The Art of SketchUp - part 2: Sci-Fi

Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Sun Dec 21, 2014 8:43 pm

Those look great. :thumb:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sun Jan 11, 2015 10:43 am

Bryan K wrote:Those look great. :thumb:


Thanks, Bryan!

Have a great weekend!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sat Jan 31, 2015 6:43 pm

Hello everyone,

For those of you who remember, I did a sci-fi battleship inspired by Eve Online game back in late 2009.

If you have not seen the WIP to the final model or like to take a look again, please scroll up this thread. I have also attached images of the final model below...a walk down memory lane. ;)

Anyway, I decided to use that spaceship in one of my illustrations done in October 2013. Instead of having it horizontally, I had it standing vertically.

SketchUp + Lumion3D + Photoshop

Thanks for visiting and have a wonderful weekend!

_KN

Another end-of-the-world concept:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby cotty » Sat Jan 31, 2015 7:10 pm

Wow! :shock:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Mon Feb 02, 2015 12:07 am

Remember that big Spaceship! :enlight:
An epic challenge! :fro:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sat Feb 07, 2015 11:51 pm

cotty wrote:Wow! :shock:


Thanks, Carsten.

pilou wrote:Remember that big Spaceship! :enlight:
An epic challenge! :fro:


Merci, Pilou! Bonne journee!

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Have a great weekend! :enlight:

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Sun Feb 08, 2015 2:07 am

pilou wrote:Remember that big Spaceship! :enlight:
An epic challenge! :fro:


I remember the first time I saw it as well. I was very disheartened thinking I may never be that good. :lol: A few years later I was able to make my colony ship.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sun Feb 22, 2015 6:57 am

Bryan K wrote:
I remember the first time I saw it as well. I was very disheartened thinking I may never be that good. :lol: A few years later I was able to make my colony ship.


Keep up the good work, Bryan. It's all about doing what you love with passion and practice, practice and more practice because practice makes perfect as they say. ;)

Have a great weekend!

_KN
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Last edited by ken28875 on Sun Feb 22, 2015 10:09 pm, edited 1 time in total.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Sun Feb 22, 2015 9:17 pm

ken28875 wrote:
Bryan K wrote:
I remember the first time I saw it as well. I was very disheartened thinking I may never be that good. :lol: A few years later I was able to make my colony ship.


Keep up the good work, Bryan. It's all about doing what you love with passion and practice, practice and more practice because practice makes perfect I they say. ;)

Have a great weekend!

_KN



Thanks Ken. You too!
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sat May 16, 2015 10:53 pm

Hi there,

Long time no post. Got really busy with work. Our game ChronoBlade is coming out soon in the Asian mobile market. I will post some concepts in the near future. Stay tuned.

Here's a personal project called The Last of Them.

SketchUp + Lumion3d + Photoshop

Cheers!

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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Sat May 16, 2015 10:59 pm

Incredible as always. :thumb:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Fri May 29, 2015 11:18 am

Bryan K wrote:Incredible as always. :thumb:


Thanks for your kind words, Bryan. ;)

Have a great day!

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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Mon Jul 06, 2015 5:31 am

Hello everyone,

Here's a concept of a Troll Helicopter used in Skylanders Trap Team.

Have a great week!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby cotty » Mon Jul 06, 2015 6:10 pm

:thumb:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Mon Jul 06, 2015 6:26 pm

The new Meccano! :D
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby andyc » Mon Jul 06, 2015 9:06 pm

Lovely modelling as usual Ken. And great designs of course. Looks like that was a really fun project to work on.

Cheers

A
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sun Sep 06, 2015 7:28 pm

cotty wrote::thumb:


>> Thanks for the :thumb: , Carsten. Hope all is well.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

pilou wrote:The new Meccano! :D


>> Haha, thanks for the comment, Pilou. Bonne journee! :enlight:

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

andyc wrote:Lovely modelling as usual Ken. And great designs of course. Looks like that was a really fun project to work on.

Cheers

A


>> Thanks for your kind words, Andy. Yes, it was a blast working on that project.

When the game shipped, Activision gave me (and all the employees working on Skylanders Trap Team) a box filled with the game and a few extra figurines. My daughter and I have been playing it and Karoline is loving it. It's quite an experience to see your own concepts coming to life in 3D. It's kind of like when I was in architecture, it was great to walk into the buildings that I designed on paper (or SketchUp and Autocad). ;)

Have a wonderful Labor Day weekend!

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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pbacot » Sun Sep 06, 2015 7:56 pm

Great to see this Ken. I wonder how the simple block shapes in SU become carved sculpture in the rendering. Cool work!
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Mon Nov 09, 2015 5:16 am

pbacot wrote:Great to see this Ken. I wonder how the simple block shapes in SU become carved sculpture in the rendering. Cool work!


>> Hi Peter, some of the shapes are geos and others are just textures done in Photoshop.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Hello everyone,

Here's something quite different from what I used to do (e.g. environments and vehicles). These are concepts for guns similar to the ones you would see in movies of video games like Call of Duty.

Thanks for viewing.

Have a great week!

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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Wed Dec 02, 2015 6:36 pm

Hello there,

Here are some more sketchUp concepts of guns.

I will texture and render the second image when I have the time.

Cheers!

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Re: The Art of SketchUp - part 2: Sci-Fi

Postby hellnbak » Wed Dec 02, 2015 7:52 pm

Very nice work, Ken. I would kill for your imagination.

I'm surprised that nobody has raised a stink because it's not "politically correct" to even think too loud about guns nowadays. Or anything else for that matter.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Wed Dec 02, 2015 7:57 pm

Problem is that the French actualities don't incline to these sort of things! :(
And alas the following in maybe a real generalized world war! :(
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby tadema » Fri Dec 04, 2015 12:25 am

Brilliant body of work Ken. The longer I look at your images the more impressed I become! the detailing is fantastic :thumb:

John
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby dale » Sun Dec 06, 2015 3:44 pm

+1, John said it all.
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Mon Feb 13, 2017 6:44 am

@Steve, Pilou, John and Dale: Thank you so much for your kind words and support. Much appreciated. Apologies for the late reply.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Dear Friends,

Wow, it has been more than a year since my last post.

I disappeared for a while, but don't worry, I am still alive and back with a bunch of new concepts.

In case you were wondering what happened to me, here a quick summary. The company that I was working for on the mobile game Chronoblade ran out of funding and they shut down the Art Department and laid off the Art Director and Concept Artists. :-(

However, as someone once said, when one door closes another opens, I got a new job. But I had to move to Los Angeles (Sherman Oaks, to be exact). I am no longer working in the game industry, but in the entertainment/theme park type of projects. Indeed, the new company is Victory Hill Entertainment and I am currently doing concepts for Avengers S.T.A.T.I.O.N shows that opened in Paris, New York, Seoul, Las Vegas and Singapore. Check out the website:
http://www.victoryhillexhibitions.com/

I am also doing concepts for the upcoming Hasbro Transformers shows. I can't wait to share some of the latest concepts with you guys.

In the meantime, I can show you all the concepts I did for Chronoblade.

The concepts below are for the introduction chapter of the game.

Chronoblade is a mix of fantasy and sci-fi, therefore I will split my concepts in the fantasy and sci-fi threads.

Thanks for stopping and have a terrific week! ;)

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby pilou » Mon Feb 13, 2017 9:18 am

Changements but always imaginative creation! :fro:
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Tue Feb 14, 2017 2:15 am

Beautiful work as always, ken!
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby ken28875 » Sat Feb 18, 2017 5:35 pm

@ Pilou and Bryan: thanks for your comments.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Here are a couple of concept from the same location, which is the Chronarch Ship (the enemy alien race in the game). This is the battle with the Empress before she flees and then the chapter 1 of the game begins. You will have another opportunity to fight that boss at the end.

Have a great weekend!

_KN
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby Bryan K » Sat Feb 18, 2017 6:25 pm

That is geometry that seems more complex than your usual landscapes.

Very cool!
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Re: The Art of SketchUp - part 2: Sci-Fi

Postby tadema » Sat Feb 18, 2017 6:28 pm

Welcome back Ken great to see you around again.
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