sketchup, podium and photomatix

sketchup, podium and photomatix

Postby nomeradona » Sat Apr 11, 2009 2:21 pm

i am looking on post processing my images in HDRI. since podium is quick in rendering why not try rendering 3 different exposures and use my photomatix to process my image and create my hdri... of course my final output was saved as jpeg for posting reason. the good thing in photomatix is you have a lot of options.

here is my first try with thoikens interior. i think not so bad except for some burnout. but i think since this is my forst try its forgiveable. will look on other xml setting to correct the burnout.

please let me know your feedback..
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Last edited by nomeradona on Sun Apr 26, 2009 3:35 am, edited 1 time in total.

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Re: sketchup, podium and photomatix

Postby sepo » Sat Apr 11, 2009 2:42 pm

Saw it on Podium forum....Looks quite good. I supose different xml could be also used for varied output.
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Re: sketchup, podium and photomatix

Postby nomeradona » Sat Apr 11, 2009 2:56 pm

sepo wrote:Saw it on Podium forum....Looks quite good. I supose different xml could be also used for varied output.

that is actually my second one.
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Re: sketchup, podium and photomatix

Postby sepo » Sat Apr 11, 2009 3:01 pm

Right.....they look quite similar (same ) to me.
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Re: sketchup, podium and photomatix

Postby nomeradona » Sat Apr 11, 2009 3:14 pm

oops sorry, i mean that would be my second test. i used optimalem xml for the three and just adjusted the dark slider. but the next one im doing is using different xml since i want to rid of the burn out.
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Re: sketchup, podium and photomatix

Postby teofas » Sat Apr 11, 2009 4:02 pm

well done nomer, that photomatix soft is like photoshop?
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Re: sketchup, podium and photomatix

Postby nomeradona » Sat Apr 11, 2009 4:22 pm

teofas wrote:well done nomer, that photomatix soft is like photoshop?
hi teofas, photomatix is an hdri shop. although we could also use photoshop to do an hdri image, imho photomatix is better when it comes to hdri.
so photoshop is broader when it comes to post processin images. photomatix is only for hugh dynamic range images. i was actually using it for my students in photography and also im using it when it comes to doing my environment in hypershot render enviroment.
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Re: sketchup, podium and photomatix

Postby teofas » Sat Apr 11, 2009 4:41 pm

thx for the reply nomer!
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Re: sketchup, podium and photomatix

Postby nomeradona » Sun Apr 12, 2009 2:16 am

teofas wrote:thx for the reply nomer!
your welcome bro.

to understand further the workflow i would like to post here the original podium render before i load them to photomatix. I actually use my photomatix to create HDRI and i just thought why not use it using rendered image and see how. fair enough, i think its one way how to explore further this area with SU, rendered image and photomatix as post processing software.

here are my three raw podium output. btw im testing the beta(unrelease)of podium and testing blurry reflection







what i did is i reloaded the three images in photomatix by clicking create hdri. then the rest is up to you when you are adjusting the various sliders in Tone Mapping.
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Re: sketchup, podium and photomatix

Postby GdB™ » Sun Apr 12, 2009 2:38 pm

fantastic renders...compliments!
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Re: sketchup, podium and photomatix

Postby nomeradona » Sun Apr 12, 2009 3:44 pm

GdB™ wrote:fantastic renders...compliments!
thanks gdb that you like them.
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Re: sketchup, podium and photomatix

Postby nomeradona » Sun Apr 12, 2009 3:54 pm

dont want to create another thread.. here is the vray version

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Last edited by nomeradona on Thu Apr 30, 2009 6:29 am, edited 1 time in total.

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Re: sketchup, podium and photomatix

Postby GdB™ » Sun Apr 12, 2009 7:17 pm

it looks real! :o
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Re: sketchup, podium and photomatix

Postby solo » Sun Apr 12, 2009 7:21 pm

Whoa!!! Nomer that Vray render rocks!!!

I kinda feel bad for Podium on this one.

