Thea Render - Interactive Rendering

Thea Render - Interactive Rendering

Postby notareal » Wed Sep 08, 2010 2:41 pm

Some of you might already seen Thea Render with interactive studio at the 3D BaseCamp. Thea Render is now available at the Thea Render downloads. Don't forget to get a SU2Thea plugin.



IRinProgress.jpg


[Updated to refer release version]
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Last edited by notareal on Wed Mar 30, 2011 7:20 pm, edited 6 times in total.
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Re: Thea Render - Interactive Rendering

Postby solo » Wed Sep 08, 2010 3:36 pm

Lets not forget to mention the new 'shadow catcher'.

5 minute render test.
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Re: Thea Render - Interactive Rendering

Postby Stinkie » Wed Sep 08, 2010 3:41 pm

Nice one, Pete.
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Re: Thea Render - Interactive Rendering

Postby solo » Wed Sep 08, 2010 4:28 pm

4 minutes unbiased (TR2) with glare.

NO post processing (raw Thea)
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Re: Thea Render - Interactive Rendering

Postby sepo » Wed Sep 08, 2010 4:42 pm

Looks good.
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Re: Thea Render - Interactive Rendering

Postby solo » Wed Sep 08, 2010 5:16 pm

Thanks.

5 minutes, 5 cars. :mrgreen:
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Re: Thea Render - Interactive Rendering

Postby thomthom » Wed Sep 08, 2010 5:53 pm

What hardware specs you got Pere?
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Re: Thea Render - Interactive Rendering

Postby solo » Wed Sep 08, 2010 5:55 pm

i7 940, 12GB ram, Win 64, Thea 64
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Re: Thea Render - Interactive Rendering

Postby thomthom » Wed Sep 08, 2010 6:09 pm

And the GPU?
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Re: Thea Render - Interactive Rendering

Postby solo » Wed Sep 08, 2010 6:10 pm

Geforce 280
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Re: Thea Render - Interactive Rendering

Postby tomasz » Wed Sep 08, 2010 7:40 pm

thomthom wrote:And the GPU?

Just for a record - GPU is not being utilized in Thea yet.
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Re: Thea Render - Interactive Rendering

Postby solo » Wed Sep 08, 2010 7:50 pm

6 minutes, DOF, IR unbiased, glare in Thea studio
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Re: Thea Render - Interactive Rendering

Postby notareal » Wed Sep 08, 2010 9:50 pm

A tutorial describing interactive render functionality is now available:
http://www.thearender.com/resources/The ... index.html
Created by: Patrick Nieborg

Our technology announcement contains also some key info about interactive render:
http://www.thearender.com/forum/viewtop ... =17&t=3435
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Re: Thea Render - Interactive Rendering

Postby CadFather » Fri Sep 10, 2010 8:22 pm

Thea IR is really amazing...
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Re: Thea Render - Interactive Rendering

Postby boofredlay » Sat Sep 11, 2010 10:25 pm

The license that came with my copy of Thea is not being recognized.
notareal, I sent you a PM on the Thea forum.
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Re: Thea Render - Interactive Rendering

Postby notareal » Sat Sep 11, 2010 10:45 pm

@Boofredlay looking on it.
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Re: Thea Render - Interactive Rendering

Postby notareal » Fri Sep 17, 2010 2:04 pm

Just a note, Thea Render (IR) beta download is available from public web site, so there is no registration process anymore. Feedback is much appreciated, so if possible register on forum for detailed discussion.
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Re: Thea Render - Interactive Rendering

Postby notareal » Thu Sep 30, 2010 7:02 pm

Thea Render academic license is introduced (for plugins too)
http://www.thearender.com/forum/viewtop ... =16&t=3730
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Re: Thea Render - Interactive Rendering

Postby simon le bon » Thu Sep 30, 2010 10:47 pm

solo wrote:Lets not forget to mention the new 'shadow catcher'.

5 minute render test.

Hi Solo ;)
Just a little stupid question :oops:
Is it possible to manage the real scene which is around the cars into Thea itself or do you do a sticking work into Photoshop or some else ?


- - simon
Ps: very nice scene!
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Re: Thea Render - Interactive Rendering

Postby solo » Thu Sep 30, 2010 10:56 pm

Simon, I'm not sure I understand the question.
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Re: Thea Render - Interactive Rendering

Postby EarthMover » Fri Oct 01, 2010 12:01 am

Pete, I think he's asking if you can control the position and look of the HDRI image within Thea, or did you do it externally. Probably because of the seamless way that the tonal qualities match between the IBL and the Geometry. Also the CFR in there is helping sell the illusion that it's all one photograph. Hard to achieve that in other engines.

Stunning render...I must say!! :thumb: :thumb:
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Re: Thea Render - Interactive Rendering

Postby solo » Fri Oct 01, 2010 1:11 am

Ah, yes and yes.

You can move the HDRi around as well as camera and objects, then as mentioned using CRF's you can pretty much blend them like I did above.
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Re: Thea Render - Interactive Rendering

Postby simon le bon » Sat Oct 02, 2010 3:35 pm

@Earthmover, ;)
thanks! , You have perfectly translated my interrogations :thumb:=

@Solo
solo wrote:Ah, yes and yes.

You can move the HDRi around as well as camera and objects, then as mentioned using CRF's you can pretty much blend them like I did above.

How do you import this HDRI into a Thea scene? I have searched this option without find it.
And also: Is it possible to include a HDRI into a SketchUp model and export the model into Thea?
Very simple questions, sorry for disturbing..
++simon
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Re: Thea Render - Interactive Rendering

Postby Gaieus » Sat Oct 02, 2010 4:07 pm

simon le bon wrote:How do you import this HDRI into a Thea scene? I have searched this option without find it.

At the top right, go to Environment > IBL (Image Based Lighting I presume). Enable the feature you want (there are options to open different resolution images of the same file for performance reasons) and import your hdr image.

If you are not planning to do any fancy stuff, Background mapping is enough (that should be a full resolution image however). For simple reflections in windows for instance, you may also wish to enable the reflection channel at least if I am not mistaken.
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Re: Thea Render - Interactive Rendering

Postby solo » Sat Oct 02, 2010 4:09 pm

here
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Re: Thea Render - Interactive Rendering

Postby simon le bon » Sat Oct 02, 2010 5:52 pm

Thank you sirs!! :thumb: 8-)
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Re: Thea Render - Interactive Rendering

Postby notareal » Sun Oct 24, 2010 6:31 pm

Thea Render RV425 Beta1.6.3 is available. Interactive render is now much faster when tweaking image-based lighting settings (IBL panel), also some network rendering & packing related bugs are fixed.
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Re: Thea Render - Interactive Rendering

Postby Gaieus » Sun Oct 24, 2010 7:13 pm

Already downloaded!

(and first time ever used an own model to post a note in TDC ;) )
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Re: Thea Render - Interactive Rendering

Postby notareal » Wed Dec 15, 2010 3:23 pm

Thea Render RV446 Beta1.7.1 is available (dev forums, registration required. Available in few days from public download).
There been some hard developing work for this release. With recent technical advances Thea Render will give you; region rendering, improved efficiency of unbiased TR1 engine, ambient occlusion support (with dirt mapping) for BSD and the terminator artifact treatment.

Terminator artifact treatment is quite important for users that do relay on low polygon models.

terminator_artifact.png

terminator_artifact_treatment.png

RV446 also contains numerous bug fixes (Changes Log).
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Re: Thea Render - Interactive Rendering

Postby dale » Wed Dec 15, 2010 3:57 pm

Another killer upgrade. I can't believe what you folks have done to Thea during beta.
Cudo's, and thanks so much.
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