Twinmotion+Sketchfab 2022.2

Twinmotion+Sketchfab 2022.2

Postby L i am » Sun Jun 26, 2022 7:18 am

HI, I just downloaded the latest version of Twinmotion....and OMG! It has sketchfab on board now, so it has the combined assets of sketchfab and Megascans :thumb: Still no word on decals being recognised by PT though. I think once that is sorted the competition will be on the same list as Nokia and polariod and Kodak ;)

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Re: Twinmotion+Sketchfab 2022.2

Postby Rich O Brien » Sun Jun 26, 2022 1:49 pm

I'll keep saying it...Epic is not to be messed with. Give it time and they will acquire a CAD app that fulfils the 360 pipeline for archviz.

Although Datasmith is pretty good to play with SU and UE.
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Re: Twinmotion+Sketchfab 2022.2

Postby L i am » Sat Aug 06, 2022 11:41 am

Rich O Brien wrote:I'll keep saying it...Epic is not to be messed with. Give it time and they will acquire a CAD app that fulfils the 360 pipeline for archviz.

Although Datasmith is pretty good to play with SU and UE.


Yes Rich, I have it on good authority that TM is working on integrating render elements at the end of the pipeline. So post production within TM :thumb: So I think your theory is confirmed ;)
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Re: Twinmotion+Sketchfab 2022.2

Postby Rich O Brien » Sat Aug 06, 2022 11:56 am

Anyone that purchased a Lumion License must be feeling ill.

The amount of content you have access with an Epic account is staggering. It gets bigger every month too!
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Re: Twinmotion+Sketchfab 2022.2

Postby JQL » Sat Aug 06, 2022 1:52 pm

Besides that, consider that you have realtime rendering but also RTX powered ray tracing.

(Hi guys, long time no post here)
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Re: Twinmotion+Sketchfab 2022.2

Postby L i am » Sat Aug 06, 2022 2:25 pm

JQL wrote:Besides that, consider that you have realtime rendering but also RTX powered ray tracing.

(Hi guys, long time no post here)


Welcome back :) Yes I also think due to the trajectory, based on what they have achieved in a few years...................they aim on dominating the market for ArcVis. That is partly due to massive funding via UE. As others I think TM with such good direction and
resource will become industry standard, that simple, and maybe it deserves to ;)
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Last edited by L i am on Sat Aug 06, 2022 2:58 pm, edited 1 time in total.

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Re: Twinmotion+Sketchfab 2022.2

Postby Rich O Brien » Sat Aug 06, 2022 2:53 pm

JQL wrote:(Hi guys, long time no post here)


Absence makes the heart grow fonder
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Re: Twinmotion+Sketchfab 2022.2

Postby JQL » Sat Aug 06, 2022 6:43 pm

Still there are so many things to improve.. i.e; too many clicks to edit bump or parallax textures and values.
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