Rogue's W.I.P's!

Re: Rogue's W.I.P's!

Postby Rogue® » Sun Jun 14, 2009 8:18 pm

Only available here, get your hands on a limited model. It will not be uploaded to the warehouse by me but feel free to upload your variant as a mod if you wish:
Rogue Paramount Coupé LM.zip

please note its only a test model, so its a little messy

The actual R6 will look a little more like this concept from Ford:
Ford_rs1700t.jpg
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Re: Rogue's W.I.P's!

Postby JaViXP » Mon Jun 15, 2009 10:36 am

Wow I love the new body-kit! ·BTM, with this body-kit the safety features have improved :lol:
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Re: Rogue's W.I.P's!

Postby Rogue® » Mon Jun 15, 2009 10:59 am

Thanks Javier.

Here is a little work on the Milano:

I have stretched the nose a little and started work on that and have dropped the roof line. The line around the grille is a very tricky thing, it messes with the perspective a lot. It just wouldn’t look right to have a pointed flat nose on a modern car so the curved nose with the low profile bumper would have to do, it still needs a lot of work...
2010 Trojan Milano front.jpg
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Re: Rogue's W.I.P's!

Postby JaViXP » Mon Jun 15, 2009 11:02 am

Woah it is looking really nice. Here you go -----> :thumb:
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Re: Rogue's W.I.P's!

Postby •BTM » Mon Jun 15, 2009 11:11 am

JaViXP wrote:Wow I love the new body-kit! ·BTM, with this body-kit the safety features have improved

I'm not that big of a fan for the new body kit though; it seems a bit boxy.

As for the Milano, it's looking very nice! :D
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Re: Rogue's W.I.P's!

Postby Rogue® » Mon Jun 15, 2009 11:16 am

Exactly my opinion BTM, that’s why I decided not to upload directly to the warehouse. I am still going to do a R6 version of the Paramount, but it’s going to be a little more realistic. :)
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Re: Rogue's W.I.P's!

Postby Rogue® » Mon Jun 15, 2009 3:36 pm

A little more work:
2010 Trojan Milano front.jpg

As you can see here I am slowly but surely lowering the roof line:
2010 Trojan Milano roof.jpg

This is an image supplied to me to show the difference between the Mustang of the day and the Milano.
Milano and Mustang photo overlay.jpg
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Re: Rogue's W.I.P's!

Postby Rogue® » Tue Jun 16, 2009 3:52 pm

MORE WORK!!!

Just to show whats changed
2010 Trojan Milano.jpg

2010 Trojan Cobra GT S.jpg

I have lowered the roofline quite a lot and have done a bit more work on the front
2010 Trojan Milano wire.jpg

2010 Trojan Milano side.jpg
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Re: Rogue's W.I.P's!

Postby =Mr Planet= » Tue Jun 16, 2009 6:09 pm

*Gets out dictionary and starts looking over words* No...Monumental...no...Damnit! You leave me wordless once more! :D
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Re: Rogue's W.I.P's!

Postby BLANK » Wed Jun 17, 2009 4:09 pm

Great work so far. But I'd have to add that the fenders need a bit more flare - the car doesn't have the mean look yet.
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Re: Rogue's W.I.P's!

Postby FioranoJC » Wed Jun 17, 2009 4:55 pm

Agreed with Blank
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Re: Rogue's W.I.P's!

Postby Rogue® » Thu Jun 18, 2009 2:51 am

;) I will get there eventually. But it’s good to see some comments.
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Re: Rogue's W.I.P's!

Postby Rogue® » Thu Jun 18, 2009 6:25 pm

Here is an image set for the progress on the Milano
Documents.zip


..here is a sample
2010 Trojan Milano lights.jpg
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Re: Rogue's W.I.P's!

Postby RayOchoa » Fri Jun 19, 2009 2:46 pm

reminds me of the challenger :thumb:
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Re: Rogue's W.I.P's!

Postby BLANK » Mon Jun 22, 2009 7:56 pm

Blasphemy! Ray's right. "Squarier" front fascia, perhaps?

Iacocca Mustang... any thoughts? The only thing that's letting this futuristic design down is the taillights IMO. They should've went for the newer 2010 ones, or some aftermarket LEDs.
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Re: Rogue's W.I.P's!

Postby Rogue® » Tue Jun 23, 2009 8:25 am

Wow, that’s one nice Mustang. I do very much like the Fastback body but I do agree with you about the tail lights. They need to curve inward, like the second gen Fastback...Still very nice

Just to remind you, I'm making a modern version of a Mustang Concept, yes, it may look a bit out of place, but it’s a concept!
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Re: Rogue's W.I.P's!

Postby Rogue® » Tue Jun 23, 2009 6:43 pm

Update:

-Hood ✔
-Rear window ✔
2010 Trojan Milano hood.jpg

2010 Trojan Milano top.jpg

2010 Trojan Milano side.jpg

2010 Trojan Milano change.jpg

Hey Shams! Would you be kind enough to do some renders of this once I'm finished? I don’t have anything to do renders, the only good thing is Hypershot and it doesn’t work for me
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Re: Rogue's W.I.P's!

Postby BLANK » Wed Jun 24, 2009 11:27 am

Rogue® wrote:Would you be kind enough to do some renders of this once I'm finished?


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Re: Rogue's W.I.P's!

Postby Wacov » Wed Jun 24, 2009 12:30 pm

Lookin' good!
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Re: Rogue's W.I.P's!

Postby Rogue® » Thu Jun 25, 2009 12:26 pm

Thanks

..a little more
2010 Trojan Milano rear.jpg
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Re: Rogue's W.I.P's!

Postby JaViXP » Thu Jun 25, 2009 12:27 pm

Awesome. Same as Mr Planet - Wordless - :bounce:
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Re: Rogue's W.I.P's!

Postby Rogue® » Thu Jun 25, 2009 2:57 pm

Finally finished!

This is a modern incarnation of the one off concept from Ford. In 1970 Ford showcased the Concept along with 5 other vehicles. The model was praised and the few fans said it would be one of the most looked at cars. It was rarely photographed and was long forgotten by most. After its showing the concept was crushed as was common practice. The resulting model was the 1971 Mustang, although the original inspiration was speculated as being the ‘69 Shelby Mustang. This modern Milano holds many of the same design features as the original but some changes are necessary for modernization. The engine would be a 450hp supercharged V8 mounted to the same underpinnings as the 2010 Shelby Mustang. This model was requested by Wolfgang, author at http://www.ponysite.de. The base model is the Trojan Cobra GT S. Note: You can move the front lights into place and delete the covers to show them. "The Rogue Generation"

http://sketchup.google.com/3dwarehouse/ ... 5380d820df

2010 Rogue Milano.jpg

2010 Rogue Milano front low lights.jpg

2010 Rogue Milano side.jpg

2010 Rogue Milano rear high.jpg
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Re: Rogue's W.I.P's!

Postby BLANK » Thu Jun 25, 2009 10:08 pm

I'm currently working on the renders (4/16 done). They'll be 1600x1200, but here's a preview. Now's the time to notify me for any changes (i.e lighting, colour etc) because I don't want to give my PC a hard time by making it churn out the the wrong renders.
preview.jpg
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Re: Rogue's W.I.P's!

Postby Rogue® » Fri Jun 26, 2009 1:32 am

Wow Shams, that’s looking really nice. I do appreciate what you’re doing very much :D

I just got a newer version of Hypershot, let’s see if it’ll work now
EDIT: Yay! It works, absolutely no problems so far! But my texturing is a little sh!t
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Re: Rogue's W.I.P's!

Postby Rogue® » Fri Jun 26, 2009 6:16 am

Damn it! Why do my renders turn out crap! Shams, you need to show me all your settings ;)
Milano.jpg
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Re: Rogue's W.I.P's!

Postby BLANK » Fri Jun 26, 2009 5:12 pm

I use the "whitestudio" light setup, but I turn off the background. That's about it I guess.
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Re: Rogue's W.I.P's!

Postby Rogue® » Sat Jun 27, 2009 11:06 am

I have tried that method but I think I’m doing the textures or render settings wrong. I have the render settings set to their defaults. Maybe it’s just my cr@p processor that can’t handle rendering. It seems to do the same thing no matter what program I use... :(
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Re: Rogue's W.I.P's!

Postby Rogue® » Sun Jun 28, 2009 12:53 pm

A little more work...
Ford Falcon Hardtop revision.jpg
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Re: Rogue's W.I.P's!

Postby BLANK » Sun Jun 28, 2009 2:06 pm

Awesome bonnet!

I got half the renders up: http://picasaweb.google.com/shamscalade/RogueMilanoWIP
Some aren't great... That's why I'm doing 16 so you can choose which ones you like and not run out of renders.

On your comment of the Paramount render, I don't really do anything special. I just use the same lighting setup every time. If the renders turn out fine, I'm lucky. If not, then I just retouch them with Photoshop. The retouches aren't huge, it's just brightening, darkening and blurring. For example, on the Paramount renders, the headlights turned out completely black for some reason. So all I did was lighten it up a bit.

Just tell me your procedures so I can check if they're similar to mine.
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Re: Rogue's W.I.P's!

Postby Rogue® » Sun Jun 28, 2009 3:06 pm

Those are great renders, thanks Shams!

I was really interested in the texture application process. I have all the render settings on their default but I don't really know what to do about the textures. If you could send me some info on what types of textures you use for what ad the levels you set them at. I just seem to get very rough metal and body paints...
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