First Podium Test

First Podium Test

Postby tinanne » Wed Nov 07, 2007 2:12 pm

Thank you for pointing out the tutorials! I was making it a lot harder then it was. I missed a couple of spots for reflections and lights and the cans are way too bright, but continued anyway just to see what it would look like.

This took a really long time to render. I think almost 3hrs. Where did my materials go? flooring, cabinets, walls, appliances. Is it possible to get the "light" to direct down?
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First Podium Test2

Postby solo » Wed Nov 07, 2007 2:13 pm

tinnane,

What version are you using?

Version 1.5 final should be released in days, and many bugs have been attended to including disapearing textures.
If you would like feel free to email the .skp to me and i can take a look at the issues including render times.
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Re: First Podium Test

Postby solo » Wed Nov 07, 2007 2:13 pm

tinnane,

check your email, I have sent model back and explained reasons.

I rendered it in 17 mins (without using any bumps as explained in email)


I am using version 1.5 b3.
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Re: First Podium Test

Postby modelhead » Wed Nov 07, 2007 2:14 pm

Hi Solo...pardon me for barging in Tinanne. If you don't mind could you post the email. I'm sure there are things I (we) can learn from it.
Thanks ....cheers!
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Re: First Podium Test

Postby tinanne » Wed Nov 07, 2007 2:14 pm

Wow, Pete, that is awesome! I have gotten your emails, but running out the door for Soccer playoffs. GO TEAM!! If they win tonight, they go to the championships!!!! WOOHOO

I'll look at the stuff later, thank you, again, so much!

Bruce, sure no prob. I'll do it when I get back.
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Re: First Podium Test

Postby tinanne » Wed Nov 07, 2007 2:14 pm

Notes from Pete....
when you render try to keep geometry to a minimum, so what's happening is the render engine is rendering the entire house, if you could put kitchen on a layer or select geometry you require and create a new .skp with just what you want in render you can reduce render time by 80%.

I never used bumps (which would really make it 'pop') that's something that you need to adjust your workflow to when you upgrade to newer version.

I don't even know what "bumps" are. I know, it's very sad :oops:

I checked again and figured out that with the 1.4.1 version 2 point perspectives were not completely compatible, the stove top plates will not render as lines without weight do not render with any render engine, you need to make circular shapes and add a color or texture.


I played around with it a little more, skippy attached, and it still took forever. http://www.sketchucation.com/forums/scf/sas/Gallery/kitchen.skp :( There are still missing materials? Not sure what I did wrong or different. I kept the settings the same as what you sent, I think?
You will notice a big geodesic omni ball in view, that's my way of soft lighting in foreground (most folk hate it as it blocks view, i use it as it controls burn spots by occupying area of falloff.

Could you explain this {the 3rd grade version} a little further.

curious about the materials... you changed some materials, what was the reason for this? Also, regarding shadows... on, off, sun shading.... which is best for interior renderings?

Versions... When will 2.0 be available? and will it be compatible with 2pt perspectives?
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Re: First Podium Test

Postby Gaieus » Wed Nov 07, 2007 2:15 pm

Tina wrote:I don't even know what "bumps" are. I know, it's very sad Embarassed

Bumps are images that will make your surfaces (well, practically) "3D". Instead of me (an also newbie in the rendering "industry") going into the details, see these textures here and where there are the "diffuse", "Bump map" and "specular map", you will see little question marks. Go there and see what it say about.
http://www.arroway.de/textures/04/en/index.html
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Re: First Podium Test

Postby tinanne » Wed Nov 07, 2007 2:15 pm

Well that explains it! :) Thanks Gaieus.
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Re: First Podium Test

Postby Daniel » Wed Nov 07, 2007 2:15 pm

Tinane, I've encountered the same problem with disappearing textures. Its usually in grouped items (especially nested groups). Don't feel so bad about your render time. My first real rendering took over three days - but everyone said it looked great! LOL

You should post your rendering in the gallery forum, when finished.
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Re: First Podium Test

Postby sepo » Wed Nov 07, 2007 2:15 pm

V2 is still some time away. Really not at liberty to discuss the details but I can tell you that quality and speed will be way better than it is now.
The V1.5b3 should be available sometimes this week. It is much faster than 1.4.1 depending on preset used. It also makes possible to do interiors with sun only. For more details join the crowd at the forum.
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Re: First Podium Test

Postby tinanne » Wed Nov 07, 2007 2:16 pm

I took another stab at it with some post-processing in PS. Using V1.5b2
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Re: First Podium Test

Postby solo » Wed Nov 07, 2007 2:16 pm

That looks awesome and with the post processing it defines the lines and creates a unique style, your style.

Congratulations, and great image.
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Re: First Podium Test

Postby modelhead » Wed Nov 07, 2007 2:16 pm

Wow, that is beautiful.
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Re: First Podium Test

Postby tinanne » Wed Nov 07, 2007 2:16 pm

and yet another test....
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Re: First Podium Test

Postby boofredlay » Wed Nov 07, 2007 2:17 pm

Exellent. And with the black and white outside it feels like it is snowing. Love it!
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Re: First Podium Test

Postby Nick W » Wed Nov 07, 2007 2:18 pm

Nice work, Tina. The last kitchen render is great - the added depth and realism of the shadows in combination with your style are stunning. Keep posting your progress. :)
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Last edited by Nick W on Sat Mar 22, 2008 8:13 pm, edited 1 time in total.

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Re: First Podium Test

Postby modelhead » Wed Nov 07, 2007 2:18 pm

and yet another wow!! for you.....nice work smarty-pants.
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