Augmented reality help please.

Augmented reality help please.

Postby solo » Tue Dec 05, 2017 9:19 pm

I know absolutely nothing about Augmented reality besides many years ago seeing something at base camp that I have totally forgotten.

I desperately need to learn how to create a model and have a client see it in an augmented way and even figure out how to geolocate it so that the client can see the model in its final location.

Anyone got advice or information that I can use?
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Re: Augmented reality help please.

Postby Paul Russam » Tue Dec 05, 2017 11:12 pm

I've been uploading models to SketchFab and then (as of ios11) I've been able to view them in the SketchFab app in AR.
I have an iPhone 6sPlus which is the lowest spec phone Apple's AR supports and it's a bit draggy, a 7/8/X would be better and an iPad Pro would be great.
The app is free and you can test the AR easily as all (almost all) SketchFab models are available.
Our SketchFab models: https://sketchfab.com/dma-ni/models

If you do go down the SketchFab route then there's a little prep work to do in SketchUp before uploading (I create a separate model just for SketchFab) but it's in no way laborious.

Give the app a try and see if it works for you, here's their promo video: https://youtu.be/uVCRigBuf-M
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Re: Augmented reality help please.

Postby Rich O Brien » Wed Dec 06, 2017 7:07 pm

Try Kubity.

It will respect most of the meta in the model and if you have those glasses they gave out at BC you can give the client the full VRish experience too.
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Re: Augmented reality help please.

Postby solo » Wed Dec 06, 2017 7:37 pm

Rich O Brien wrote:Try Kubity.

It will respect most of the meta in the model and if you have those glasses they gave out at BC you can give the client the full VRish experience too.


Ooh!! that looks good, SUC members get any deals?
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Re: Augmented reality help please.

Postby Rich O Brien » Wed Dec 06, 2017 8:00 pm

No. Their pricing model changes as they figure things out. So getting a deal is tough as they evolve the business model.

I think I have some credits or whatever it is. I’ll check and see.
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Re: Augmented reality help please.

Postby Rich O Brien » Wed Dec 06, 2017 9:54 pm

I haven't figured out what I can do with these credits?

I used have their qrVR app which allowed me time limited embeds etc but that has changed to this Ad or No Ads model.

I'll contact them and see what is up with the older credit model.
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Re: Augmented reality help please.

Postby Paul Russam » Wed Dec 06, 2017 10:09 pm

I played with Kubity when it 1st came out but when they changed to qtvr and the odd pricing I didn’t bother with it anymore. It want until you posted above did I realise they’ve gone back to the Kubity name and changed the pricing.
I’ve just reloaded the app and whilst it has a button marked AR it isn’t augmented reality, all it’s doing is putting the camera image behind the model, there’s no model movement other than via your fingers.
It does VR but I found that to be too much of a solo (no pun intended) experience, if your client/visitor/etc is viewing the model you have no idea what they are looking at and as such you can’t ‘guide’ them, plus you have to be continually wary of them falling over ;)
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Last edited by Paul Russam on Wed Dec 06, 2017 10:12 pm, edited 1 time in total.
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Re: Augmented reality help please.

Postby solo » Wed Dec 06, 2017 10:11 pm

Anyone try this before?

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Re: Augmented reality help please.

Postby Paul Russam » Wed Dec 06, 2017 10:19 pm

I played with it a few years ago and it was good, the demo only allowed for 1 card but as I understand it you can have several so you could have a card for a site, another for the existing building and another for the proposed. You could then have the 1st 2 within view of the camera, remove the 2nd one, introduce the 3rd etc.
You only get to see the result on screen though, on the desk is only the qr code like cards and unless you’re willing to move the webcam around by hand you only have the 1 viewpoint.
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