GarageFarm.NET - Sketchup and V-Ray online renderfarm.

GarageFarm.NET - Sketchup and V-Ray online renderfarm.

Postby Robby_GF » Thu Mar 28, 2019 9:53 pm

Hi guys!

My name is Rob, and I work in Garagefarm.NET online render farm team.

We have been supporting Sketchup rendering for quite some time and recently created a plugin for Sketchup and V-Ray. I think we have very cool features for rendering both animations and still images!

The plugin works as a .vrayscene exporter and we support rendering with various modes that you can use according to your project’s needs.

Rendering high resolution still images

For still images you can choose the number of strips ( parts ) to which the image will be divided and then rendered on multiple computers. Then the strips are automatically merged into the final image.

Overview of Single page still shots rendering mode.



Overview of Multiple pages still shots rendering mode.



Overview of Page animation rendering mode:

This mode is designed for rendering animations. You can select a start and end page of an animation. Each page frame is rendered on a single machine. This mode supports scalable animation time.



Overview of Rendering animation or a still image using `Frames render`mode

This mode is designed for more advanced Sketchup users who are familiar with operating on frames, not Sketchup pages. It gives you the possibility of choosing the exact frame range in animation or the exact frame to render as a still shot.




- The plugin works on Windows and Mac and supports non-Latin characters. That means that you can upload your scenes regardless of the language you set in your operating system.

- We support Sketchup 2017-2018 and V-Ray 3.4+ and add new versions as they are released- your project will be automatically rendered on the V-Ray version that you use.

- We support VR Scans and V-Ray proxy assets

- We support Sketchup layers

- We support all available GI solutions with all combinations (Irradiance Map, Light Cache, Brute Force). Our rendering system automatically calculates GI bake for animations, to avoid the ‘flickering’ effect.

- We support automatic GI baking for animations

- We support render elements outputs

- We support ACT Camera objects and recommend using it with our plugin                                                                                                  
Other features:

- Our Cost Calculator is an integral part of the plugin’s GUI. Please note that it gives a very rough estimate.  We recommend running a test in lower resolution (for still images) or with a step (for animations) to get a close cost estimation.

- Your assets (like textures) are uploaded to our farm only once, as long as you upload the scenes from the same folder. This means that if you want to render multiple cameras or versions of the same scene,  you can do so without having to re-upload assets that already exist in the corresponding project directory on our end.

If you have any questions or doubts I will be happy to answer them. You can also talk with us on our
live chat – we are online 24/7.

Happy Rendering!
0
Robby

GarageFarm.NET The Cheapest Render Farm - 20,000 cores and growing!
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Robby_GF 
 

Re: GarageFarm.NET - Sketchup and V-Ray online renderfarm.

Postby Robby_GF » Fri May 03, 2019 5:33 pm

Hi guys!

My name is Rob, and I work in Garagefarm.NET online render farm team.



Since my last post, our developers' team added new features and fixed several bugs to make the experience easier and more comfortable.

New features

- Our plugin creates a temporary folder for the project which will be uploaded and rendered on our farm. Now you can choose the location of this folder on your computer.

Fixes

- We fixed an issue with the Page animation mode rendering, and Brute Force + Light Cache GI setup. Now the Light Cache can be calculated before rendering in all render modes.

- We improved our .vrscene exporter - assets which are missing or ignored by the user won’t interrupt the rendering process

- We fixed the issue with the size of warning\error prompts

- We fixed issues with our plugin display in Sketchup GUI

- We fixed an issue with setting Global Illumination mode in GUI.

Please remember that we have a team of wranglers online 24/7 who can answer your questions or help you with rendering. Just give us a shout on our Live Chat and we will be happy to help you.

If you haven’t checked us yet you can register with $50 free test credits HERE
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Robby

GarageFarm.NET The Cheapest Render Farm - 20,000 cores and growing!
User avatar
Robby_GF 
 

GarageFarm.NET - Sketchup and V-Ray online renderfarm.

Postby Robby_GF » Thu Aug 08, 2019 1:36 am

Hi guys!

Since our last plugin update, we have released several new versions and added quite a lot of new features and improvements.

General Sketchup \ New features

- So far it was necessary to download and install a separate installer for every 3d application we support. We reworked our tools, so now it’s enough to install our Renderbeamer standalone application, and you can install and update the plugins for all the software we support straight from beamer

- If you haven’t checked our Sketchup + V-Ray rendering yet, you can register HERE with USD 50 free credits for tests.

GPU rendering

We rent powerful GPU servers with a connection via Remote Desktop. The service is called Xesktop, and we offer it as a separate brand, but it's powered by GarageFarm.NET with the same 24/7 support.

You’ll need to install your software and use your own licenses as we are not allowed to rent them out. Your system will be saved and stored intact after the initial setup and ready to use any time.

GPU servers specs:

CPU: 2x Intel Xeon CPU E5-2620 v4 @ 2.10 GHz
RAM: 128 GB
GPU: 10 x NVIDIA GeForce GTX 1080 Ti, 11GB
NVIDIA CUDA Cores: 10 x 3584
OctaneBench 4.00 score: 2075

New features:

- You can see a preview of power usage from the servers managing board so you don't have to log in to check if your rendering finished
- You can see the size of your servers virtual system image ( the smaller it is the better performance of the server )
- The servers have proven to work very well with iRay render engine but also with many others
- You can check a cost estimate for your scene rendering with our GPU cost calculator

You can register a Xesktop account HERE or if you have an existing GarageFarm.NET account please use it to log in to Xesktop.

After Effects rendering

- We support After Effects rendering with our v5 plugin for After effects. Right after finishing the rendering of your scene and adding postproduction in AE, you can upload your After Effects project and render your final video on our farm. Of course, you can use the plugin with any AE project you want to render, not only rendered on our farm.

- We support the whole Red Giant plugins suite ( only the CPU plugins will render on our network – for more information please ask us on our live Webchat

If you have any questions or doubts, I will be happy to answer you here. You can also use live Webchat on our website, where you will get an immediate response. We are online 24/7.

Happy Rendering!
0
Robby

GarageFarm.NET The Cheapest Render Farm - 20,000 cores and growing!
User avatar
Robby_GF 
 

Re: GarageFarm.NET - Sketchup and V-Ray online renderfarm.

Postby Robby_GF » Mon Nov 25, 2019 6:47 am

Hi guys!

Rob here from GarageFarm.NET.

I have very good news!

We have been working hard for the last several months and put together lots of powerful tools for our users. Here are some of them:

1. Our support for Sketchup and V-Ray:

We support Sketchup v2017 - 2019 with V-Ray 3.40.02 - 4.20.01


2. New farm features:

We increased node limits on all priorities: Now you can get more rendering power for the same price. :)

HIGH priority - increased from 80 to 150 nodes, with up to 240 GB RAM nodes. If you hurry and we have free nodes, you can ask us to allocate even more nodes to High priority jobs.

MEDIUM priority - increased from 40 to 75 nodes, with up to 240 RAM nodes.

LOW priority - increased from 10 to 50 nodes, with a restriction of total 50 nodes for all your jobs on Low. (Medium and High priorities don't have such a limitation.)

The default priority has been changed from High to Medium. Also, most recently selected priority is remembered for every new scene.





3. We added new cool features to our Web Manager:

- We added support for custom scripts . Your scripts can be executed from the "Advanced settings" menu before rendering. Scripts are executed "per-job". Users need to contact with our support team to add custom scripts (we are online on chat 24/7.)

- We added "job node limit" option to job submit and edit window - If you want you can limit the number of nodes allocated to your job (for example for test purposes, or to distribute your nodes on Low priority in the way you want.)

- We added a new exciting feature for your renderings - Real-time Progress!

Render Progress Tab is divided into three sections:

1) Active frames - it is visible when a job is rendering and it shows all the currently rendering frames. You can check in real-time the progress of rendering of every frame, comparison to rendering time of the previous frame on the same node, and CPU and RAM usage. That gives a lot of control over the rendering process and you can react accordingly to the situation.

2) Done frames - this section shows the frames that are finished - the time and cost of the rendering of every frame.

3) Process results - you can view the real-time render log for active frames or check the saved render log for finished frames.

Below you can find a small preview of the new Web Manager feature.



Please note that it's still an early version and that we'll be continuously working on making it better. Tell us what you think :)

4. We added new cool features to our renderBeamer.

- We introduced a new feature - auto-submit!- Now your scenes can be automatically added to rendering without using job submission procedure.

In a normal workflow, you need to set the job in submit window after upload to add it to the queue. It has many cool options, but in case you want to render 20 cameras from the scene, the process gets tedious. With auto-submit you just upload the jobs to the farm and they are automatically added to the queue with default options.

- We added tray notification after job auto-submit - Information popup after switching on auto-submit in settings.

- We Increased download speed for single files by using multiple connections - Good news for users rendering high resolution still images. Now stills download much faster.

- The main window can now be maximised and resized - No Tetris yet, but it's on the list ;)

- renderBeamer uninstaller removes all connected files now (plugins, scripts and other installation files) - 100% clean uninstallation

- We added a new payment method at GarageFarm.NET - Google Pay

- We added Plugin installation window which shows up after the first login to renderBeamer It shortly explains the options of the uploader.

- If you experience problems with network connection or the plugin's installation fails, you can use “offline mode” switch in renderBeamer settings

This option allows you to install the plugin even if you are offline, prepare the scene with the plugin and then upload it with FTP (for example if your company IT rules are blocking renderBeamer.) You can even copy a project to a different computer and upload it with FTP and add it to the queue.

If you haven’t checked us yet you can register with $50 free test credits from this link:
GarageFarm.NET for Sketchup

If you have any questions or in doubt, I will be happy to answer them here. You can also use live Web-chat on our website, where you will get an immediate response. We are online 24/7.

Happy Rendering!
0
Robby

GarageFarm.NET The Cheapest Render Farm - 20,000 cores and growing!
User avatar
Robby_GF 
 

Re: GarageFarm.NET - Sketchup and V-Ray online renderfarm.

Postby Robby_GF » Sat Nov 30, 2019 8:48 am

Hi guys :)

Just a little heads up about Black Friday:

Time: Nov 29, 2019 - Dec 5, 2019 Get extra free credits when paying these amounts:

$100 +10% = 110 credits
$250 +25% = 312 credits
$500 + 30% = 650 credits
$1000 + 40% - 1400 credits

Please note that the Black Friday bonus credits for [url]GarageFarm.NET[/url] and GarageFarm.NET and Xesktop are added on top of regular discounts which you can find on the services web pages ( Price > Discount )
0
Robby

GarageFarm.NET The Cheapest Render Farm - 20,000 cores and growing!
User avatar
Robby_GF 
 

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