Castle Howard

Castle Howard

Postby MartinPh » Fri Mar 12, 2010 4:09 pm

Well, it took over a year and I don't even want to think about the number of hours I spent on it, but it's done.

Castle Howard (situated some 12 miles north of the city of York, UK) was designed in 1699 by John Vanbrugh (who was at that time not an architect but a playwright!) for the 3d Earl of Carlisle. Building progressed steadily for a while, until the earl shifted his attention to laying out the gardens and then ran into money trouble. The proposed west wing and forecourt were never finished according to Vanbrugh's design. When a successor finally came round to finishing the building some 80 years later, Vanbrugh's baroque had gone out of fashion and a family member who fancied himself an architect came up with a bland design in the then fashionable palladian style, that took no account whatsoever of the original plans, giving the building the strange, lopsided look we know today. The current owners of the house are so dismayed by this that they won't even allow pictures of this wing to appear in the guidebook.

It's been a while since I first thought that SU would be an ideal means of creating a 3d vision of Vanbrughs original plan. So last year I took the plunge. I worked from drawings in Vitruvius Britannicus (published in three volumes from 1715-1725 and recently reissued by Dover), from photographic reference material (some of it collected during a visit to the house last May), and when neither was conclusive or where drawings were at odds with each other I used my imagination, hopefully in the spirit of Vanbrugh.

So here it is. Renders were done in iRender NXT and are as yet basic. Texturing is a problem, bitmaps simply won't do in a model this size, you get patterning, it looks ugly. But at least iRender is able to handle this 81MB beast, which is more than can be said of Vray... exporting 2D images from SU itself is rather more of a problem too...













7
Last edited by MartinPh on Mon Mar 15, 2010 8:37 pm, edited 1 time in total.

MartinPh 
 

Re: Castle Howard

Postby Rich O Brien » Fri Mar 12, 2010 4:29 pm

Hi Martin,

Thanks for sharing this mammoth project and congrats on the superb outcome. This is incredible :thumb:

Would love to see this given the Vue treatment with lots of vegatation, but as is it's still inspiring
0
There's a frontroom and a backroom....reverse faces
User avatar
Rich O Brien 
Administrator
 

Re: Castle Howard

Postby Gaieus » Fri Mar 12, 2010 4:47 pm

Wow.

This is superb! :thumb: :thumb: :thumb:

MartinPh wrote:Well, it took over a year and I don't even want to think about the number of hours I spent on it...

Why not? It seems to have been well worth every moment of modelling! ;)

rclub24 wrote:Would love to see this given the Vue treatment with lots of vegatation

True - that's probably all it needs at this stage. Although with iRender, you can get all those fractal plants, too, can't you?
0
User avatar
Gaieus 
 

Re: Castle Howard

Postby MartinPh » Fri Mar 12, 2010 4:50 pm

I did these renders in the trial version of iRender, which runs out in 6 days, so I'm now considering buying it. It does have good RPC plant options that I'd love to experiment with!

...and with regard to all those hours, you are right, I enjoyed most of them hugely!
0

MartinPh 
 

Re: Castle Howard

Postby alpro » Fri Mar 12, 2010 5:18 pm

Incredible modeling! Would love to see some closeups of some of the detailed areas.



Mike
0

alpro 
Premium Member
Premium Member
 

Re: Castle Howard

Postby remus » Fri Mar 12, 2010 5:31 pm

Amazing project! Did you model the statues as well or are they textures/components?
0

remus 
 

Re: Castle Howard

Postby charly2008 » Fri Mar 12, 2010 5:36 pm

Hi MartinPh,

It looks fantastic and certainly needed a lot of detail work. I like this historic projects very much. Historic buildings are my favorites too but most of the time the problem is to find good plans or drawings.
0
He who makes no mistakes, makes nothing
User avatar
charly2008 
 

Re: Castle Howard

Postby fymoro » Fri Mar 12, 2010 5:49 pm

Mama mia !!! :shock:
0

fymoro 
 

Re: Castle Howard

Postby EscapeArtist » Fri Mar 12, 2010 5:54 pm

Great job!
0
User avatar
EscapeArtist 
Top SketchUcator
 

Re: Castle Howard

Postby olishea » Fri Mar 12, 2010 5:59 pm

amazing work!! congratulations! :thumb:
0
oli
User avatar
olishea 
Premium Member
Premium Member
 

Re: Castle Howard

Postby MartinPh » Fri Mar 12, 2010 5:59 pm

Remus, the statues are 3d, but I must adnmit I didn't model them myself. I found them on the internet and only simplified them a bit for use in this model. The bas reliefs on the facade are textures.

Yeah, Charly, I prefer historical buildings too for modeling. But it is indeed rare to find such good reference material as in Vitruvius Brittanicus. It was the Dover reissue of that book which got me going on this project. Actually, VB will allow you to model almost any 18th century English country house; but I think I'll lay off for a while and do something completely different... ;-)
0

MartinPh 
 

Re: Castle Howard

Postby MartinPh » Fri Mar 12, 2010 6:02 pm

Oh, and did I say thank you yet to Fredo for his brilliant plugins, without which this would have taken another year at least?
0

MartinPh 
 

Re: Castle Howard

Postby numbthumb » Fri Mar 12, 2010 6:44 pm

Size does matter after all...Congratulations! :thumb: :thumb: :thumb:
0
Comfortably numb...
User avatar
numbthumb 
Top SketchUcator
 

Re: Castle Howard

Postby Daniel » Fri Mar 12, 2010 7:06 pm

That is F@!/*#- awsome!
0
Why do today what you can put off doing the day after tomorrow?
User avatar
Daniel 
 

Re: Castle Howard

Postby artysmedia » Fri Mar 12, 2010 7:20 pm

I ever envy those guys that make so great effort to make so beautiful buildings! :thumb: :berserk:
0
Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

Blog: Artysmedia
User avatar
artysmedia 
 

Re: Castle Howard

Postby Mike1158 » Fri Mar 12, 2010 7:59 pm

Fantastic. I think you have a winner.
0

Mike1158 
 

Re: Castle Howard

Postby Stinkie » Fri Mar 12, 2010 8:12 pm

That's some model! :shock:

:thumb:
0
'Nobody knew health care could be so complicated.' -D. Trump
User avatar
Stinkie 
 

Re: Castle Howard

Postby urgen » Fri Mar 12, 2010 8:48 pm

...good work))) thanks! :thumb:
0
--pupil forever...------
User avatar
urgen 
 

Re: Castle Howard

Postby KXI System » Fri Mar 12, 2010 9:30 pm

Daniel wrote:That is F@!/*#- awsome!


Double over here man
:thumb: :thumb: :thumb: :thumb: :thumb:
:thumb: :thumb: :thumb: :thumb: :thumb:

10 :thumb: wow, your the second person I gave this too!
0
Getting the perfect sig is hard...

Google it!

KXI System 
 

Re: Castle Howard

Postby jopsa2 » Fri Mar 12, 2010 11:31 pm

very very impressive!! what a huge project to undertake, but definitely worth it! I would definitely recommend texturing it, would turn it into a killer project!

Can i ask about the stats? hoy many edges etc, did Sketchup handle it ok?

PS. nice touch with the sketchup fog ;)
0

jopsa2 
 

Re: Castle Howard

Postby pmolson » Sat Mar 13, 2010 2:59 am

Add me to the list of awed viewers.
Amazing!
0
User avatar
pmolson 
Premium Member
Premium Member
 

Re: Castle Howard

Postby dale » Sat Mar 13, 2010 3:06 am

You have my absolute respect. Wow!!
0
Just monkeying around....like Monsanto
User avatar
dale 
Top SketchUcator
 

Re: Castle Howard

Postby MartinPh » Sat Mar 13, 2010 11:35 am

Thanks all! Jopsa, I'd love to texture it, but I would need a renderer that does procedurals (actually I have one, Vray, but it is unable to render models this large :-(). I think I'll be experimenting in Photoshop instead. Best of all would be to export this to Vue, as someone else suggested, but on my system that is definitely out of the question... (and like SU, Vue is very good at handling its own native format, but not so good at handling imported geometry).

As for stats:
3,446,304 edges
1,527,138 faces
6,682 component instances
3,832 groups

I am on a P4, 2,13 Ghz dual core Vista PC, with 4 GB of RAM and a 'Loser Edition' nVidia card that I will be replacing one of these days... (it messes up shadows completely). The model was finished in SU 7, and SU can handle it without any problem at all; only, when orbiting, components and groups go into box mode. I had several crashes, however, when trying to export large bitmaps.

PS, Jopsa: I found your Pantheon greatly inspiring, it seems to me that operates at an even higher level of detail!
0

MartinPh 
 

Re: Castle Howard

Postby MartinPh » Sat Mar 13, 2010 9:15 pm

Here's another render. I love this feature of iRender, it actually does true orthogonal renders.

0

MartinPh 
 

Re: Castle Howard

Postby Paul Russam » Sun Mar 14, 2010 1:20 am

Well done! I'm truly impressed. That's a lot of work you've done there.
Do you have an example of the drawings you worked from?, I'd love to see what type of info you had.
0
Paul Russam
English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.
User avatar
Paul Russam 
Premium Member
Premium Member
 

Re: Castle Howard

Postby 3eighty » Sun Mar 14, 2010 6:35 am

Fantastic work...Reminds me of a castle out of "The Tudors"...If you want a render done in Vue I'd be happy to do one for you... :thumb:
0

3eighty 
 

Re: Castle Howard

Postby Al Hart » Sun Mar 14, 2010 8:05 am

Nice stuff.

I put a link to this thread on the Render Plus Blog.

If you need another 30 days of IRender nXt, you can renew the trial code at: Reset Trial

And I'll send you a PM with a special discount for IRender nXt.

Keep up the good work!
0
Al Hart
IRender nXt from Render Plus
User avatar
Al Hart 
PluginStore Author
PluginStore Author
 

Re: Castle Howard

Postby linea » Sun Mar 14, 2010 8:53 am

Martin
This is phenomenal work. I live about an hour from Castle Howard so have visited a few times. Wish I'd thought about doing an SU model!

jon
0

linea 
 

Re: Castle Howard

Postby studio1 » Sun Mar 14, 2010 8:55 am

I am truely amazed - I'd like to say this is a stunning piece of work but it simply wouldn't do justice to the care and the sheer dedication gone into this.

Unbeleivable.... :berserk:
0

studio1 
 

Re: Castle Howard

Postby d12dozr » Sun Mar 14, 2010 9:14 am

Phenomenal modeling! Thanks for posting here for us all to enjoy :D
0
3D Printing with SketchUp Book
http://goo.gl/f7ooYh

d12dozr 
Top SketchUcator
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 

Next


 

Return to Gallery

Who is online

Users browsing this forum: No registered users and 1 guest

Visit our sponsors: