Tank Museum UPDATE - new renders

Re: Tank Museum

Postby Paul Russam » Wed Mar 11, 2009 11:01 am

Its one I made by combining 2 that were in the Style Builder Competition Winners set and tweaking the settings a little. All credit to the original authors.
Both Image 3 and 4 are the same style but with different face styles (Hiddenline, Shaded, Monochrome etc) and 'Use sun for shading' switched on or off.
To be honest I cant remember the exact combination :oops: but you get the idea. :)

I've attached the mashed style.
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Re: Tank Museum

Postby Huggkruka » Wed Mar 11, 2009 5:53 pm

The threads are so perfect it's making me nervous! Amazingly well done.
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Re: Tank Museum

Postby shareck » Thu Mar 12, 2009 12:07 am

Hi All. The King Tiger is nearly finished. I'm posting a quick render from kerkythea. i'll be trying to put some textures on it later.
king tiger.jpg

the render came out too bright and the reflection shouldn't really be there but i've no patience to run it again.
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Re: Tank Museum

Postby david_h » Thu Mar 12, 2009 12:26 am

:thumb: :thumb: :thumb: :thumb: :sketchstatic:
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Re: Tank Museum

Postby paul j » Thu Mar 12, 2009 11:46 am

Thanks Paul for posting your style - just downloaded it and will give it a go shortly.
A bit of experimenting and hopefully get the same effect

Thanks again
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Re: Tank Museum

Postby tomislavm » Thu Mar 12, 2009 1:55 pm

Only one word Respect!
This is the best collection I have ever seen, beautiful!
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Re: Tank Museum

Postby shareck » Thu Mar 12, 2009 3:12 pm

The texturing of King Tiger has started. Here's a sneak preview of what its going to be.
textured.jpg
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Re: Tank Museum

Postby Phil Rader, AIA » Thu Mar 12, 2009 5:56 pm

Speechless...these tanks are awesome. Sketchup and the talents of it's users never ceases to amaze me.
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Re: Tank Museum

Postby remus » Thu Mar 12, 2009 7:03 pm

A quick clay render of the ford 3 ton:


Im a sucker for clay renders of good models.
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Re: Tank Museum

Postby Bryan K » Fri Mar 13, 2009 5:09 am

Uh...uh.... :o
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Re: Tank Museum

Postby shareck » Fri Mar 13, 2009 3:15 pm

The King Tiger is now textured completely. I will post some renders later. For the moment have a look at partially finished model rendered in kerkythea. The bump map needs a lot of tweaking cos it looks crappy.
king 4.jpg
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Re: Tank Museum

Postby tomislavm » Sun Mar 15, 2009 11:24 am

How did You made this texture!
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Re: Tank Museum

Postby shareck » Sun Mar 15, 2009 3:35 pm

Hello again. Thanks for the kind words. The texture for king tiger i painted in photoshop. I used the right RAL colours that has been used on these panzers from 1944. Paintbrushed green and red/brown patches over the dark yellow base. Then added some darkening where needed and lots of dirt using some dirt brushes found on deviantart. i made texture for left side, right side, top of the hull, top of the turret, rear of the tank, front of it, bottom hull sides, bottom of the tank and the gun barrel. These textures were projected on to apropriate parts of the tank. the most dificult part was to match the top texture to the side texture. I'm gonna make these proper renders soon but for now you can see some SU renders :)
01.jpg

04.jpg

05.jpg

08.jpg
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Re: Tank Museum

Postby oalexis » Sun Mar 15, 2009 8:56 pm

really nice texturing
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Re: Tank Museum

Postby Teezer » Sun Mar 15, 2009 9:22 pm

You're a man with a lot of patience and an eye for detail, sir. I salute you!
Salute.gif
Not Worthy.gif
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Re: Tank Museum

Postby silver_shadow » Mon Mar 16, 2009 5:53 am

looks like i'm back in the production line of comments again (been a bit busy). First things first, great job on the models (10 stars), you really got a sharp eye for detail. Seems like you are starting your own virtual war hee hee. I always wanted to build a tank, even if it was only a plastic model.Now one can be inspired by these models if they want to build a tank one day and use these as reference images. This is truly inspiring to those who think Sketchup is still a light weight box building tool only to be used for Google earth. I see more and more heavy duty artists creep out of their shell and show off the capabilities of Sketchup. IDEA: You should build a scene, where a tank stands in the debris, ruined buildings and lots of loose and blown up stuff lying around. Could be really fun. But again, well done, it is truly something beautiful to look at.
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Last edited by silver_shadow on Thu Mar 19, 2009 6:24 am, edited 1 time in total.

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Re: Tank Museum

Postby tomislavm » Mon Mar 16, 2009 8:56 am

Me again!
How big texture You use?
How big tank model is?
Thanks!
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Re: Tank Museum

Postby shareck » Mon Mar 16, 2009 7:18 pm

texture size ranged from 1200 pixels wide to 2400 pixels wide. the model without textures with copied components weights 7mb. with the textures and many of the components exploded its 26 mb.
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Re: Tank Museum

Postby edmund » Mon Mar 16, 2009 8:33 pm

Opened and just hit the render button using Podium.
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Re: Tank Museum

Postby free agent » Mon Mar 16, 2009 9:54 pm

amazing amazing amazing, dont know why i didnt click on this thread sooner, i want to see a hardcore scene with that Panzer that Silvershadow was talking about... brilliant :thumb:
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Re: Tank Museum

Postby rombout » Wed Mar 18, 2009 3:52 am

shareck wrote:Thanks for all the comments.
The lowest poly model here would be the T-34 with 290175 edges and 113783 faces. I was aiming at small file size which is only 2,8mb. The king tiger so far has 850214 edges and 338435 faces.
It's not difficult to make these track links. Each link is quite simple in shape and than you just need to copy it along a path.
I only use standard SU tools. Only plugins i have installed are Sketchyphysics and Kerkythea exporter. The only plugin i'd wish to use is subdivide&smooth by smustard.
All these models are done by me just as a hobby. I'm not a military enthusiast, i was just learning sketchup and i couldn't find an interesting topic. I came across some tank model in the 3d warehouse and wanted to do a tank myself. Before i finished my first one i already knew that i'll be doing another one. I find some strange joy in these machines.
If anyone wants to use these models for rendering, animations, texturing or anything they're in the 3d warehouse (all except KV1 and King Tiger). Just search for the tag "shareck".
There is only one pic of Abrams in the first post so i'm posting some more below:
abram1.jpg

abram2.jpg

abram3.jpg

abram4.jpg

abram5.jpg

abram6.jpg

how in gods name did you made those surfaces without any plugin... thats hardly undo able
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Re: Tank Museum

Postby tomislavm » Wed Mar 18, 2009 9:06 am

What computer did You have for that big model?
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Re: Tank Museum

Postby shareck » Wed Mar 18, 2009 9:23 am

Well. The only surfaces that are hard to make without any plugin would be the shapes of the cast turrets (t-34, t-62, sherman). Those are kinda organic shapes that cannot be done with the follow me tool and this is why they're either low poly or non accurate. Everything else is quite easy to achieve. It's mostly straight lines and "follow me".
I'm not working in design studio or anything like that so my computer at work is a simple, dated office pc - P4, integrated video card, 480mb RAM :). So you can see that i must have some patience. At home it's not much better. Still pentium4, 2gb ram and a proper graphic card. But i'm ok with that as long as i hide the layers i'm not working on.
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shareck 
 

Re: Tank Museum

Postby kilgo » Sun Mar 22, 2009 4:04 am

JAGDPAN.jpg
I did these renders a while back, I got the SKP model from the warehouse, did you make this or was it someone else?
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Re: Tank Museum

Postby kilgo » Sun Mar 22, 2009 4:05 am

JAGDPAN2.jpg
Heres the other one.
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Re: Tank Museum

Postby tgb57781 » Sun Mar 22, 2009 7:00 am

Great job!
Amazing
It must be perfect after been rendered. :thumb:
I am Chinese. I am Richen. ;)
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Re: Tank Museum

Postby shareck » Sun Mar 22, 2009 12:33 pm

kilgo wrote:
JAGDPAN.jpg
I did these renders a while back, I got the SKP model from the warehouse, did you make this or was it someone else?



It's a Jagdpanther and it's not mine.
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Re: Tank Museum

Postby shareck » Sun Mar 22, 2009 12:45 pm

I've been trying to render some of these tanks. I'm using Kerkythea and still have a lot to learn. Have a look at some renders of KV-1 in a warehouse i've made. I'm still not happy about the light and shadows. Also the warehouse needs some dirtied textures, the current ones are from sketchup.
kv3.jpg

kv4.jpg

kv5.jpg

Any tips on kerkythea settings?
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shareck 
 

Re: Tank Museum

Postby Marian » Sun Mar 22, 2009 1:25 pm

AWESOME tanks dude, AWESOME
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Re: Tank Museum

Postby shareck » Thu Jul 16, 2009 11:41 pm

Some renders from last months. Still learning Kerkythea and texturing.
Challenger II late sunset render.
chal1.jpg

King Tiger.
king of steel.jpg

King tiger textured (metropolis light transport, not more than 6 passes)
kingerser.jpg

kingingi.jpg

kingiskokolek.jpg

kingokokokoser.jpg

kingoskok.jpg

kingtigrys.jpg

kingusiernia.jpg

King Tiger - photon map
kingphotonmap.jpg


KV-1
kv111.jpg

kv12.jpg

kv342.jpg

kvdsds.jpg

kvnoise.jpg

T-34 scene WIP. this is a scene with 2 t34 tanks. the tanks are low poly SKETCHYPHYSICS tanks i've done some time ago. I got them to ride over some bricks and then i started modeling the destroyed buildings.
t34.jpg

t34 s.jpg

t34single.jpg


Panther tank
panzer5river.jpg

Panzer 4
p4small.jpg
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