My set of soft I usually use:
Unfold3D - Very nice tool for UV mapping. Funny, when I tried to find a link to it's offical site I relized that now it's called RizomUV, but I use Unfold V10
Artec Studio - As I use a 3d scanner I need a software for it. Really great to use but damn resource intensive.
Substance Painter - Tried differen texturing software - ended up with Substance.
Marmoset Toolbag - I use it as finakl render, and sometimes for baking normals. In sone cases it gives the best results..
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