Excellent render, and nice floor mat, can I enquire where you got it? as I am in need of some good wood and tile floor mats.
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Re: sketchup, podium and photomatix

Postby Frederik » Sun Apr 12, 2009 7:32 pm

solo wrote:...can I enquire where you got it? as I am in need of some good wood and tile floor mats.

Not sure where Normer got his floor material from, but I can certainly recommend that you visit Arroway Textures...
They have a very nice range of wooden floor materials with diffuse-, bump- and reflectivity-maps... ;)
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Re: sketchup, podium and photomatix

Postby solo » Sun Apr 12, 2009 7:41 pm

I have seen those, even downloaded some low rez ones, but yikes!! they are pricey.
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Re: sketchup, podium and photomatix

Postby Frederik » Sun Apr 12, 2009 8:00 pm

You're welcome... :|

Perhaps you can then find some from CG Textures...
They don't come along with bump- and relection-maps, but you should be able to make these yourself from the diffuse-map image...
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Re: sketchup, podium and photomatix

Postby solo » Sun Apr 12, 2009 8:07 pm

You're welcome...


Sorry mate, I do appreciate the reply :D .

Maybe I'm a little grouchy (sp) today, as yesterday I killed my main work rig, I believe it had something to do with static so I'm down to dual cores at moment and that really sucks in the rendering department, but faster with SU.
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Re: sketchup, podium and photomatix

Postby nomeradona » Mon Apr 13, 2009 2:22 am

GdB™ wrote:it looks real! :o
thanks :)
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Re: sketchup, podium and photomatix

Postby nomeradona » Mon Apr 13, 2009 2:25 am

solo wrote:Whoa!!! Nomer that Vray render rocks!!!

I kinda feel bad for Podium on this one.

Excellent render, and nice floor mat, can I enquire where you got it? as I am in need of some good wood and tile floor mats.
oops Pete, i dont have the intention to compare the two here. my apology. i just want to put the same model in one thread. i am also doing one more podium stuff and hypershot. the floor is arroway i think, lookin on thoi kens model. i have told you my secret recipe pete, it is not about the diffuse map, but rather its the vray material. you know what i have told you about the subdivision of blurry reflection, this one instead of 8 i raised it to 32.
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Last edited by nomeradona on Sun Apr 26, 2009 3:36 am, edited 1 time in total.

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Re: sketchup, podium and photomatix

Postby Frederik » Mon Apr 13, 2009 10:19 am

solo wrote:Sorry mate, I do appreciate the reply :D

No need to apologize... I just couldn't resist teasing you a bit... :D

I'm sorry to hear about your quad system... Hopefully you'll find a new rig soon...?!
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Re: sketchup, podium and photomatix

Postby solo » Mon Apr 13, 2009 1:28 pm

Nomeradona wrote:

my apology. i just want to put the same model in one thread.


No need for an opology mate, I was just remarking that the vray render is so good that any render would look bland against it. :thumb:
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Re: sketchup, podium and photomatix

Postby nomeradona » Mon Apr 13, 2009 2:30 pm

oh ok.. :D
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Re: sketchup, podium and photomatix

Postby nomeradona » Sun Apr 19, 2009 3:23 am

HYPERSHOT render
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Re: sketchup, podium and photomatix

Postby kwistenbiebel » Sun Apr 19, 2009 9:33 am

Very nice Nomer :thumb:

Let us hope Bunkspeed will add a physical sky in a next version...
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Re: sketchup, podium and photomatix

Postby nomeradona » Sun Apr 19, 2009 10:55 am

1.9 texture is absolutely amazing now. and i think hdri can now be moved along the y axis so the contol of the hdri light is easier.an it seems alot of plans are on the line which include caustics. bunkspeed's hypermove have its own physical lighting but i hope they just integrate it with hypershot. still struggling to output that i want in this soft. and i guess its still behind vray in architectural visualization. but with the enthusiasm in upgrading their soft who knows. those bunkspeed people work really hard.
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