Render this: SSS

Re: Render this: SSS

Postby EarthMover » Wed Nov 11, 2009 8:37 pm

Here's a try with the dragon in vray using an SSS sssnake ssskin material applied to the refraction channel.

And another without the skin bitmap.
0
Last edited by EarthMover on Wed Nov 11, 2009 11:16 pm, edited 2 times in total.
3D Artist at Clearstory 3D Imaging
Guide Tool at Winning With Sketchup
Content Creator at Skapeup
User avatar
EarthMover 
Premium Member
Premium Member
 

Re: Render this: SSS

Postby solo » Wed Nov 11, 2009 8:41 pm

Nice one Adam.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby EarthMover » Wed Nov 11, 2009 8:45 pm

Thanks Pete...I actually cheated a little and used the high poly dragon since it was in Max. Looking at yours...I should've jacked up the specularity a little.

Pete, have you tried using different color lights with a white SSS material? That should be interesting.
0
3D Artist at Clearstory 3D Imaging
Guide Tool at Winning With Sketchup
Content Creator at Skapeup
User avatar
EarthMover 
Premium Member
Premium Member
 

Re: Render this: SSS

Postby solo » Wed Nov 11, 2009 8:58 pm

a quick 30 second render.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby solo » Wed Nov 11, 2009 9:22 pm

Four lights, two red, two white.

I used a bump map.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby EarthMover » Wed Nov 11, 2009 9:40 pm

Wow Pete..the last one is amazing. The bump map really made it pop.
0
3D Artist at Clearstory 3D Imaging
Guide Tool at Winning With Sketchup
Content Creator at Skapeup
User avatar
EarthMover 
Premium Member
Premium Member
 

Re: Render this: SSS

Postby avariant » Wed Nov 11, 2009 9:47 pm

Red rubber ball
0

avariant 
PluginStore Author
PluginStore Author
 

Re: Render this: SSS

Postby remus » Wed Nov 11, 2009 10:04 pm

Blue rubber material again.
0

remus 
 

Re: Render this: SSS

Postby solo » Wed Nov 11, 2009 10:07 pm

Remus, that's a very convincing looking rubber mat.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby solo » Wed Nov 11, 2009 10:11 pm

This one came out great IMO, it's a waxy type material, the extra back lighting really made it pop.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby jeff hammond » Wed Nov 11, 2009 10:19 pm

ha, i was going for a blue rubber dragon too.. :D
was going to let it cook longer but stopped it after seeing remus'..

0
dotdotdot
User avatar
jeff hammond 
Global Moderator
 

Re: Render this: SSS

Postby EarthMover » Wed Nov 11, 2009 10:21 pm

WOW...these are all amazing. Love the blue rubber Remus (and Jeff). Here's "light side" angle of my previous on a Jade material stand.
0
3D Artist at Clearstory 3D Imaging
Guide Tool at Winning With Sketchup
Content Creator at Skapeup
User avatar
EarthMover 
Premium Member
Premium Member
 

Re: Render this: SSS

Postby remus » Wed Nov 11, 2009 10:28 pm

just downloaded the material form the indigo materials database, so cant take any credit for it ;)
0

remus 
 

Re: Render this: SSS

Postby Rich O Brien » Wed Nov 11, 2009 11:07 pm

Twilight User

Here's my problem -

Place model in 'Basic Studio' with Omni Light behind model

Apply SSS material to model (Red Gum)

Sunlight Disabled

Sky Type - Background Color (Black)

Render at Medium+ (Still Cooking after 30mins)

Vista64bit - AMD Turion X2 Dual Core - 4GB

When i cooked at lower presets the model was very dark? Do i need to up light size?
0
There's a frontroom and a backroom....reverse faces
User avatar
Rich O Brien 
Administrator
 

Re: Render this: SSS

Postby solo » Wed Nov 11, 2009 11:30 pm

Rich

So far I've only been playing with Vue, I am yet to try Twilight for SSS, I know Miguel (Ecuadorian) has done some tests over at Twilight successfully. I would guess that using Twilight in conjunction with Kerkythea for the advanced material editing that you will get great results.

I will give Twilight a try later and hopefully I can figure it and and if I do I will see if I can help further.

However, try adding another point light behind camera also
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby Chris_at_Twilight » Wed Nov 11, 2009 11:33 pm

rclub24 wrote:Twilight User

Here's my problem -

Place model in 'Basic Studio' with Omni Light behind model
Apply SSS material to model (Red Gum)
Sunlight Disabled
Sky Type - Background Color (Black)
Render at Medium+ (Still Cooking after 30mins)
Vista64bit - AMD Turion X2 Dual Core - 4GB
When i cooked at lower presets the model was very dark? Do i need to up light size?


The Low, Med, High presets, being biased, don't do nearly as good a job at SSS as the unbiased methods. They have to make approximations and assumptions which can turn out quite well sometimes, but with complicated organic shapes you aren't going to get as good of results. At at the really low end, with Low or Low+, you may not actually get any results from SSS and translucency because those are designed for higher speed.
0

Chris_at_Twilight 
Twilight Render
 

Re: Render this: SSS

Postby avariant » Wed Nov 11, 2009 11:38 pm

rclub24 wrote:Twilight User
Here's my problem - ...


The red rubber dragon I posted above was done in Twilight. I just used the SSS Rubber Ball right out of the box. It's done with Interior +, so that's probably the difference.

This is Twilight also.
irridescent.png
0

avariant 
PluginStore Author
PluginStore Author
 

Re: Render this: SSS

Postby EarthMover » Thu Nov 12, 2009 12:09 am

Avariant..iridescent one is fantastic. Really good showing from Twilight.

Last one from me. Added some displacement in the mix.
0
3D Artist at Clearstory 3D Imaging
Guide Tool at Winning With Sketchup
Content Creator at Skapeup
User avatar
EarthMover 
Premium Member
Premium Member
 

Re: Render this: SSS

Postby Ecuadorian » Thu Nov 12, 2009 12:19 am

I just want to print and hang in my walls all renders by Remus, Pete and Adam, they're wonderful!
0

Ecuadorian 
 

Re: Render this: SSS

Postby olishea » Thu Nov 12, 2009 12:20 am

earthmover these are fantastic! and yeah remus that blue rubber is amazing!
0
oli
User avatar
olishea 
Premium Member
Premium Member
 

Re: Render this: SSS

Postby Ecuadorian » Thu Nov 12, 2009 1:34 am

A couple of lazy attempts with just Twilight library materials:

Milk:
milk.jpg


And blue gum. Indigo and Maxwell beat Twilight big time when it comes to blue gum/rubber. :(
blue-gum.jpg
0
Last edited by Ecuadorian on Thu Nov 12, 2009 2:05 am, edited 1 time in total.

Ecuadorian 
 

Re: Render this: SSS

Postby dale » Thu Nov 12, 2009 1:38 am

A little from Kerkythea
0
Just monkeying around....like Monsanto
User avatar
dale 
Top SketchUcator
 

Re: Render this: SSS

Postby solo » Thu Nov 12, 2009 1:59 am

My first twilight attempt.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby Rich O Brien » Thu Nov 12, 2009 2:08 am

solo wrote:My first twilight attempt.


I'm sick as a parrot after that one.

What the $@#* am I doing wrong?

I've read the manual, I've followed the tuts. All that's left is to remove the mallet from my ass and beat myself with it

Goodnight
0
There's a frontroom and a backroom....reverse faces
User avatar
Rich O Brien 
Administrator
 

Re: Render this: SSS

Postby solo » Thu Nov 12, 2009 2:14 am

Rich, here is my setup, see I have 3 lights behind and one in front, I rendered using preset #9

I used the studio setup, painted black, I have no sun and a black background.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Render this: SSS

Postby Click Draw » Thu Nov 12, 2009 2:36 am

Here's my attempt....
0
Have I mentioned how much of a laugh I get out of some of the Signatures on here!

Click Draw 
 

Re: Render this: SSS

Postby Click Draw » Thu Nov 12, 2009 2:38 am

looks like I'm a bit behind.....oops :oops: Guess I've been Dragon my ass.... :roflmao:
0
Have I mentioned how much of a laugh I get out of some of the Signatures on here!

Click Draw 
 

Re: Render this: SSS

Postby d12dozr » Thu Nov 12, 2009 2:55 am

Fantastic renders, guys! This is so cool :fro:

Using Twilight, I also had the same problem as Rich, I started using the Low and Medium presets and it was taking forever, but I'm getting much better results after switching to #10 - Interior+ (but not good enough to post here yet)
0
3D Printing with SketchUp Book
http://goo.gl/f7ooYh

d12dozr 
Top SketchUcator
 

Re: Render this: SSS

Postby Ecuadorian » Thu Nov 12, 2009 3:08 am

Twilight Render's Easy 09 preset should be enough; Easy 10 enables color dispersion and some other special FX, however.

I made two more tries: One with Easy 09 and another one with Easy 10. I stacked them together:
dragon-eyes-stacked.jpg


And then added some airbrush to the eyes and altered the curves a little bit in GIMP:
dragon-eyes-postpro.jpg


Hey, Pete, how about "Emitters and LEMs" for the next "Render this"?
0
Last edited by Ecuadorian on Thu Nov 12, 2009 3:41 am, edited 1 time in total.

Ecuadorian 
 

Re: Render this: SSS

Postby woodtick » Thu Nov 12, 2009 3:28 am

Very interesting thread........thanks for starting this.I've just started working with Twilight and rendering in general.Keep in mind I'm a carpenter, not a graphic artist so any breach of rendering etiquette is purely unintentional. This is what I came up with....not sure it meets any of the sss criteria but it sure was fun trying.

Rich
0

woodtick 
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 

PreviousNext


 

Return to Gallery

cron

Who is online

Users browsing this forum: No registered users and 2 guests

Visit our sponsors: