renders of Romanesque Monastery

renders of Romanesque Monastery

Postby Aerilius » Wed Dec 30, 2009 6:20 pm

I finished the romanesque monastery model (-> WIP thread). It was built in 1024 by Emperor Konrad II as a benedictine monastery. (The still remaining tower looks a bit different, it was built in gothic style after the former tower was destroyed by a lightning)
DSC01863.JPG

DSC01863_Rekonstruktion.jpg


DSC00384.jpg

DSC00384_Rekonstruktion.jpg


DSC01618rek.jpg


Edit (11.7.2011):
Here are some panoramic renders:
http://www.you3dview.com/search/?search_id=limburg

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Last edited by Aerilius on Mon Jul 11, 2011 8:05 pm, edited 1 time in total.

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Re: renders of Romanesque Monastery

Postby stevebo » Wed Dec 30, 2009 7:25 pm

Wow! Fantastic renders and great superimposing! The first and last one look like paintings! Very realistic paintings. The second one seems a little flat maybe?

Fantastic stuff!
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Re: renders of Romanesque Monastery

Postby boofredlay » Wed Dec 30, 2009 9:00 pm

Great work. Congrats.
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Re: renders of Romanesque Monastery

Postby Rich O Brien » Wed Dec 30, 2009 9:07 pm

That's excellent! :thumb:

thanks for sharing
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Re: renders of Romanesque Monastery

Postby CaptainsLS » Wed Dec 30, 2009 9:18 pm

Those are incredible! Are they done in Vue?
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Re: renders of Romanesque Monastery

Postby Daniel » Wed Dec 30, 2009 9:28 pm

Incredible work....if I hadn't seen the photos of the ruins, I would have mistook your renderings for the real thing.
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Re: renders of Romanesque Monastery

Postby Crazy Eyes » Wed Dec 30, 2009 10:08 pm

Where are the renders?
All I can see are photos!
Amazing work...!
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Re: renders of Romanesque Monastery

Postby olishea » Thu Dec 31, 2009 12:30 am

excellent. i though they were photos too. larger images please!! :thumb:
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Re: renders of Romanesque Monastery

Postby bytor » Thu Dec 31, 2009 3:04 am

Fantastic work! That last one is a wonderful image, and the texturing holds up very well for the distance the original photos were taken from - not an easy task. :thumb:
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Re: renders of Romanesque Monastery

Postby dspace » Thu Dec 31, 2009 4:03 am

Amazing work! Great texturing! :)
Agree with some of the guys, probably the small rez issue - couldn't tell how much post-pro were done.
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Re: renders of Romanesque Monastery

Postby majid » Thu Dec 31, 2009 8:02 am

I thought all of them are photoes, rnt they?
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Re: renders of Romanesque Monastery

Postby michaliszissiou » Thu Dec 31, 2009 12:59 pm

I only see some photos and a painting of Corot.

http://www.rome-in-italy.com/rome/rome- ... t-1826.jpg
:thumb: :thumb: :thumb: :thumb: :thumb:

Like this:
DSC01618rekAffect.jpg
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Re: renders of Romanesque Monastery

Postby EarthMover » Thu Dec 31, 2009 1:40 pm

Wow, really good work. Looks like he's showing a photo of the ruins followed by photomatch of the reconstruction inserted into the original photo.

Great job on the reconstruction and the way you worked them into the photos...looks so convincing!
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Re: renders of Romanesque Monastery

Postby Aerilius » Thu Dec 31, 2009 3:02 pm

I have to admit that the images are a combination of renderings in Kerkythea and post production (in PaintShop Pro).

Here again in higher resolution:

DSC01863rek.JPG


DSC00384rek.JPG


DSC01618rek.jpg


I intensively used Kerkythea's layered material system which unfortunately has its limits. Thus I could prevent repetition of the textures and add dirt and mosses at the border of faces. This worked well for the roof (no later modification), but it looked strange at the wall around the windows. As I could not set a different amount and type of dirt for horizontal and vertical edges, there was some modification necessary. The fog was added later using a depth render. Also I played around with color settings to create a similar atmosphere like in the original photo.

wall.jpg


wall_dirt.jpg
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Re: renders of Romanesque Monastery

Postby sepo » Thu Dec 31, 2009 3:32 pm

Fantastic renders....they show the Kerky power really well. How did you add snow to roof in the first image (last batch). Was it pp or Kerky layering? :thumb:
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Re: renders of Romanesque Monastery

Postby Mike1158 » Thu Dec 31, 2009 3:54 pm

Fantastic work.
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Re: renders of Romanesque Monastery

Postby Gaieus » Fri Jan 01, 2010 9:55 am

Perfect work, Aerilius. I have always loved what you are doing with this monastery but these images are superb. Like the others above - I could've easily been mistaken if I hadn't seen the real photos with the ruins.

If anyone has missed your other post with the interior panoramas, here is the link:
viewtopic.php?f=81&t=23796
(and yes, they are also renders ;) )
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Re: renders of Romanesque Monastery

Postby Bryan K » Sat Jan 02, 2010 1:39 am

Wow! Well done!
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Re: renders of Romanesque Monastery

Postby rombout » Thu Jan 21, 2010 7:22 pm

wow these images are great, really great... you had me fooled!!! i thanks for the explination of the layer system. I tried it once but still had some problems with the physical laws
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Re: renders of Romanesque Monastery

Postby Fletch » Sun Jan 24, 2010 12:19 am

these have to be some of my favorite Kerkythea renderings I have seen in quite some time... congrats!!!
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Re: renders of Romanesque Monastery

Postby thomthom » Sun Jul 10, 2011 2:41 pm

That is some really impressive work. The renders fit into the photos so well! :thumb: :thumb:
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Re: renders of Romanesque Monastery

Postby honoluludesktop » Sun Jul 10, 2011 5:11 pm

Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.
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Re: renders of Romanesque Monastery

Postby Aerilius » Sun Jul 10, 2011 6:53 pm

How do you read my mind? :)
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Re: renders of Romanesque Monastery

Postby pilou » Mon Jul 11, 2011 1:31 am

we can hear the bells ringing ! :fro:
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Re: renders of Romanesque Monastery

Postby tomislavm » Mon Jul 11, 2011 7:21 am

Perfect work, this is something very nice!
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Re: renders of Romanesque Monastery

Postby Roger » Mon Jul 11, 2011 6:08 pm

honoluludesktop wrote:Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.

Doesn't Google already do that?
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Re: renders of Romanesque Monastery

Postby Roger » Mon Jul 11, 2011 6:10 pm

Aerilius, what sort of reference documents were you working from to create the reconstruction?
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Re: renders of Romanesque Monastery

Postby Aerilius » Mon Jul 11, 2011 8:27 pm

Most of the reconstruction is based on plans by the architect W. Manchot (1892) who examined the ruin and created very many detailed plans (up to ~10cm). Since that time the reconstruction proposals have changed a bit, so I updated it to current state of science (two tower theory <-> central tower).
Querschnitt_Vorhalle.jpg

Seitenansicht.jpg


Actually I had not posted the original renders (which have much better resolution).
Here are some more panoramic renders:
http://www.you3dview.com/search/?search_id=limburg
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Re: renders of Romanesque Monastery

Postby bogdank » Mon Dec 19, 2011 9:09 am

Great job! :)
Can you please tell me how did you do texture inside, with all arcs and stuff???
I am modeling some tunnels where one end is higher than the other, so I join these diferent size arcs with sandbox (from contur). With all triangles that I get, I can not apply texture nicely. I tried with QuadFace but its not working for me.
I see on these panoramic photos that you done them perfectly.
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Re: renders of Romanesque Monastery

Postby bogdank » Mon Dec 19, 2011 9:15 am

I forgot to attach...
This is the problem.
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