Nexorade...

Nexorade...

Postby TaffGoch » Wed Oct 06, 2010 10:02 pm

...also known as "rigid-tensegrity," "deresonated-tensegrity," "rotegrity," "reciprocal-frame," "multi-reciprocal grid" (and who knows what new term will be devised in the future.)

The most-recently published term is "nexorade," while the oldest is "rigid tensegrity" (coined by Richard Buckminster Fuller.)

Modeled in SketchUp, of course, and rendered in Kerkythea, with minor Photoshopping to darken the "deepest" components in the depth-of-field.

Model composed of only two different components. (Each of the 60 gold "springs" is slightly shorter than one of the 30 silver "springs"; ~25:28 ratio)

-Taff
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Last edited by TaffGoch on Wed Oct 06, 2010 10:44 pm, edited 1 time in total.
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Re: Nexorade...

Postby pilou » Wed Oct 06, 2010 10:08 pm

An headache to make in reality :mrgreen:
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Re: Nexorade...

Postby mitcorb » Wed Oct 06, 2010 11:18 pm

And maybe a buttache in Sketchup :roflmao:

However, excellent work :thumb: :thumb: :thumb:
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Re: Nexorade...

Postby ken28875 » Wed Oct 06, 2010 11:42 pm

Wow, this is quite amazing. :shock:

How did you model it, Taff?

Have a nice day,

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Re: Nexorade...

Postby TaffGoch » Thu Oct 07, 2010 2:15 am

ken28875 wrote:"How did you model it, Taff?"

After spending hours developing the underlying geodesic template,...
...fitting the "follow-me" path, for the springs, was the easy part.

(There are several recent online articles about "nexorades," if you're curious about the mathematical principles of the underlying template.)

-Taff
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Re: Nexorade...

Postby boofredlay » Thu Oct 07, 2010 3:50 am

:thumb: :thumb:
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Re: Nexorade...

Postby d12dozr » Thu Oct 07, 2010 4:44 am

Awesome. The repeating pattern of hexagons, pentagons, and triangles is mesmerizing.
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Re: Nexorade...

Postby TaffGoch » Thu Oct 07, 2010 4:54 am

d12dozr wrote:"Awesome. The repeating pattern of hexagons, pentagons, and triangles is mesmerizing."

Yeah, well, when that happens to me, I figure that it's time to go to bed... :mrgreen:

-Taff
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Re: Nexorade...

Postby Slimdog » Thu Oct 07, 2010 4:57 am

Dude good job.
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Re: Nexorade...

Postby d12dozr » Thu Oct 07, 2010 5:01 am

TaffGoch wrote:
d12dozr wrote:"Awesome. The repeating pattern of hexagons, pentagons, and triangles is mesmerizing."

Yeah, well, when that happens to me, I figure that it's time to go to bed... :mrgreen:

-Taff

:D I was trying to understand how it works, and what would happen if a guy clipped one of the springs :lol:
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Re: Nexorade...

Postby TaffGoch » Thu Oct 07, 2010 10:24 pm

 
I doubled the "wrap" of the springs, and like the final result, better than the original.
(Now my new desktop wallpaper) 8-)

-Taff
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Re: Nexorade...

Postby TaffGoch » Thu Oct 07, 2010 10:39 pm

 
Same methodology, but it was easier to start from scratch, on the springs, rather than try to modify the previous set.

-Taff
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Re: Nexorade...

Postby david_h » Thu Oct 07, 2010 10:40 pm

you are truly insane. . . . :mrgreen:
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Re: Nexorade...

Postby TaffGoch » Thu Oct 07, 2010 10:46 pm

David_H wrote:"you are truly insane...."  :mrgreen:

Granted....

-Taff
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Last edited by TaffGoch on Thu Oct 07, 2010 10:48 pm, edited 1 time in total.
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Re: Nexorade...

Postby david_h » Thu Oct 07, 2010 10:47 pm

but it is such a cool model. . . :thumb:
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Re: Nexorade...

Postby solo » Thu Oct 07, 2010 11:27 pm

Very friggin cool, I would not be able to get my head around this if I was to try make it...way too complicated.

I'd love to see this animated and rendered, spinning as the reflections shimmer.
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Re: Nexorade...

Postby TaffGoch » Fri Oct 08, 2010 12:14 am

 
Actually, this model shares the geometry of the two images, below. While keeping the same underlying geometry, I can get creative with the connected "bones" of the structure.

That said, devising the original geometric template did, indeed, take alot of thought, and several procedural trials, until I got it right. Once that was fait accompli, it has been more like "playing" with concepts, rather than work.

I've still got (at least) one remaining idea that I want to try, using this geometry template.

-Taff
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Re: Nexorade...

Postby ken28875 » Fri Oct 08, 2010 12:42 am

:thumb: :thumb:

Have a nice one!

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Re: Nexorade...

Postby alvis » Fri Oct 08, 2010 10:03 am

And so you try to figure out ... I am impressed with forms of mathematics :thumb:
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Re: Nexorade...

Postby CoreMaster110 » Fri Oct 08, 2010 2:48 pm

:D Amazing! :thumb: :thumb: :thumb:
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Re: Nexorade...

Postby david_h » Fri Oct 08, 2010 5:17 pm

see I told ya. . .INSANE!!!! :mrgreen:
:thumb:
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Re: Nexorade...

Postby simon le bon » Fri Oct 08, 2010 5:40 pm

Hello Taff.

Super work, super variations. :thumb: :thumb:
How many are you all over the world to accomplish that sort of geodesic stuff? 40 ?
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Re: Nexorade...

Postby TaffGoch » Fri Oct 08, 2010 7:56 pm

simon le bon wrote:How many are you all over the world to accomplish that sort of geodesic stuff?

I've wondered that, myself. I've been doing geodesic stuff for 30+ years. No one had ever heard of me, until I became involved in SketchUp, and started posting to the 3D Warehouse, my own Google Group, and here. (Even with that, it's pretty limited exposure.)

So, how many other geodesic aficionados/creators are out there? There could be dozens-to-thousands, but with little-to-no exposure.

You'd think that there would be a good job market, since there are so few of us, but supply-and-demand apparently doesn't support that thesis. (Too bad. I'd love to do this as a career!) I've consulted a few times, but, as far as paying the bills, it's been disappointing.

I've been trying, with my postings, to increase the availability of 3D geodesic models, free on the internet. Perhaps, this will influence young, budding architects, and we'll see more geodesic domes/spheres used in architecture and art. Unfortunately, it's rather difficult to quantify cause-and-effect. I can only hope that I've inspired somewhat, and that the influence will be geometric, rather than just arithmatic.
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By the way, the guy (Dustin Feider) who builds geodesic treehouses, in California, used one of my designs, and we corresponded by email:
Google search results

-Taff
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Re: Nexorade...

Postby ely862me » Fri Oct 08, 2010 8:07 pm

David_H wrote:you are truly insane. . . . :mrgreen:

:o
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Re: Nexorade...

Postby notareal » Fri Oct 08, 2010 9:06 pm

Taff, your work is truly inspirational.
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Re: Nexorade...

Postby simon le bon » Fri Oct 08, 2010 10:04 pm

Dear Taff,
I would like so much be a "big boss" just to feel the great pleasure to employ guys like you.
Is there some big boss coming around? The best guys can be found here..

a "little-to-no exposure" tv cameraman 8-) s
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Re: Nexorade...

Postby TaffGoch » Fri Oct 08, 2010 10:51 pm

notareal wrote:Taff, your work is truly inspirational.

Thank you, for writing such a gracious compliment.

I know that you, in particular, can also appreciate that I used Kerkythea to render this model. Thanks for the knowledge I gleaned from the Kerky forum -- information you provided in your posts there. Without that, I would not have been able to figure out, on my own, how to use the abundance of settings available in KT.
_____________________

This render is a little better than those that I previously posted above. (Kerkythea; Path-tracing - Progressive; no Photoshop post-processing)

-Taff
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Re: Nexorade...

Postby TaffGoch » Fri Oct 08, 2010 10:53 pm

simon le bon wrote:"...The best guys can be found here..."

I could not agree more. :thumb:

-Taff
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Re: Nexorade...

Postby urgen » Fri Oct 08, 2010 11:19 pm

.....
:enlight:
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Re: Nexorade...

Postby museummaker » Sat Oct 09, 2010 2:40 am

+ :thumb: to the insanity.

Years ago I helped re-assemble the Dymaxion House, it was a tension structure, all resting on one mast. Some see it as a precursor to the geodesic dome.


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