cc Scooter
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Magnum 50cc ScooterIt's December, whoohoo!! means I get to play again.
I have a few niggling odds and ends to complete before fully playing however today I started on a new model, after being inspired and jealous by a few awesome recent models. Anyway, I decided to model a popcorn machine/scooter, I bought a couple of these a few years ago for the wife and I, and really enjoy riding them to the pub (coming home can be dodgy sometimes) I'm going to be using SDS 2 for most of my modeling and texturing, I'm alpha/beta testing it as most here know. Okay, here is the fairing in stages of proxy to subdivded. Here is what I have so far..
Re: Magnum 50cc ScooterGreat to have you back Pete! I wanna see that Batmobile you mentioned on FB
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Re: Magnum 50cc ScooterThanks, more playing, gonna change a few details and add a few new one when I get to play again.
Rich, I will take a look for it, it was on my old dual core that I gave to my kids a while back, I have an old 60's version as well as an attempt at the tumbler.
Re: Magnum 50cc ScooterVery nice Pete
![]() Spence
Re: Magnum 50cc ScooterYes, I create a rough proxy shape, then run SDS2 1 iriteration, then I use the SDS sculpting tools to refine the shape before subdividing a second time for finished shape, if I make a mistake I can just reduce the poly's with the SDS poly reducer (like an undo)fix and divide again.
Here is an image of the proxy undergoing a divide, I can see how it will look before committing, really cool feature.
Re: Magnum 50cc ScooterSlightly more progress, here you can see the wires.
Re: Magnum 50cc Scooterwow, that's great pete. how'd you do the tires?
-brodie steelblue http://www.steelbluellc.com
Re: Magnum 50cc ScooterI never saved any screen shots, however, I have an old tutorial (really old) that I made for a car tyre/tire, I used a similar process.
Re: Magnum 50cc ScooterWow, really nice model and a terrific render you have here, Pete. I am quite impressed.
![]() ![]() How long did it take for you to model it? What rendering engine did you use? Best, _KN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> My interview with ASGVIS/V-Ray: http://software.asgvis.com/index.php?option=com_content&view=article&id=886&Itemid=466&utm_source=Publicaster&utm_medium=email&utm_campaign=Winning%20Subject&utm_term=Read%20more%20about%20Ken%20Nguyen My interview with Sketchupartists.org: http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/ Sketchup for Fantasy Art: http://forums.sketchucation.com/viewtopic.php?f=81&t=27028 Sketchup for Sci-Fi Art: http://forums.sketchucation.com/viewtopic.php?f=81&t=27030 Follow Your Dreams.
Re: Magnum 50cc Scooter![]()
Re: Magnum 50cc ScooterGreat render Pete. I haven't kept up, what renderer are you using these days?
-Brodie steelblue http://www.steelbluellc.com
Re: Magnum 50cc ScooterThanks. I use Thea render.
Re: Magnum 50cc ScooterThat is fantastic Pete. Makes me jealous that I don't have much time to play myself.
Re: Magnum 50cc ScooterBeautifully done, Pete. It's great to see quality work. I'm still playing with Thea, and so far, I like it. You reminded me a while back that because it's a WIP, tutorials are not available yet. Do you know of any decent lessons or tips that may be out there currently?
Thanks. Re: Magnum 50cc Scooter
Re: Magnum 50cc Scooter
...you like to counter with a knockout.. beautiful little machine.
Re: Magnum 50cc Scooteralmost speechless, amazing
sketchup really at another level sincere congratulations! Re: Magnum 50cc ScooterBeautiful!
You have successfully crushed my ambition. ![]() See my portfolio at https://delphiscousin.blogspot.com/
Re: Magnum 50cc ScooterAh Paris.
Pete ![]() ![]() ![]() These hdri based reflections are great. And work fast. The trick is simple though. Its a 'normals' projection and a fresnel trick. (this was for advanced users lol). Its true and a joke. Specs maps and effects work like this. Real reflections is a ray tracer thing and cost a lot of render time. And not always the best. Re: Magnum 50cc ScooterThanks guys, I made a few changes, mostly to front.
Here is a teaser of the plugin I used to shape this model. http://dl.dropbox.com/u/1129899/capture-37.gif You will notice on the fairing and other parts that the mesh seems to be tighter in some areas, that's part of the new SDS, you can select certain areas and divide more for better smoothness and detail.
Re: Magnum 50cc ScooterWow, this is really awesome, Pete!
![]() ![]() About that SDS2, where did you get it from? I could not find it anywhere even on Whaat's blog. Smustard still has the version 1. Thanks! _KN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> My interview with ASGVIS/V-Ray: http://software.asgvis.com/index.php?option=com_content&view=article&id=886&Itemid=466&utm_source=Publicaster&utm_medium=email&utm_campaign=Winning%20Subject&utm_term=Read%20more%20about%20Ken%20Nguyen My interview with Sketchupartists.org: http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/ Sketchup for Fantasy Art: http://forums.sketchucation.com/viewtopic.php?f=81&t=27028 Sketchup for Sci-Fi Art: http://forums.sketchucation.com/viewtopic.php?f=81&t=27030 Follow Your Dreams.
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